471 lines
16 KiB
CMake
471 lines
16 KiB
CMake
cmake_minimum_required(VERSION 3.0.0)
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project(awesome C)
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# Require an out-of-source build. We generate an awesomerc.lua in the build dir
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# from the one in the source dir and this does not work otherwise.
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if(CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR)
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message(SEND_ERROR "\
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You appear to be doing an in-source build, which means that the binaries are \
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generated in the same directory where the source code is. This is currently not \
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supported. Instead, do, for example, the following:\n\
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mkdir build && cd build && cmake ..\n\
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Beware that CMake likely already generated a CMakeCache.txt in the source \
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directory which you first have to delete. \
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")
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message(FATAL_ERROR "In-source builds are not supported")
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endif()
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set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS TRUE)
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if(COMMAND cmake_policy)
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cmake_policy(VERSION 2.6)
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endif()
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set(SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR})
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set(BUILD_DIR ${CMAKE_CURRENT_BINARY_DIR})
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if(NOT EXISTS ${SOURCE_DIR}/awesomeConfig.cmake)
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message(FATAL_ERROR "Please provide awesomeConfig.cmake")
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endif()
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# Define many variables
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include(awesomeConfig.cmake)
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include_directories(
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${BUILD_DIR}
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${AWESOME_COMMON_REQUIRED_INCLUDE_DIRS}
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${AWESOME_REQUIRED_INCLUDE_DIRS}
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${AWESOME_OPTIONAL_INCLUDE_DIRS})
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set(AWE_ICON_DIR ${SOURCE_DIR}/icons)
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set(AWE_THEMES_DIR ${SOURCE_DIR}/themes)
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set(AWE_DOC_DIR ${BUILD_DIR}/docs)
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set(AWE_DOC_FILES
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${AWE_DOC_DIR}/00-authors.md
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${AWE_DOC_DIR}/01-readme.md
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${AWE_DOC_DIR}/02-contributing.md
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${SOURCE_DIR}/LICENSE)
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set(AWE_SRCS
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${BUILD_DIR}/awesome.c
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${BUILD_DIR}/banning.c
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${BUILD_DIR}/color.c
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${BUILD_DIR}/dbus.c
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${BUILD_DIR}/draw.c
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${BUILD_DIR}/event.c
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${BUILD_DIR}/ewmh.c
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${BUILD_DIR}/keygrabber.c
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${BUILD_DIR}/luaa.c
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${BUILD_DIR}/mouse.c
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${BUILD_DIR}/mousegrabber.c
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${BUILD_DIR}/property.c
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${BUILD_DIR}/root.c
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${BUILD_DIR}/selection.c
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${BUILD_DIR}/spawn.c
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${BUILD_DIR}/stack.c
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${BUILD_DIR}/strut.c
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${BUILD_DIR}/systray.c
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${BUILD_DIR}/xwindow.c
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${BUILD_DIR}/options.c
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${BUILD_DIR}/xkb.c
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${BUILD_DIR}/xrdb.c
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${BUILD_DIR}/common/atoms.c
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${BUILD_DIR}/common/backtrace.c
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${BUILD_DIR}/common/buffer.c
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${BUILD_DIR}/common/luaclass.c
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${BUILD_DIR}/common/lualib.c
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${BUILD_DIR}/common/luaobject.c
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${BUILD_DIR}/common/util.c
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${BUILD_DIR}/common/version.c
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${BUILD_DIR}/common/xcursor.c
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${BUILD_DIR}/common/xembed.c
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${BUILD_DIR}/common/xutil.c
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${BUILD_DIR}/objects/button.c
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${BUILD_DIR}/objects/client.c
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${BUILD_DIR}/objects/drawable.c
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${BUILD_DIR}/objects/drawin.c
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${BUILD_DIR}/objects/key.c
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${BUILD_DIR}/objects/screen.c
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${BUILD_DIR}/objects/selection_acquire.c
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${BUILD_DIR}/objects/selection_transfer.c
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${BUILD_DIR}/objects/selection_watcher.c
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${BUILD_DIR}/objects/tag.c
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${BUILD_DIR}/objects/selection_getter.c
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${BUILD_DIR}/objects/window.c)
