840 lines
26 KiB
C
840 lines
26 KiB
C
/*
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* drawin.c - drawin functions
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*
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* Copyright © 2008-2009 Julien Danjou <julien@danjou.info>
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* Copyright © 2010 Uli Schlachter <psychon@znc.in>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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/** awesome drawin API
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*
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* Furthermore to the classes described here, one can also use signals as
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* described in @{signals} and X properties as described in @{xproperties}.
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*
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* @author Julien Danjou <julien@danjou.info>
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* @copyright 2008-2009 Julien Danjou
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* @classmod drawin
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*/
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#include "drawin.h"
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#include "common/atoms.h"
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#include "common/xcursor.h"
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#include "common/xutil.h"
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#include "event.h"
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#include "ewmh.h"
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#include "objects/client.h"
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#include "objects/screen.h"
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#include "systray.h"
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#include "xwindow.h"
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#include "math.h"
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#include <cairo-xcb.h>
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#include <xcb/shape.h>
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lua_class_t drawin_class;
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/** Drawin object.
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*
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* @field border_width Border width.
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* @field border_color Border color.
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* @field ontop On top of other windows.
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* @field cursor The mouse cursor.
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* @field visible Visibility.
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* @field opacity The opacity of the drawin, between 0 and 1.
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* @field type The window type (desktop, normal, dock, …).
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* @field x The x coordinates.
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* @field y The y coordinates.
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* @field width The width of the drawin.
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* @field height The height of the drawin.
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* @field drawable The drawin's drawable.
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* @field window The X window id.
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* @field shape_bounding The drawin's bounding shape as a (native) cairo surface.
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* @field shape_clip The drawin's clip shape as a (native) cairo surface.
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* @field shape_input The drawin's input shape as a (native) cairo surface.
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* @table drawin
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*/
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/**
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* @signal property::geometry
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*/
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/**
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* @signal property::shape_bounding
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*/
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/**
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* @signal property::shape_clip
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*/
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/**
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* @signal property::shape_input
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*/
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/**
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* @signal property::border_width
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*/
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/**
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* @signal property::cursor
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*/
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/**
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* @signal property::height
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*/
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/**
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* @signal property::ontop
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*/
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/**
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* @signal property::visible
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*/
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/**
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* @signal property::width
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*/
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/**
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* @signal property::x
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*/
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/**
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* @signal property::y
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*/
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/** Get or set mouse buttons bindings to a drawin.
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*
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* @param buttons_table A table of buttons objects, or nothing.
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* @function buttons
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*/
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/** Get or set drawin struts.
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*
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* @param strut A table with new strut, or nothing
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* @return The drawin strut in a table.
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* @function struts
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*/
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/** Get the number of instances.
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*
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* @return The number of drawin objects alive.
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* @function instances
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*/
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/** Set a __index metamethod for all drawin instances.
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* @tparam function cb The meta-method
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* @function set_index_miss_handler
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*/
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/** Set a __newindex metamethod for all drawin instances.
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* @tparam function cb The meta-method
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* @function set_newindex_miss_handler
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*/
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LUA_OBJECT_FUNCS(drawin_class, drawin_t, drawin)
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/** Kick out systray windows.
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*/
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static void
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drawin_systray_kickout(drawin_t *w)
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{
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if(globalconf.systray.parent == w)
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{
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/* Who! Check that we're not deleting a drawin with a systray, because it
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* may be its parent. If so, we reparent to root before, otherwise it will
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* hurt very much. */
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xcb_reparent_window(globalconf.connection,
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globalconf.systray.window,
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globalconf.screen->root,
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-512, -512);
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globalconf.systray.parent = NULL;
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}
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}
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void
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luaA_drawin_systray_kickout(lua_State *L)
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{
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drawin_systray_kickout(luaA_checkudata(L, 1, &drawin_class));
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}
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static void
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drawin_wipe(drawin_t *w)
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{
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/* The drawin must already be unmapped, else it
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* couldn't be garbage collected -> no unmap needed */
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p_delete(&w->cursor);
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if(w->window)
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{
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/* Make sure we don't accidentally kill the systray window */
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drawin_systray_kickout(w);
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xcb_destroy_window(globalconf.connection, w->window);
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w->window = XCB_NONE;
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}
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/* No unref needed because we are being garbage collected */
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drawable_invalidate(w->drawable);
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w->drawable = NULL;
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}
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static void
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drawin_update_drawing(lua_State *L, int widx)
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{
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drawin_t *w = luaA_checkudata(L, widx, &drawin_class);
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luaA_object_push_item(L, widx, w->drawable);
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drawable_set_geometry(L, -1, w->geometry);
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lua_pop(L, 1);
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}
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/** Refresh the window content by copying its pixmap data to its window.
