76 lines
2.4 KiB
C
76 lines
2.4 KiB
C
/*
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* screen.h - screen management header
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*
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* Copyright © 2007-2009 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef AWESOME_SCREEN_H
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#define AWESOME_SCREEN_H
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#include "globalconf.h"
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#include "draw.h"
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#include "common/array.h"
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#include "common/luaclass.h"
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typedef struct screen_output_t screen_output_t;
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ARRAY_TYPE(screen_output_t, screen_output)
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/** Different ways to manage screens */
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typedef enum {
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SCREEN_LIFECYCLE_USER = 0, /*!< Unmanaged (ei. from fake_add) */
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SCREEN_LIFECYCLE_LUA = 0x1 << 0, /*!< Is managed internally by Lua */
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SCREEN_LIFECYCLE_C = 0x1 << 1, /*!< Is managed internally by C */
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} screen_lifecycle_t;
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struct a_screen
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{
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LUA_OBJECT_HEADER
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bool valid;
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/** Who manages the screen lifecycle */
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screen_lifecycle_t lifecycle;
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/** Screen geometry */
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area_t geometry;
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/** Screen workarea */
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area_t workarea;
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/** Opaque pointer to the viewport */
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struct viewport_t *viewport;
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/** Some XID identifying this screen */
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uint32_t xid;
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};
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ARRAY_FUNCS(screen_t *, screen, DO_NOTHING)
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void screen_class_setup(lua_State *L);
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void screen_scan(void);
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screen_t *screen_getbycoord(int, int);
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bool screen_coord_in_screen(screen_t *, int, int);
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bool screen_area_in_screen(screen_t *, area_t);
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int screen_get_index(screen_t *);
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void screen_client_moveto(client_t *, screen_t *, bool);
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void screen_update_primary(void);
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void screen_update_workarea(screen_t *);
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screen_t *screen_get_primary(void);
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void screen_schedule_refresh(void);
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void screen_emit_scanned(void);
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void screen_emit_scanning(void);
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void screen_cleanup(void);
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screen_t *luaA_checkscreen(lua_State *, int);
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#endif
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
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