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set(AWE_MAN_SRCS
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${SOURCE_DIR}/manpages/awesome.1.txt
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${SOURCE_DIR}/manpages/awesome-client.1.txt
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${SOURCE_DIR}/manpages/awesomerc.5.txt)
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set(AWE_MAN_LANGS it es fr de ru)
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# Don't strip RPATH if compiling on Solaris
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if (${CMAKE_SYSTEM_NAME} MATCHES "SunOS")
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set(CMAKE_SKIP_BUILD_RPATH FALSE)
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set(CMAKE_BUILD_WITH_INSTALL_RPATH FALSE)
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set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
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endif()
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add_executable(${PROJECT_AWE_NAME}
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${AWE_SRCS})
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# CFLAGS
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set(AWESOME_C_FLAGS
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-O1 -std=gnu99 -ggdb3 -fno-strict-aliasing -Wall -Wextra
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-Wchar-subscripts -Wundef -Wshadow -Wcast-align -Wwrite-strings
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-Wsign-compare -Wunused -Wno-unused-parameter -Wuninitialized -Winit-self
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-Wpointer-arith -Wformat-nonliteral
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-Wno-format-zero-length -Wmissing-format-attribute -Wmissing-prototypes
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-Wstrict-prototypes
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CACHE STRING "CFLAGS used to compile ${PROJECT_AWE_NAME}")
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mark_as_advanced(AWESOME_C_FLAGS)
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target_compile_options(${PROJECT_AWE_NAME} PRIVATE ${AWESOME_C_FLAGS})
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# Make sure awesomerc.lua is generated
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add_dependencies(${PROJECT_AWE_NAME} generate_awesomerc)
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# Linux w/ GCC requires -rdynamic to get backtrace to fully work.
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#
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# For "historical reasons", CMake adds the option to the linker flags
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# unnoticeably for Linux w/ GCC through its modules Linux-GNU.cmake
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# and Linux-GNU-C.cmake. Our build system has counted on that. But
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# just in case CMake should do away with the convention suddenly...
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if(DEFINED CMAKE_SHARED_LIBRARY_LINK_C_FLAGS AND
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NOT CMAKE_SHARED_LIBRARY_LINK_C_FLAGS MATCHES "-rdynamic")
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target_link_libraries(${PROJECT_AWE_NAME}
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$<$<AND:$<PLATFORM_ID:Linux>,$<C_COMPILER_ID:GNU>>:-rdynamic>)
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endif()
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# FreeBSD requires dynamic linking
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if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
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set_target_properties(${PROJECT_AWE_NAME}
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PROPERTIES
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LINK_FLAGS -export-dynamic)
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endif()
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target_link_libraries(${PROJECT_AWE_NAME}
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${AWESOME_COMMON_REQUIRED_LDFLAGS}
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${AWESOME_REQUIRED_LDFLAGS}
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${AWESOME_OPTIONAL_LDFLAGS})
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# {{{ Generated sources
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# atoms
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file(MAKE_DIRECTORY ${BUILD_DIR}/common)
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add_custom_command(
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COMMAND ${SOURCE_DIR}/build-utils/atoms-ext.sh ${SOURCE_DIR}/common/atoms.list
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ARGS > ${BUILD_DIR}/common/atoms-extern.h
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OUTPUT ${BUILD_DIR}/common/atoms-extern.h
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WORKING_DIRECTORY ${SOURCE_DIR}
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DEPENDS ${SOURCE_DIR}/common/atoms.list
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COMMENT "Generating atoms-extern.h"
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VERBATIM)
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add_custom_command(
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COMMAND ${SOURCE_DIR}/build-utils/atoms-int.sh ${SOURCE_DIR}/common/atoms.list
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ARGS > ${BUILD_DIR}/common/atoms-intern.h
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OUTPUT ${BUILD_DIR}/common/atoms-intern.h
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WORKING_DIRECTORY ${SOURCE_DIR}
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DEPENDS ${SOURCE_DIR}/common/atoms.list
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COMMENT "Generating atoms-intern.h"
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VERBATIM)
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add_custom_target(generated_sources
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DEPENDS ${BUILD_DIR}/common/atoms-intern.h
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${BUILD_DIR}/common/atoms-extern.h)
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# Default theme directory
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file(MAKE_DIRECTORY ${BUILD_DIR}/themes/default)
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file(MAKE_DIRECTORY ${BUILD_DIR}/themes/sky)
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file(MAKE_DIRECTORY ${BUILD_DIR}/themes/zenburn)
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file(MAKE_DIRECTORY ${BUILD_DIR}/themes/xresources)
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add_dependencies(${PROJECT_AWE_NAME} generated_sources)
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# }}}
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# {{{ Version stamp
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if(BUILD_FROM_GIT)