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* \param w The drawin to refresh.
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*/
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static inline void
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drawin_refresh_pixmap(drawin_t *w)
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{
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drawin_refresh_pixmap_partial(w, 0, 0, w->geometry.width, w->geometry.height);
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}
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static void
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drawin_apply_moveresize(drawin_t *w)
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{
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if (!w->geometry_dirty)
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return;
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w->geometry_dirty = false;
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client_ignore_enterleave_events();
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xcb_configure_window(globalconf.connection, w->window,
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XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y
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| XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT,
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(const uint32_t [])
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{
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w->geometry.x,
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w->geometry.y,
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w->geometry.width,
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w->geometry.height
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});
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client_restore_enterleave_events();
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}
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void
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drawin_refresh(void)
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{
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foreach(item, globalconf.drawins)
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{
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drawin_apply_moveresize(*item);
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window_border_refresh((window_t *) *item);
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}
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}
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/** Get all drawins into a table.
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* @treturn table A table with drawins.
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* @function get
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*/
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static int
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luaA_drawin_get(lua_State *L)
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{
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int i = 1;
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lua_newtable(L);
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foreach(d, globalconf.drawins) {
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luaA_object_push(L, *d);
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lua_rawseti(L, -2, i++);
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}
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return 1;
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}
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/** Move and/or resize a drawin
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* \param L The Lua VM state.
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* \param udx The index of the drawin.
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* \param geometry The new geometry.
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*/
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static void
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drawin_moveresize(lua_State *L, int udx, area_t geometry)
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{
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drawin_t *w = luaA_checkudata(L, udx, &drawin_class);
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area_t old_geometry = w->geometry;
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w->geometry = geometry;
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if(w->geometry.width <= 0)
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w->geometry.width = old_geometry.width;
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if(w->geometry.height <= 0)
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w->geometry.height = old_geometry.height;
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w->geometry_dirty = true;
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drawin_update_drawing(L, udx);
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if (!AREA_EQUAL(old_geometry, w->geometry))
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luaA_object_emit_signal(L, udx, "property::geometry", 0);
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if (old_geometry.x != w->geometry.x)
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luaA_object_emit_signal(L, udx, "property::x", 0);
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if (old_geometry.y != w->geometry.y)
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luaA_object_emit_signal(L, udx, "property::y", 0);
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if (old_geometry.width != w->geometry.width)
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luaA_object_emit_signal(L, udx, "property::width", 0);
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if (old_geometry.height != w->geometry.height)
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luaA_object_emit_signal(L, udx, "property::height", 0);
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screen_t *old_screen = screen_getbycoord(old_geometry.x, old_geometry.y);
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screen_t *new_screen = screen_getbycoord(w->geometry.x, w->geometry.y);
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if (old_screen != new_screen && strut_has_value(&w->strut))
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{
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screen_update_workarea(old_screen);
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screen_update_workarea(new_screen);
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}
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}
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/** Refresh the window content by copying its pixmap data to its window.
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* \param drawin The drawin to refresh.
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* \param x The copy starting point x component.
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* \param y The copy starting point y component.
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* \param w The copy width from the x component.
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* \param h The copy height from the y component.
