Fixes FS#162 now also on my PC in any way (it filled the pixels on the right
when a gradient was given, else the one on the left of x.
Signed-off-by: Julien Danjou <julien@danjou.info>
awesome
=======
awesome is an extremely fast, small, and dynamic window manager for X.
Requirements
------------
In order to build awesome itself, you need header files and libs of:
- Xlib, Xinerama, Xrandr
- libconfuse >= 2.6
- cairo
- pango and pangocairo
- Imlib2
or
- GTK+ (use --with-gtk with ./configure)
In order to build the awesome man pages, you need these tools:
- asciidoc (recent version)
- xmlto (recent version)
- docbook XSL stylesheets
In order to build the source code reference, you need these tools:
- doxygen
- graphviz
Building and Installation
-------------------------
If building from git sources, run "./autogen.sh". When autoreconf has
finished, you can follow the following instructions for building a dist
tarball.
After extracting the dist tarball, run "./configure --help" and figure out
what you might want to adapt for your system. Then run ./configure with the
proper parameters, and build and install:
./configure [...]
make
make install # might need root permissions
If you're using gcc as your compiler and do not want awesome's default set
of warning flags, add AWESOME_CFLAGS="" to your "make" lines.
The source code reference can be built with "make doc".
Running awesome
-----------
Add the following line to your .xinitrc to start awesome using startx
or to .xsession to start awesome using gdm/kdm/xdm...:
exec awesome
In order to connect awesome to a specific display, make sure that
the DISPLAY environment variable is set correctly, e.g.:
DISPLAY=foo.bar:1 exec awesome
(This will start awesome on display :1 of the host foo.bar.)
Configuration
-------------
The configuration of awesome is done by creating a ~/.awesomerc file.
An example is provided in the sources.