142 lines
4.2 KiB
Lua
142 lines
4.2 KiB
Lua
---------------------------------------------------------------------------
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--- Utilities related to the keyboard and keybindings.
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--
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-- @author Emmanuel Lepage Vallee <elv1313@gmail.com>
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-- @copyright 2018-2019 Emmanuel Lepage Vallee
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-- @inputmodule awful.keyboard
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---------------------------------------------------------------------------
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local capi = {root = root, awesome = awesome}
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local module = {}
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--- Convert the modifiers into pc105 key names
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local conversion = nil
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local function generate_conversion_map()
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if conversion then return conversion end
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local mods = capi.awesome._modifiers
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assert(mods)
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conversion = {}
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for mod, keysyms in pairs(mods) do
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for _, keysym in ipairs(keysyms) do
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assert(keysym.keysym)
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conversion[mod] = conversion[mod] or keysym.keysym
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conversion[keysym.keysym] = mod
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end
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end
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return conversion
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end
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capi.awesome.connect_signal("xkb::map_changed", function() conversion = nil end)
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--- Execute a key combination.
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--
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-- If an awesome keybinding is assigned to the combination, it should be
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-- executed.
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--
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-- To limit the chances of accidentally leaving a modifier key locked when
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-- calling this function from a keybinding, make sure is attached to the
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-- release event and not the press event.
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--
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-- @see root.fake_input
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-- @tparam table modifiers A modified table. Valid modifiers are: `Any`, `Mod1`,
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-- `Mod2`, `Mod3`, `Mod4`, `Mod5`, `Shift`, `Lock` and `Control`.
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-- @tparam string key The key.
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-- @staticfct awful.keyboard.emulate_key_combination
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function module.emulate_key_combination(modifiers, key)
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local modmap = generate_conversion_map()
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local active = capi.awesome._active_modifiers
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-- Release all modifiers
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for _, m in ipairs(active) do
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assert(modmap[m])
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capi.root.fake_input("key_release", modmap[m])
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end
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for _, v in ipairs(modifiers) do
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local m = modmap[v]
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if m then
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capi.root.fake_input("key_press", m)
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end
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end
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capi.root.fake_input("key_press" , key)
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capi.root.fake_input("key_release", key)
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for _, v in ipairs(modifiers) do
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local m = modmap[v]
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if m then
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capi.root.fake_input("key_release", m)
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end
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end
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-- Restore the previous modifiers all modifiers. Please note that yes,
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-- there is a race condition if the user was fast enough to release the
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-- key during this operation.
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for _, m in ipairs(active) do
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capi.root.fake_input("key_press", modmap[m])
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end
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end
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--- Add an `awful.key` based keybinding to the global set.
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--
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-- A **global** keybinding is one which is always present, even when there is
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-- no focused client. If your intent is too add a keybinding which acts on
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-- the focused client do **not** use this.
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--
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-- @staticfct awful.keyboard.append_global_keybinding
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-- @tparam awful.key key The key object.
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-- @see awful.key
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-- @see awful.keyboard.append_global_keybindings
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-- @see awful.keyboard.remove_global_keybinding
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function module.append_global_keybinding(key)
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capi.root._append_key(key)
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end
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--- Add multiple `awful.key` based keybindings to the global set.
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--
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-- A **global** keybinding is one which is always present, even when there is
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-- no focused client. If your intent is too add a keybinding which acts on
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-- the focused client do **not** use this
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--
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-- @tparam table keys A table of `awful.key` objects. Optionally, it can have
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-- a `group` entry. If set, the `group` property will be set on all `awful.keys`
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-- objects.
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-- @see awful.key
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-- @see awful.keyboard.append_global_keybinding
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-- @see awful.keyboard.remove_global_keybinding
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function module.append_global_keybindings(keys)
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local g = keys.group
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keys.group = nil
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-- Avoid the boilerplate. If the user is adding multiple keys at once, then
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-- they are probably related.
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if g then
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for _, k in ipairs(keys) do
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k.group = g
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end
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end
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capi.root._append_keys(keys)
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keys.group = g
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end
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--- Remove a keybinding from the global set.
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--
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-- @staticfct awful.keyboard.remove_global_keybinding
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-- @tparam awful.key key The key object.
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-- @see awful.key
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-- @see awful.keyboard.append_global_keybinding
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function module.remove_global_keybinding(key)
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capi.root._remove_key(key)
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end
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return module
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