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*/
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void
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drawin_refresh_pixmap_partial(drawin_t *drawin,
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int16_t x, int16_t y,
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uint16_t w, uint16_t h)
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{
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if (!drawin->drawable || !drawin->drawable->pixmap || !drawin->drawable->refreshed)
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return;
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/* Make sure it really has the size it should have */
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drawin_apply_moveresize(drawin);
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/* Make cairo do all pending drawing */
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cairo_surface_flush(drawin->drawable->surface);
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xcb_copy_area(globalconf.connection, drawin->drawable->pixmap,
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drawin->window, globalconf.gc, x, y, x, y,
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w, h);
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}
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static void
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drawin_map(lua_State *L, int widx)
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{
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drawin_t *drawin = luaA_checkudata(L, widx, &drawin_class);
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/* Apply any pending changes */
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drawin_apply_moveresize(drawin);
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/* Activate BMA */
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client_ignore_enterleave_events();
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/* Map the drawin */
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xcb_map_window(globalconf.connection, drawin->window);
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/* Deactivate BMA */
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client_restore_enterleave_events();
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/* Stack this drawin correctly */
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stack_windows();
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/* Add it to the list of visible drawins */
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drawin_array_append(&globalconf.drawins, drawin);
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/* Make sure it has a surface */
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if(drawin->drawable->surface == NULL)
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drawin_update_drawing(L, widx);
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}
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static void
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drawin_unmap(drawin_t *drawin)
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{
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xcb_unmap_window(globalconf.connection, drawin->window);
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foreach(item, globalconf.drawins)
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if(*item == drawin)
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{
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drawin_array_remove(&globalconf.drawins, item);
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break;
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}
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}
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/** Get a drawin by its window.
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* \param win The window id.
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* \return A drawin if found, NULL otherwise.
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*/
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drawin_t *
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drawin_getbywin(xcb_window_t win)
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{
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foreach(w, globalconf.drawins)
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if((*w)->window == win)
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return *w;
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return NULL;
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}
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/** Set a drawin visible or not.
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* \param L The Lua VM state.
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* \param udx The drawin.
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* \param v The visible value.
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*/
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static void
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drawin_set_visible(lua_State *L, int udx, bool v)
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{
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drawin_t *drawin = luaA_checkudata(L, udx, &drawin_class);
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if(v != drawin->visible)
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{
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drawin->visible = v;
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if(drawin->visible)
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{
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drawin_map(L, udx);
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/* duplicate drawin */
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lua_pushvalue(L, udx);
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/* ref it */
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luaA_object_ref_class(L, -1, &drawin_class);
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}
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else
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{
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/* Active BMA */
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client_ignore_enterleave_events();
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/* Unmap window */
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drawin_unmap(drawin);
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/* Active BMA */
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client_restore_enterleave_events();
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/* unref it */
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luaA_object_unref(L, drawin);
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}
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luaA_object_emit_signal(L, udx, "property::visible", 0);
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if(strut_has_value(&drawin->strut))
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{
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screen_update_workarea(
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screen_getbycoord(drawin->geometry.x, drawin->geometry.y));
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}
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}
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}
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static drawin_t *
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drawin_allocator(lua_State *L)
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{
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xcb_screen_t *s = globalconf.screen;
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drawin_t *w = drawin_new(L);
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w->visible = false;
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w->opacity = -1;
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w->cursor = a_strdup("left_ptr");
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w->geometry.width = 1;
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w->geometry.height = 1;
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w->geometry_dirty = false;
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w->type = _NET_WM_WINDOW_TYPE_NORMAL;
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drawable_allocator(L, (drawable_refresh_callback *) drawin_refresh_pixmap, w);
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w->drawable = luaA_object_ref_item(L, -2, -1);
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w->window = xcb_generate_id(globalconf.connection);
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xcb_create_window(globalconf.connection, globalconf.default_depth, w->window, s->root,
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w->geometry.x, w->geometry.y,
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w->geometry.width, w->geometry.height,
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w->border_width, XCB_COPY_FROM_PARENT, globalconf.visual->visual_id,
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XCB_CW_BORDER_PIXEL | XCB_CW_BIT_GRAVITY
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| XCB_CW_OVERRIDE_REDIRECT | XCB_CW_EVENT_MASK | XCB_CW_COLORMAP
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| XCB_CW_CURSOR,
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(const uint32_t [])
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{
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w->border_color.pixel,
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XCB_GRAVITY_NORTH_WEST,
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1,
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XCB_EVENT_MASK_SUBSTRUCTURE_REDIRECT
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| XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY | XCB_EVENT_MASK_ENTER_WINDOW
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| XCB_EVENT_MASK_LEAVE_WINDOW | XCB_EVENT_MASK_STRUCTURE_NOTIFY
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| XCB_EVENT_MASK_POINTER_MOTION | XCB_EVENT_MASK_BUTTON_PRESS
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| XCB_EVENT_MASK_BUTTON_RELEASE | XCB_EVENT_MASK_EXPOSURE
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| XCB_EVENT_MASK_PROPERTY_CHANGE,
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globalconf.default_cmap,
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xcursor_new(globalconf.cursor_ctx, xcursor_font_fromstr(w->cursor))
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});
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xwindow_set_class_instance(w->window);
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xwindow_set_name_static(w->window, "Awesome drawin");
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/* Set the right properties */
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ewmh_update_window_type(w->window, window_translate_type(w->type));
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ewmh_update_strut(w->window, &w->strut);
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return w;
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}
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/** Create a new drawin.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_drawin_new(lua_State *L)
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{
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luaA_class_new(L, &drawin_class);
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return 1;
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}
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/** Get or set drawin geometry. That's the same as accessing or setting the x,
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* y, width or height properties of a drawin.
