awesome/layout.c

223 lines
5.7 KiB
C

/*
* layout.c - layout management
*
* Copyright © 2007 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include <X11/Xatom.h>
#include <X11/Xutil.h>
#include "tag.h"
#include "xutil.h"
#include "focus.h"
#include "widget.h"
#include "window.h"
#include "client.h"
#include "screen.h"
#include "layouts/tile.h"
#include "layouts/max.h"
#include "layouts/fibonacci.h"
#include "layouts/floating.h"
#include "common/util.h"
extern AwesomeConf globalconf;
#include "layoutgen.h"
static void
layout_raise_floatings(int screen)
{
Client *c;
for(c = globalconf.clients; c; c = c->next)
if(c->isfloating && client_isvisible(c, screen))
XRaiseWindow(globalconf.display, c->win);
}
/** Arrange windows following current selected layout
* \param screen the screen to arrange
*/
static void
arrange(int screen)
{
Client *c;
Layout *curlay = get_current_layout(screen);
for(c = globalconf.clients; c; c = c->next)
{
if(client_isvisible(c, screen) && !c->newcomer)
client_unban(c);
/* we don't touch other screens windows */
else if(c->screen == screen || c->newcomer)
client_ban(c);
}
curlay->arrange(screen);
for(c = globalconf.clients; c; c = c->next)
if(c->newcomer && client_isvisible(c, screen))
{
c->newcomer = False;
client_unban(c);
if(globalconf.screens[screen].new_get_focus)
focus(c, screen);
}
if(!globalconf.screens[screen].allow_lower_floats)
layout_raise_floatings(screen);
/* reset status */
globalconf.screens[screen].need_arrange = False;
}
int
layout_refresh(void)
{
int screen;
int arranged = 0;
for(screen = 0; screen < globalconf.nscreen; screen++)
if(globalconf.screens[screen].need_arrange)
{
arrange(screen);
arranged++;
}
return arranged;
}
Layout *
get_current_layout(int screen)
{
Tag **curtags = get_current_tags(screen);
Layout *l = curtags[0]->layout;
p_delete(&curtags);
return l;
}
void
loadawesomeprops(int screen)
{
int i, ntags = 0;
char *prop;
Tag *tag;
for(tag = globalconf.screens[screen].tags; tag; tag = tag->next)
ntags++;
prop = p_new(char, ntags + 1);
if(xgettextprop(RootWindow(globalconf.display, get_phys_screen(screen)),
XInternAtom(globalconf.display, "_AWESOME_PROPERTIES", False),
prop, ntags + 1))
for(i = 0, tag = globalconf.screens[screen].tags; tag && prop[i]; i++, tag = tag->next)
tag_view_byindex(screen, i, prop[i] == '1');
p_delete(&prop);
}
void
restack(int screen)
{
Client *sel = globalconf.focus->client;
Layout *curlay = get_current_layout(screen);
if(!sel)
return;
if(globalconf.screens[screen].allow_lower_floats)
XRaiseWindow(globalconf.display, sel->win);
else if(sel->isfloating || curlay->arrange == layout_floating)
XRaiseWindow(globalconf.display, sel->win);
if(globalconf.screens[screen].focus_move_pointer)
XWarpPointer(globalconf.display, None, sel->win, 0, 0, 0, 0,
sel->geometry.width / 2, sel->geometry.height / 2);
}
void
saveawesomeprops(int screen)
{
int i, ntags = 0;
char *prop;
Tag *tag;
for(tag = globalconf.screens[screen].tags; tag; tag = tag->next)
ntags++;
prop = p_new(char, ntags + 1);
for(i = 0, tag = globalconf.screens[screen].tags; tag; tag = tag->next, i++)
prop[i] = tag->selected ? '1' : '0';
prop[i] = '\0';
XChangeProperty(globalconf.display,
RootWindow(globalconf.display, get_phys_screen(screen)),
XInternAtom(globalconf.display, "_AWESOME_PROPERTIES", False),
XA_STRING, 8, PropModeReplace, (unsigned char *) prop, i);
p_delete(&prop);
}
/** Set layout for tag
* \param screen Screen ID
* \param arg Layout specifier
* \ingroup ui_callback
*/
void
uicb_tag_setlayout(int screen, char *arg)
{
Layout *l = globalconf.screens[screen].layouts;
Tag *tag, **curtags;
int i;
if(arg)
{
curtags = get_current_tags(screen);
for(i = 0; l && l != curtags[0]->layout; i++, l = l->next);
p_delete(&curtags);
if(!l)
i = 0;
i = compute_new_value_from_arg(arg, (double) i);
if(i >= 0)
for(l = globalconf.screens[screen].layouts; l && i > 0; i--)
l = l->next;
else
for(l = globalconf.screens[screen].layouts; l && i < 0; i++)
l = layout_list_prev_cycle(&globalconf.screens[screen].layouts, l);
if(!l)
l = globalconf.screens[screen].layouts;
}
for(tag = globalconf.screens[screen].tags; tag; tag = tag->next)
if(tag->selected)
tag->layout = l;
if(globalconf.focus->client)
arrange(screen);
widget_invalidate_cache(screen, WIDGET_CACHE_LAYOUTS);
saveawesomeprops(screen);
}
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