awesome/titlebar.c

359 lines
10 KiB
C

/*
* titlebar.c - titlebar management
*
* Copyright © 2008 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include <xcb/xcb.h>
#include "titlebar.h"
#include "client.h"
#include "widget.h"
#include "wibox.h"
extern awesome_t globalconf;
/** Get a client by its titlebar.
* \param titlebar The titlebar.
* \return A client.
*/
client_t *
client_getbytitlebar(wibox_t *titlebar)
{
client_t *c;
for(c = globalconf.clients; c; c = c->next)
if(c->titlebar == titlebar)
return c;
return NULL;
}
/** Get a client by its titlebar window.
* \param win The window.
* \return A client.
*/
client_t *
client_getbytitlebarwin(xcb_window_t win)
{
client_t *c;
for(c = globalconf.clients; c; c = c->next)
if(c->titlebar && c->titlebar->sw.window == win)
return c;
return NULL;
}
/** Draw the titlebar content.
* \param c The client.
*/
void
titlebar_draw(client_t *c)
{
if(!c || !c->titlebar || !c->titlebar->isvisible)
return;
widget_render(c->titlebar->widgets, &c->titlebar->sw.ctx,
c->titlebar->sw.gc, c->titlebar->sw.pixmap,
c->screen, c->titlebar->position,
c->titlebar->sw.geometry.x, c->titlebar->sw.geometry.y,
c->titlebar);
simplewindow_refresh_pixmap(&c->titlebar->sw);
c->titlebar->need_update = false;
}
/** Titlebar refresh function.
*/
void
titlebar_refresh(void)
{
client_t *c;
for(c = globalconf.clients; c; c = c->next)
if(c->titlebar && c->titlebar->need_update)
titlebar_draw(c);
}
void
titlebar_geometry_compute(client_t *c, area_t geometry, area_t *res)
{
int width, x_offset = 0, y_offset = 0;
switch(c->titlebar->position)
{
default:
return;
case Top:
if(c->titlebar->geometry.width)
width = MAX(1, MIN(c->titlebar->geometry.width, geometry.width - 2 * c->titlebar->sw.border.width));
else
width = MAX(1, geometry.width + 2 * c->border - 2 * c->titlebar->sw.border.width);
switch(c->titlebar->align)
{
default:
break;
case AlignRight:
x_offset = 2 * c->border + geometry.width - width - 2 * c->titlebar->sw.border.width;
break;
case AlignCenter:
x_offset = (geometry.width - width) / 2;
break;
}
res->x = geometry.x + x_offset;
res->y = geometry.y - c->titlebar->geometry.height - 2 * c->titlebar->sw.border.width + c->border;
res->width = width;
res->height = c->titlebar->geometry.height;
break;
case Bottom:
if(c->titlebar->geometry.width)
width = MAX(1, MIN(c->titlebar->geometry.width, geometry.width - 2 * c->titlebar->sw.border.width));
else
width = MAX(1, geometry.width + 2 * c->border - 2 * c->titlebar->sw.border.width);
switch(c->titlebar->align)
{
default:
break;
case AlignRight:
x_offset = 2 * c->border + geometry.width - width - 2 * c->titlebar->sw.border.width;
break;
case AlignCenter:
x_offset = (geometry.width - width) / 2;
break;
}
res->x = geometry.x + x_offset;
res->y = geometry.y + geometry.height + c->border;
res->width = width;
res->height = c->titlebar->geometry.height;
break;
case Left:
if(c->titlebar->geometry.width)
width = MAX(1, MIN(c->titlebar->geometry.width, geometry.height - 2 * c->titlebar->sw.border.width));
else
width = MAX(1, geometry.height + 2 * c->border - 2 * c->titlebar->sw.border.width);
switch(c->titlebar->align)
{
default:
break;
case AlignRight:
y_offset = 2 * c->border + geometry.height - width - 2 * c->titlebar->sw.border.width;
break;
case AlignCenter:
y_offset = (geometry.height - width) / 2;
break;
}
res->x = geometry.x - c->titlebar->geometry.height + c->border;
res->y = geometry.y + y_offset;
res->width = c->titlebar->geometry.height;
res->height = width;
break;
case Right:
if(c->titlebar->geometry.width)
width = MAX(1, MIN(c->titlebar->geometry.width, geometry.height - 2 * c->titlebar->sw.border.width));
else
width = MAX(1, geometry.height + 2 * c->border - 2 * c->titlebar->sw.border.width);
switch(c->titlebar->align)
{
default:
break;
case AlignRight:
y_offset = 2 * c->border + geometry.height - width - 2 * c->titlebar->sw.border.width;
break;
case AlignCenter:
y_offset = (geometry.height - width) / 2;
break;
}
res->x = geometry.x + geometry.width + c->border;
res->y = geometry.y + y_offset;
res->width = c->titlebar->geometry.height;
res->height = width;
break;
}
}
/** Set client titlebar position.