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*
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* @param A table with coordinates to modify.
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* @return A table with drawin coordinates and geometry.
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* @function geometry
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*/
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static int
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luaA_drawin_geometry(lua_State *L)
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{
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drawin_t *drawin = luaA_checkudata(L, 1, &drawin_class);
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if(lua_gettop(L) == 2)
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{
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area_t wingeom;
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luaA_checktable(L, 2);
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wingeom.x = round(luaA_getopt_number_range(L, 2, "x", drawin->geometry.x, MIN_X11_COORDINATE, MAX_X11_COORDINATE));
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wingeom.y = round(luaA_getopt_number_range(L, 2, "y", drawin->geometry.y, MIN_X11_COORDINATE, MAX_X11_COORDINATE));
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wingeom.width = ceil(luaA_getopt_number_range(L, 2, "width", drawin->geometry.width, MIN_X11_SIZE, MAX_X11_SIZE));
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wingeom.height = ceil(luaA_getopt_number_range(L, 2, "height", drawin->geometry.height, MIN_X11_SIZE, MAX_X11_SIZE));
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if(wingeom.width > 0 && wingeom.height > 0)
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drawin_moveresize(L, 1, wingeom);
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}
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return luaA_pusharea(L, drawin->geometry);
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}
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LUA_OBJECT_EXPORT_PROPERTY(drawin, drawin_t, ontop, lua_pushboolean)
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LUA_OBJECT_EXPORT_PROPERTY(drawin, drawin_t, cursor, lua_pushstring)
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LUA_OBJECT_EXPORT_PROPERTY(drawin, drawin_t, visible, lua_pushboolean)
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static int
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luaA_drawin_set_x(lua_State *L, drawin_t *drawin)
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{
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int x = round(luaA_checknumber_range(L, -1, MIN_X11_COORDINATE, MAX_X11_COORDINATE));
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drawin_moveresize(L, -3, (area_t) { .x = x,
|
|
.y = drawin->geometry.y,
|
|
.width = drawin->geometry.width,
|
|
.height = drawin->geometry.height });
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
luaA_drawin_get_x(lua_State *L, drawin_t *drawin)
|
|
{
|
|
lua_pushinteger(L, drawin->geometry.x);
|
|
return 1;
|
|
}
|
|
|
|
static int
|
|
luaA_drawin_set_y(lua_State *L, drawin_t *drawin)
|
|
{
|
|
int y = round(luaA_checknumber_range(L, -1, MIN_X11_COORDINATE, MAX_X11_COORDINATE));
|
|
drawin_moveresize(L, -3, (area_t) { .x = drawin->geometry.x,
|
|
.y = y,
|
|
.width = drawin->geometry.width,
|
|
.height = drawin->geometry.height });