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add_custom_target(version_stamp ALL
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COMMAND ${SOURCE_DIR}/build-utils/git-version-stamp.sh
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${VERSION_STAMP_FILE}
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${BUILD_DIR}/awesome-version-internal.h
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WORKING_DIRECTORY ${SOURCE_DIR})
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add_dependencies(${PROJECT_AWE_NAME} version_stamp)
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endif()
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# }}}
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# {{{ Manpages
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if(GENERATE_MANPAGES)
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if(NOT BUILD_DIR STREQUAL SOURCE_DIR)
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file(MAKE_DIRECTORY ${BUILD_DIR}/manpages)
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endif()
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# add the default translation to the list of languages
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set(AWE_MAN_LANGS default ${AWE_MAN_LANGS})
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foreach(lang ${AWE_MAN_LANGS})
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foreach(txtfile ${AWE_MAN_SRCS})
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# figure the base name of the file (ie "awesome.1")
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GET_FILENAME_COMPONENT(tmpname ${txtfile} NAME)
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string(REGEX REPLACE ".txt\$" "" basename ${tmpname})
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# figure the relative path of the file
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GET_FILENAME_COMPONENT(tmppath ${txtfile} PATH)
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string(REPLACE ${SOURCE_DIR}/ "" relpath ${tmppath})
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# figure the manpage section to install to from filename
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string(REGEX REPLACE "^.*\\.([0-9])$" "\\1" section ${basename})
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# construct the language specific versions of the basename and path
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if (lang STREQUAL default)
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set(basename2 ${basename})
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set(relpath2 ${relpath}/man${section})
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else()
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set(basename2 ${basename}.${lang})
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set(relpath2 ${relpath}/${lang}/man${section})
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endif()
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# create the build directory (if it does not exist)
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file(MAKE_DIRECTORY ${BUILD_DIR}/${relpath2})
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# set the final filenames
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set(txtfile ${SOURCE_DIR}/${relpath}/${basename2}.txt)
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set(gzfile ${BUILD_DIR}/${relpath2}/${basename}.gz)
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set(manfile ${BUILD_DIR}/${relpath2}/${basename})
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if (lang STREQUAL default)
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set(asciilang en)
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else()
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set(asciilang ${lang})
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endif()
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add_custom_command(
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COMMAND ${ASCIIDOCTOR_EXECUTABLE} -a lang=${asciilang} -d manpage -b manpage -o ${manfile} ${txtfile}
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WORKING_DIRECTORY ${BUILD_DIR}/${relpath2}
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OUTPUT ${manfile}
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DEPENDS ${txtfile}
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VERBATIM)
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if(COMPRESS_MANPAGES)
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add_custom_command(
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COMMAND ${GZIP_EXECUTABLE} < ${manfile} > ${gzfile}
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OUTPUT ${gzfile}
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WORKING_DIRECTORY ${BUILD_DIR}/${relpath2}
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DEPENDS ${manfile}
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VERBATIM)
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set(MAN_FILES ${MAN_FILES} ${gzfile})
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else()
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set(MAN_FILES ${MAN_FILES} ${manfile})
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endif()
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endforeach()
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endforeach()
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add_custom_target(man ALL DEPENDS ${MAN_FILES})
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endif()
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# }}}
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# {{{ Lua API Documentation
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if(GENERATE_DOC)
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if(NOT BUILD_DIR STREQUAL SOURCE_DIR)
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file(MAKE_DIRECTORY ${BUILD_DIR}/lib)
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file(MAKE_DIRECTORY ${BUILD_DIR}/doc)
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endif()
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file(GLOB_RECURSE AWE_LUA_FILES ${BUILD_DIR}/lib/*.lua)
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file(GLOB_RECURSE AWE_MD_FILES ${AWE_DOC_DIR}/*.md)
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file(GLOB_RECURSE AWE_MD_LUA_FILES RELATIVE "${SOURCE_DIR}/docs" docs/*.md.lua)
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foreach(file ${AWE_MD_LUA_FILES})
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# Remove .lua file extensions
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string(REPLACE ".lua" "" file ${file})
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list(APPEND AWE_MD_FILES "${AWE_DOC_DIR}/${file}")
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endforeach()
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# Copy the images to the build directory
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file(COPY ${SOURCE_DIR}/docs/images DESTINATION ${BUILD_DIR}/doc)
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# Copy ldoc files.
