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Uli Schlachter 41ef107b88 Add titlebars on the C side
This commit makes it possible to add titlebars to a client. These titlebars are
drawables.

The drawin's input handling is moved to the drawable. This allows it to use the
same code for drawin and titlebar input handling, although there are lots of
differences between the two on the C side.

On the lua side, a new wibox.drawable module is created which handles all the
drawable-specific magic and which can also be used for titlebars.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-10-14 17:30:59 +02:00
build-tests use CMake check_function_exists() for execinfo 2010-10-11 22:52:20 +02:00
build-utils Stop using gperf 2010-09-02 19:24:39 +02:00
common Added initial support for Xlib cursor themes 2012-10-07 12:39:56 +02:00
icons icons: remove invaders 2009-09-08 13:29:25 +02:00
lib Add titlebars on the C side 2012-10-14 17:30:59 +02:00
luadoc Introduce drawables 2012-10-14 17:30:54 +02:00
manpages Remove all traces of awsetbg and wallpaper setters 2012-07-29 15:38:31 +02:00
objects Add titlebars on the C side 2012-10-14 17:30:59 +02:00
themes Re-add wallpapers to the themes 2012-07-29 16:47:04 +02:00
utils Remove all traces of awsetbg and wallpaper setters 2012-07-29 15:38:31 +02:00
.gitignore gitignore: remove awesome-client 2009-04-11 16:10:42 +02:00
AUTHORS update Arnaud commit years 2009-08-24 11:13:59 +02:00
BUGS BUG's page 2008-04-18 19:33:58 +02:00
CMakeLists.txt Introduce drawables 2012-10-14 17:30:54 +02:00
LICENSE chance license to GPLv2 2007-09-12 14:29:51 +02:00
Makefile build: allow to specify cmake args 2009-05-08 19:54:38 +02:00
PATCHES PATCHES: add more rules 2009-09-02 10:36:13 +02:00
README Grammar/spelling corrections in comments and docs. 2009-08-31 10:39:36 +02:00
STYLE STYLE: add prefix rule 2009-08-21 15:30:48 +02:00
awesome-version-internal.h.in cmake: consolidate version strings 2008-06-22 22:13:06 +02:00
awesome.c Added initial support for Xlib cursor themes 2012-10-07 12:39:56 +02:00
awesome.desktop Add NoDisplay to .desktop file (FS#1031) 2012-08-22 11:38:23 +02:00
awesome.doxygen.in awesome.doxygen: doxygen configuration fixes. 2009-09-04 18:18:03 +02:00
awesome.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
awesomeConfig.cmake Add x11-xcb to the pkg-config checks 2012-10-07 16:48:41 +02:00
awesomerc.lua.in Re-add wallpapers to the themes 2012-07-29 16:47:04 +02:00
banning.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
banning.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
color.c C color code: Ignore alpha component (FS#966) 2012-04-07 22:03:38 +02:00
color.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
config.h.in test for __builtin_clz() and fallback to an inline implementation. 2010-10-11 20:42:03 +02:00
dbus.c lua_objlen wrapped in luaA_rawlen 2012-06-12 11:02:57 +02:00
dbus.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
draw.c Move some helper functions to draw.h 2012-07-29 15:25:40 +02:00
draw.h draw.h: Include lua.h 2012-10-14 17:03:00 +02:00
event.c Add titlebars on the C side 2012-10-14 17:30:59 +02:00
event.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
ewmh.c Don't pass cairo surfaces around on the lua stack 2012-05-28 09:29:47 +02:00
ewmh.h Don't pass cairo surfaces around on the lua stack 2012-05-28 09:29:47 +02:00
globalconf.h Introduce drawables 2012-10-14 17:30:54 +02:00
keygrabber.c Renamed luaL_reg to luaL_Reg 2012-06-12 10:52:10 +02:00
keygrabber.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
keyresolv.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
keyresolv.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
luaa.c Introduce drawables 2012-10-14 17:30:54 +02:00
luaa.h Wrapped luaL_register 2012-06-12 13:32:40 +02:00
mouse.c Renamed luaL_reg to luaL_Reg 2012-06-12 10:52:10 +02:00
mouse.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
mousegrabber.c Added initial support for Xlib cursor themes 2012-10-07 12:39:56 +02:00
mousegrabber.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
property.c Don't pass cairo surfaces around on the lua stack 2012-05-28 09:29:47 +02:00
property.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
root.c Added initial support for Xlib cursor themes 2012-10-07 12:39:56 +02:00
screen.c Renamed luaL_reg to luaL_Reg 2012-06-12 10:52:10 +02:00
screen.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
selection.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
selection.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
spawn.c Minor readability fixes, STREQ()-like macros added 2011-11-18 17:56:21 +01:00
spawn.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
stack.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
stack.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
strut.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
strut.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
systray.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
systray.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
xwindow.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
xwindow.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00

README

awesome
=======
awesome is a highly configurable, next generation framework window manager for X.

Building and installation
-------------------------
After extracting the dist tarball, run:

  make

This will create a build directory, run cmake in it and build awesome.

After building is finished, you can install:

  make install # you might need root permissions

Running awesome
---------------
You can directly select awesome from your display manager. If not, you can
add the following line to your .xinitrc to start awesome using startx
or to .xsession to start awesome using your display manager:

    exec awesome

In order to connect awesome to a specific display, make sure that
the DISPLAY environment variable is set correctly, e.g.:

    DISPLAY=foo.bar:1 exec awesome

(This will start awesome on display :1 of the host foo.bar.)

Configuration
-------------
The configuration of awesome is done by creating a $XDG_CONFIG_HOME/awesome/rc.lua file.
An example configuration named "awesomerc.lua.in" is provided in the source.

Troubleshooting
---------------
In most systems any message printed by awesome (including warnings and errors)
are written to $HOME/.xsession-errors.

If awesome does not start or the configuration file is not producing the desired
results the user should examine this file to gain insight into the problem.