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
luaA_drawin_get_y(lua_State *L, drawin_t *drawin)
|
|
{
|
|
lua_pushinteger(L, drawin->geometry.y);
|
|
return 1;
|
|
}
|
|
|
|
static int
|
|
luaA_drawin_set_width(lua_State *L, drawin_t *drawin)
|
|
{
|
|
int width = ceil(luaA_checknumber_range(L, -1, MIN_X11_SIZE, MAX_X11_SIZE));
|
|
drawin_moveresize(L, -3, (area_t) { .x = drawin->geometry.x,
|
|
.y = drawin->geometry.y,
|
|
.width = width,
|
|
.height = drawin->geometry.height });
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
luaA_drawin_get_width(lua_State *L, drawin_t *drawin)
|
|
{
|
|
lua_pushinteger(L, drawin->geometry.width);
|
|
return 1;
|
|
}
|
|
|
|
static int
|
|
luaA_drawin_set_height(lua_State *L, drawin_t *drawin)
|
|
{
|
|
int height = ceil(luaA_checknumber_range(L, -1, MIN_X11_SIZE, MAX_X11_SIZE));
|
|
drawin_moveresize(L, -3, (area_t) { .x = drawin->geometry.x,
|
|
.y = drawin->geometry.y,
|
|
.width = drawin->geometry.width,
|
|
.height = height });
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
luaA_drawin_get_height(lua_State *L, drawin_t *drawin)
|
|
{
|
|
lua_pushinteger(L, drawin->geometry.height);
|
|
return 1;
|
|
}
|
|
|
|
/** Set the drawin on top status.
|
|
* \param L The Lua VM state.
|
|
* \param drawin The drawin object.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
static int
|
|
luaA_drawin_set_ontop(lua_State *L, drawin_t *drawin)
|
|
{
|
|
bool b = luaA_checkboolean(L, -1);
|
|
if(b != drawin->ontop)
|
|
{
|
|
drawin->ontop = b;
|
|
stack_windows();
|
|
luaA_object_emit_signal(L, -3, "property::ontop", 0);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/** Set the drawin cursor.
|
|
* \param L The Lua VM state.
|
|
* \param drawin The drawin object.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
static int
|
|
luaA_drawin_set_cursor(lua_State *L, drawin_t *drawin)
|
|
{
|
|
const char *buf = luaL_checkstring(L, -1);
|
|
if(buf)
|
|
{
|
|
uint16_t cursor_font = xcursor_font_fromstr(buf);
|
|
if(cursor_font)
|
|
{
|
|
xcb_cursor_t cursor = xcursor_new(globalconf.cursor_ctx, cursor_font);
|
|
p_delete(&drawin->cursor);
|
|
drawin->cursor = a_strdup(buf);
|
|
xwindow_set_cursor(drawin->window, cursor);
|
|
luaA_object_emit_signal(L, -3, "property::cursor", 0);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/** Set the drawin visibility.
|
|
* \param L The Lua VM state.
|
|
* \param drawin The drawin object.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
static int
|
|
luaA_drawin_set_visible(lua_State *L, drawin_t *drawin)
|
|
{
|
|
drawin_set_visible(L, -3, luaA_checkboolean(L, -1));
|
|
return 0;
|
|
}
|
|
|
|
/** Get a drawin's drawable
|
|
* \param L The Lua VM state.
|
|
* \param drawin The drawin object.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
static int
|
|
luaA_drawin_get_drawable(lua_State *L, drawin_t *drawin)
|
|
{
|
|
luaA_object_push_item(L, -2, drawin->drawable);
|
|
return 1;
|
|
}
|
|
|
|
/** Get the drawin's bounding shape.
|
|
* \param L The Lua VM state.
|
|
* \param drawin The drawin object.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
static int
|
|
luaA_drawin_get_shape_bounding(lua_State *L, drawin_t *drawin)
|
|
{
|
|
cairo_surface_t *surf = xwindow_get_shape(drawin->window, XCB_SHAPE_SK_BOUNDING);
|
|
if (!surf)
|
|
return 0;
|
|
/* lua has to make sure to free the ref or we have a leak */
|
|
lua_pushlightuserdata(L, surf);
|
|
return 1;
|
|
}
|
|
|
|
/** Set the drawin's bounding shape.
|
|
* \param L The Lua VM state.