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configure_file(${SOURCE_DIR}/docs/ldoc.css ${BUILD_DIR}/docs COPYONLY)
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configure_file(${SOURCE_DIR}/docs/ldoc.ltp ${BUILD_DIR}/docs COPYONLY)
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add_custom_target(ldoc ALL
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DEPENDS ${BUILD_DIR}/doc/index.html
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)
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if (STRICT_TESTS)
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set(ldoc_args --fatalwarnings .)
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set(ldoc_desc_suffix " (fatal warnings)")
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else()
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set(ldoc_args .)
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endif()
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add_custom_command(
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OUTPUT ${BUILD_DIR}/doc/index.html
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COMMAND ${LDOC_EXECUTABLE} ${ldoc_args}
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WORKING_DIRECTORY ${AWE_DOC_DIR}
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DEPENDS
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${AWE_SRCS}
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${AWE_LUA_FILES}
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${AWE_MD_FILES}
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${BUILD_DIR}/docs/config.ld
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${BUILD_DIR}/docs/ldoc.css
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${BUILD_DIR}/docs/ldoc.ltp
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generate_awesomerc
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generate-examples
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COMMENT "Generating API documentation${ldoc_desc_suffix}")
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endif()
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# }}}
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# {{{ Theme icons
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file(GLOB_RECURSE icon_sources RELATIVE ${SOURCE_DIR} ${SOURCE_DIR}/themes/*.png)
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foreach(icon ${icon_sources})
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# Copy all icons to the build dir to simplify the following code.
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# Source paths are interpreted relative to ${SOURCE_DIR}, target paths
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# relative to ${BUILD_DIR}.
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get_filename_component(icon_path ${icon} PATH)
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get_filename_component(icon_name ${icon} NAME)
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file(COPY ${icon} DESTINATION ${icon_path})
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set(ALL_ICONS ${ALL_ICONS} "${icon_path}/${icon_name}")
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endforeach()
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macro(a_icon_convert match replacement input)
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string(REPLACE ${match} ${replacement} output ${input})
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if(NOT ${input} STREQUAL ${output} AND NOT ";${ALL_ICONS};" MATCHES ";${output};")
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set(ALL_ICONS ${ALL_ICONS} ${output})
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add_custom_command(
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COMMAND ${CONVERT_EXECUTABLE} ${input} -strip ${ARGN} ${output}
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OUTPUT ${output}
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DEPENDS ${input}
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VERBATIM)
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endif()
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endmacro()
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foreach(icon ${ALL_ICONS})
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# Make unfocused icons translucent
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a_icon_convert("_focus" "_normal" ${icon}
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-colorspace rgb -gamma 0.6 -channel A -evaluate Multiply 0.4)
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endforeach()
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foreach(icon ${ALL_ICONS})
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# Make inactive icons grayscale
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a_icon_convert("_active" "_inactive" ${icon}
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-colorspace Gray)
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endforeach()
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add_custom_target(generated_icons ALL DEPENDS ${ALL_ICONS})
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# }}}
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# {{{ Dist tarball
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if(BUILD_FROM_GIT)
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add_custom_target(dist
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COMMAND ${SOURCE_DIR}/build-utils/dist.sh ${VERSION}
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WORKING_DIRECTORY ${SOURCE_DIR})
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endif()
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# }}}
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# {{{ Installation
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install(TARGETS ${PROJECT_AWE_NAME} RUNTIME DESTINATION bin)
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install(FILES "utils/awesome-client" DESTINATION bin PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
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install(DIRECTORY ${BUILD_DIR}/lib DESTINATION ${AWESOME_DATA_PATH}
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PATTERN "*.in" EXCLUDE)
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install(FILES ${BUILD_DIR}/awesomerc.lua DESTINATION ${AWESOME_SYSCONFDIR}
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RENAME rc.lua)
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if(GENERATE_MANPAGES)
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if(COMPRESS_MANPAGES)
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set(regex "\\.(xml|txt|[0-9])$")