* \param c The client.
*/
void
titlebar_init(client_t *c)
{
int width = 0, height = 0;
area_t geom;
/* already had a window? */
if(c->titlebar->sw.window)
simplewindow_wipe(&c->titlebar->sw);
switch(c->titlebar->position)
{
case Top:
case Bottom:
if(c->titlebar->geometry.width)
width = MIN(c->titlebar->geometry.width, c->geometry.width - 2 * c->titlebar->sw.border.width);
else
width = c->geometry.width + 2 * c->border - 2 * c->titlebar->sw.border.width;
height = c->titlebar->geometry.height;
break;
case Left:
case Right:
if(c->titlebar->geometry.width)
height = MIN(c->titlebar->geometry.width, c->geometry.height - 2 * c->titlebar->sw.border.width);
else
height = c->geometry.height + 2 * c->border - 2 * c->titlebar->sw.border.width;
width = c->titlebar->geometry.height;
break;
}
titlebar_geometry_compute(c, c->geometry, &geom);
simplewindow_init(&c->titlebar->sw, c->phys_screen,
geom.x, geom.y, geom.width, geom.height,
c->titlebar->border.width, c->titlebar->position,
&c->titlebar->colors.fg, &c->titlebar->colors.bg);
simplewindow_border_color_set(&c->titlebar->sw, &c->titlebar->border.color);
client_need_arrange(c);
c->titlebar->need_update = true;
}
/** Create a new titlebar (DEPRECATED).
* \param L The Lua VM state.
* \return The number of value pushed.
*
* \luastack
* \lparam A table with values: align, position, fg, bg, border_width,
* border_color, width and height.
* \lreturn A brand new titlebar.
*/
static int
luaA_titlebar_new(lua_State *L)
{
deprecate();
return luaA_wibox_new(L);
}
/** Detach a wibox titlebar from its client.
* \param c The client.
*/
void
titlebar_client_detach(client_t *c)
{
/* If client has a titlebar, kick it out. */
if(c && c->titlebar)
{
wibox_unref(&c->titlebar);
simplewindow_wipe(&c->titlebar->sw);
c->titlebar->type = WIBOX_TYPE_NONE;
c->titlebar = NULL;
client_need_arrange(c);
client_stack();
}
}
/** Attach a wibox to a client as its titlebar.
* \param c The client.
* \param t The wibox/titlebar.
*/
void
titlebar_client_attach(client_t *c, wibox_t *t)
{
titlebar_client_detach(c);
if(c && t)
{
/* check if titlebar is already on a client */
titlebar_client_detach(client_getbytitlebar(t));
c->titlebar = wibox_ref(&t);
t->type = WIBOX_TYPE_TITLEBAR;
titlebar_init(c);
client_need_arrange(c);
client_stack();
}
}
/** Titlebar newindex.
* \param L The Lua VM state.
* \param titlebar The wibox titlebar.
* \param tok The attribute token.
* \return The number of elements pushed on stack.
*/
int
luaA_titlebar_newindex(lua_State *L, wibox_t *titlebar, awesome_token_t tok)
{
size_t len;
const char *buf;
client_t *c = NULL;
int i;
position_t position;
switch(tok)
{
case A_TK_ALIGN:
if((buf = luaL_checklstring(L, 3, &len)))
titlebar->align = draw_align_fromstr(buf, len);
else
return 0;
break;
case A_TK_BORDER_WIDTH:
if((i = luaL_checknumber(L, 3)) >= 0)
titlebar->border.width = i;
else
return 0;
break;
case A_TK_BORDER_COLOR:
if((buf = luaL_checklstring(L, 3, &len)))
if(xcolor_init_reply(xcolor_init_unchecked(&titlebar->border.color, buf, len)))
simplewindow_border_color_set(&c->titlebar->sw, &c->titlebar->border.color);
return 0;
case A_TK_POSITION:
buf = luaL_checklstring(L, 3, &len);
position = position_fromstr(buf, len);
if(position != titlebar->position)
{
titlebar->position = position;
c = client_getbytitlebar(titlebar);
titlebar_init(c);
}
break;
default:
return 0;
}
if((c || (c = client_getbytitlebar(titlebar))))
client_need_arrange(c);
return 0;
}
const struct luaL_reg awesome_titlebar_methods[] =
{
{ "__call", luaA_titlebar_new },
{ NULL, NULL }
};
const struct luaL_reg awesome_titlebar_meta[] =
{
{ NULL, NULL }
};
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