|
|
* \param drawin The drawin object.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
static int
|
|
luaA_drawin_set_shape_bounding(lua_State *L, drawin_t *drawin)
|
|
{
|
|
cairo_surface_t *surf = NULL;
|
|
if(!lua_isnil(L, -1))
|
|
surf = (cairo_surface_t *)lua_touserdata(L, -1);
|
|
|
|
/* The drawin might have been resized to a larger size. Apply that. */
|
|
drawin_apply_moveresize(drawin);
|
|
|
|
xwindow_set_shape(drawin->window,
|
|
drawin->geometry.width + 2*drawin->border_width,
|
|
drawin->geometry.height + 2*drawin->border_width,
|
|
XCB_SHAPE_SK_BOUNDING, surf, -drawin->border_width);
|
|
luaA_object_emit_signal(L, -3, "property::shape_bounding", 0);
|
|
return 0;
|
|
}
|
|
|
|
/** Get the drawin's clip shape.
|
|
* \param L The Lua VM state.
|
|
* \param drawin The drawin object.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
static int
|
|
luaA_drawin_get_shape_clip(lua_State *L, drawin_t *drawin)
|
|
{
|
|
cairo_surface_t *surf = xwindow_get_shape(drawin->window, XCB_SHAPE_SK_CLIP);
|
|
if (!surf)
|
|
return 0;
|
|
/* lua has to make sure to free the ref or we have a leak */
|
|
lua_pushlightuserdata(L, surf);
|
|
return 1;
|
|
}
|
|
|
|
/** Set the drawin's clip shape.
|
|
* \param L The Lua VM state.
|
|
* \param drawin The drawin object.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
static int
|
|
luaA_drawin_set_shape_clip(lua_State *L, drawin_t *drawin)
|
|
{
|
|
cairo_surface_t *surf = NULL;
|
|
if(!lua_isnil(L, -1))
|
|
surf = (cairo_surface_t *)lua_touserdata(L, -1);
|
|
|
|
/* The drawin might have been resized to a larger size. Apply that. */
|
|
drawin_apply_moveresize(drawin);
|
|
|
|
xwindow_set_shape(drawin->window, drawin->geometry.width, drawin->geometry.height,
|
|
XCB_SHAPE_SK_CLIP, surf, 0);
|
|
luaA_object_emit_signal(L, -3, "property::shape_clip", 0);
|
|
return 0;
|
|
}
|
|
|
|
/** Get the drawin's input shape.
|
|
* \param L The Lua VM state.
|
|
* \param drawin The drawin object.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
static int
|
|
luaA_drawin_get_shape_input(lua_State *L, drawin_t *drawin)
|
|
{
|
|
cairo_surface_t *surf = xwindow_get_shape(drawin->window, XCB_SHAPE_SK_INPUT);
|
|
if (!surf)
|
|
return 0;
|
|
/* lua has to make sure to free the ref or we have a leak */
|
|
lua_pushlightuserdata(L, surf);
|
|
return 1;
|
|
}
|
|
|
|
/** Set the drawin's input shape.
|
|
* \param L The Lua VM state.
|
|
* \param drawin The drawin object.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
static int
|
|
luaA_drawin_set_shape_input(lua_State *L, drawin_t *drawin)
|
|
{
|
|
cairo_surface_t *surf = NULL;
|
|
if(!lua_isnil(L, -1))
|
|
surf = (cairo_surface_t *)lua_touserdata(L, -1);
|
|
|
|
/* The drawin might have been resized to a larger size. Apply that. */
|
|
drawin_apply_moveresize(drawin);
|
|
|
|
xwindow_set_shape(drawin->window,
|
|
drawin->geometry.width + 2*drawin->border_width,
|
|
drawin->geometry.height + 2*drawin->border_width,
|
|
XCB_SHAPE_SK_INPUT, surf, -drawin->border_width);
|
|
luaA_object_emit_signal(L, -3, "property::shape_input", 0);
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