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else()
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set(regex "\\.(xml|txt|gz)$")
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endif()
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install(DIRECTORY ${BUILD_DIR}/${relpath}/ DESTINATION ${AWESOME_MAN_PATH}
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REGEX ${regex} EXCLUDE )
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endif()
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install(DIRECTORY ${AWE_ICON_DIR} DESTINATION ${AWESOME_DATA_PATH})
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install(DIRECTORY ${SOURCE_DIR}/themes DESTINATION ${AWESOME_DATA_PATH}
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PATTERN "*.lua" EXCLUDE)
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install(DIRECTORY ${BUILD_DIR}/themes DESTINATION ${AWESOME_DATA_PATH}
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PATTERN "*.lua")
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install(FILES ${AWE_DOC_FILES} DESTINATION ${AWESOME_DOC_PATH})
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install(FILES "awesome.desktop" DESTINATION ${AWESOME_XSESSION_PATH})
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if(GENERATE_DOC)
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install(DIRECTORY ${BUILD_DIR}/doc DESTINATION ${AWESOME_DOC_PATH})
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endif()
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# }}}
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# {{{ Tests
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add_custom_target(check DEPENDS check-integration)
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add_executable(test-gravity tests/test-gravity.c)
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target_link_libraries(test-gravity
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${AWESOME_COMMON_REQUIRED_LDFLAGS} ${AWESOME_REQUIRED_LDFLAGS})
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if(DO_COVERAGE)
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set(TESTS_RUN_ENV DO_COVERAGE=1)
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endif()
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# Start AwesomeWM tests with `--screen off`
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if ("${TEST_MANUAL_SCREENS}" MATCHES "1")
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set(TEST_RUN_ARGS "--W --m")
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endif()
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add_custom_target(check-integration
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${CMAKE_COMMAND} -E env CMAKE_BINARY_DIR='${CMAKE_BINARY_DIR}' LUA='${LUA_EXECUTABLE}' ${TESTS_RUN_ENV} ./tests/run.sh \$\${TEST_RUN_ARGS:--W}
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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COMMENT "Running integration tests"
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DEPENDS ${PROJECT_AWE_NAME}
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USES_TERMINAL)
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add_dependencies(check-integration test-gravity)
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add_custom_target(check-themes
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${CMAKE_COMMAND} -E env CMAKE_BINARY_DIR='${CMAKE_BINARY_DIR}' LUA='${LUA_EXECUTABLE}' ${TESTS_RUN_ENV} ./tests/themes/run.sh
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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COMMENT "Testing themes"
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USES_TERMINAL
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DEPENDS generated_icons generate_awesomerc ${PROJECT_AWE_NAME})
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add_dependencies(check check-themes)
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add_custom_target(check-requires
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${LUA_EXECUTABLE} "${CMAKE_SOURCE_DIR}/build-utils/check_for_invalid_requires.lua"
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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COMMENT "Checking use of require()"
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USES_TERMINAL
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VERBATIM)
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list(APPEND CHECK_QA_TARGETS check-requires)
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a_find_program(BUSTED_EXECUTABLE busted FALSE)
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if(BUSTED_EXECUTABLE)
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if(DO_COVERAGE)
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set(BUSTED_ARGS "--coverage")
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else()
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set(BUSTED_ARGS)
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endif()
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add_custom_target(check-unit
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COMMAND ${BUSTED_EXECUTABLE} ${BUSTED_ARGS}
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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COMMENT "Running unit tests"
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VERBATIM)
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else()
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add_custom_target(check-unit true
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COMMENT "Skipping check-unit, since busted was not found (during configuration)"
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VERBATIM)
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endif()
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add_dependencies(check check-unit)
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a_find_program(LUACHECK_EXECUTABLE luacheck FALSE)
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if(LUACHECK_EXECUTABLE)
|
|
add_custom_target(luacheck
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|
${LUACHECK_EXECUTABLE} lib spec tests themes awesomerc.lua
|
|
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
|
COMMENT "Running Luacheck"
|
|
VERBATIM)
|
|
list(APPEND CHECK_QA_TARGETS luacheck)
|
|
endif()
|
|
add_custom_target(check-qa DEPENDS ${CHECK_QA_TARGETS})
|
|
add_dependencies(check check-qa check-examples)
|
|
# }}}
|
|
|
|
INCLUDE(${CMAKE_SOURCE_DIR}/Packaging.cmake)
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|
|
|
# vim: filetype=cmake:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80:foldmethod=marker
|