drawin_class_setup(lua_State *L)
|
|
{
|
|
static const struct luaL_Reg drawin_methods[] =
|
|
{
|
|
LUA_CLASS_METHODS(drawin)
|
|
{ "get", luaA_drawin_get },
|
|
{ "__call", luaA_drawin_new },
|
|
{ NULL, NULL }
|
|
};
|
|
|
|
static const struct luaL_Reg drawin_meta[] =
|
|
{
|
|
LUA_OBJECT_META(drawin)
|
|
LUA_CLASS_META
|
|
{ "geometry", luaA_drawin_geometry },
|
|
{ NULL, NULL },
|
|
};
|
|
|
|
luaA_class_setup(L, &drawin_class, "drawin", &window_class,
|
|
(lua_class_allocator_t) drawin_allocator,
|
|
(lua_class_collector_t) drawin_wipe,
|
|
NULL,
|
|
luaA_class_index_miss_property, luaA_class_newindex_miss_property,
|
|
drawin_methods, drawin_meta);
|
|
luaA_class_add_property(&drawin_class, "drawable",
|
|
NULL,
|
|
(lua_class_propfunc_t) luaA_drawin_get_drawable,
|
|
NULL);
|
|
luaA_class_add_property(&drawin_class, "visible",
|
|
(lua_class_propfunc_t) luaA_drawin_set_visible,
|
|
(lua_class_propfunc_t) luaA_drawin_get_visible,
|
|
(lua_class_propfunc_t) luaA_drawin_set_visible);
|
|
luaA_class_add_property(&drawin_class, "ontop",
|
|
(lua_class_propfunc_t) luaA_drawin_set_ontop,
|
|
(lua_class_propfunc_t) luaA_drawin_get_ontop,
|
|
(lua_class_propfunc_t) luaA_drawin_set_ontop);
|
|
luaA_class_add_property(&drawin_class, "cursor",
|
|
(lua_class_propfunc_t) luaA_drawin_set_cursor,
|
|
(lua_class_propfunc_t) luaA_drawin_get_cursor,
|
|
(lua_class_propfunc_t) luaA_drawin_set_cursor);
|
|
luaA_class_add_property(&drawin_class, "x",
|
|
(lua_class_propfunc_t) luaA_drawin_set_x,
|
|
(lua_class_propfunc_t) luaA_drawin_get_x,
|
|
(lua_class_propfunc_t) luaA_drawin_set_x);
|
|
luaA_class_add_property(&drawin_class, "y",
|
|
(lua_class_propfunc_t) luaA_drawin_set_y,
|
|
(lua_class_propfunc_t) luaA_drawin_get_y,
|
|
(lua_class_propfunc_t) luaA_drawin_set_y);
|
|
luaA_class_add_property(&drawin_class, "width",
|
|
(lua_class_propfunc_t) luaA_drawin_set_width,
|
|
(lua_class_propfunc_t) luaA_drawin_get_width,
|
|
(lua_class_propfunc_t) luaA_drawin_set_width);
|
|
luaA_class_add_property(&drawin_class, "height",
|
|
(lua_class_propfunc_t) luaA_drawin_set_height,
|
|
(lua_class_propfunc_t) luaA_drawin_get_height,
|
|
(lua_class_propfunc_t) luaA_drawin_set_height);
|
|
luaA_class_add_property(&drawin_class, "type",
|
|
(lua_class_propfunc_t) luaA_window_set_type,
|
|
(lua_class_propfunc_t) luaA_window_get_type,
|
|
(lua_class_propfunc_t) luaA_window_set_type);
|
|
luaA_class_add_property(&drawin_class, "shape_bounding",
|
|
(lua_class_propfunc_t) luaA_drawin_set_shape_bounding,
|
|
(lua_class_propfunc_t) luaA_drawin_get_shape_bounding,
|
|
(lua_class_propfunc_t) luaA_drawin_set_shape_bounding);
|
|
luaA_class_add_property(&drawin_class, "shape_clip",
|
|
(lua_class_propfunc_t) luaA_drawin_set_shape_clip,
|
|
(lua_class_propfunc_t) luaA_drawin_get_shape_clip,
|
|
(lua_class_propfunc_t) luaA_drawin_set_shape_clip);
|
|
luaA_class_add_property(&drawin_class, "shape_input",
|
|
(lua_class_propfunc_t) luaA_drawin_set_shape_input,
|
|
(lua_class_propfunc_t) luaA_drawin_get_shape_input,
|
|
(lua_class_propfunc_t) luaA_drawin_set_shape_input);
|
|
}
|
|
|
|
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
|