167 lines
6.1 KiB
Lua
167 lines
6.1 KiB
Lua
---------------------------------------------------------------------------
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-- @author Julien Danjou <julien@danjou.info>
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-- @copyright 2008 Julien Danjou
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-- @release @AWESOME_VERSION@
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---------------------------------------------------------------------------
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-- Grab environment we need
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local math = math
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local pairs = pairs
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local otable = otable
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local capi =
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{
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wibox = wibox,
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widget = widget,
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button = button,
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client = client,
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}
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local beautiful = require("awful.beautiful")
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local hooks = require("awful.hooks")
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local util = require("awful.util")
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local widget = require("awful.widget")
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--- Titlebar module for awful
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module("awful.titlebar")
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-- Privata data
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local data = otable()
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--- Create a standard titlebar.
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-- @param c The client.
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-- @param args Arguments.
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-- fg: the foreground color.
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-- bg: the background color.
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-- fg_focus: the foreground color for focused window.
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-- fg_focus: the background color for focused window.
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-- width: the titlebar width
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function add(c, args)
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if not c or c.type ~= "normal" then return end
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if not args then args = {} end
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local theme = beautiful.get()
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-- Store colors
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data[c] = {}
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data[c].fg = args.fg or theme.titlebar_fg_normal or theme.fg_normal
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data[c].bg = args.bg or theme.titlebar_bg_normal or theme.bg_normal
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data[c].fg_focus = args.fg_focus or theme.titlebar_fg_focus or theme.fg_focus
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data[c].bg_focus = args.bg_focus or theme.titlebar_bg_focus or theme.bg_focus
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data[c].width = args.width
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local tb = capi.wibox(args)
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local title = capi.widget({ type = "textbox", name = "title", align = "flex" })
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title.text = " " .. util.escape(c.name) .. " "
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-- Redirect relevant events to the client the titlebar belongs to
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local bts =
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{
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capi.button({ }, 1, function (t) capi.client.focus = t.client t.client:raise() t.client:mouse_move() end),
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capi.button({ args.modkey }, 1, function (t) t.client:mouse_move() end),
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capi.button({ args.modkey }, 3, function (t) t.client:mouse_resize() end)
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}
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title:buttons(bts)
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function title.mouse_enter(s) hooks.user.call('mouse_enter', c) end
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local appicon = capi.widget({ type = "imagebox", name = "appicon", align = "left" })
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appicon.image = c.icon
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-- Also redirect events for appicon (So the entire titlebar behaves consistently)
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appicon:buttons(bts)
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function appicon.mouse_enter(s) hooks.user.call('mouse_enter', c) end
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if theme.titlebar_close_button == "true" then
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local closef = widget.button({ name = "closef", align = "right",
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image = theme.titlebar_close_button_focus
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or theme.titlebar_close_button_img_focus
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or "@AWESOME_ICON_PATH@/titlebar/closer.png" })
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local close = widget.button({ name = "close", align = "right",
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image = theme.titlebar_close_button_normal
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or theme.titlebar_close_button_img_normal
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or "@AWESOME_ICON_PATH@/titlebar/close.png" })
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-- Bind kill button, also allow moving and resizing on this widget
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local bts =
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{
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capi.button({ }, 1, nil, function (t) t.client:kill() end),
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capi.button({ args.modkey }, 1, function (t) t.client:mouse_move() end),
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capi.button({ args.modkey }, 3, function (t) t.client:mouse_resize() end)
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}
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close:buttons(bts)
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closef:buttons(bts)
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-- Needed for sloppy focus beheaviour
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function close.mouse_enter(s) hooks.user.call('mouse_enter', c) end
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function closef.mouse_enter(s) hooks.user.call('mouse_enter', c) end
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tb.widgets = { appicon, title, closef, close }
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else
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tbx.widgets = { appicon, title }
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end
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c.titlebar = tb
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update(c)
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update(c, "geometry")
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end
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--- Update a titlebar. This should be called in some hooks.
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-- @param c The client to update.
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-- @param prop The property name which has changed.
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function update(c, prop)
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if c.titlebar and data[c] then
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local widgets = c.titlebar.widgets
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local title, close, closef
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for k, v in pairs(widgets) do
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if v.name == "title" then title = v
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elseif v.name == "close" then close = v
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elseif v.name == "closef" then closef = v
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elseif v.name == "appicon" then appicon = v end
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if title and close and closef and appicon then break end
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end
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if prop == "name" then
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if title then
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title.text = " " .. util.escape(c.name) .. " "
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end
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elseif prop == "icon" then
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if appicon then
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appicon.image = c.icon
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end
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elseif prop == "geometry" then
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if data[c].width then
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if c.titlebar.position == "top"
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or c.titlebar.position == "bottom" then
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local w = math.min(data[c].width, c:geometry().width + 2 * c.border_width)
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c.titlebar:geometry({ width = w })
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else
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local w = math.min(data[c].width, c:geometry().height + 2 * c.border_width)
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c.titlebar:geometry({ height = w })
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end
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end
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end
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if capi.client.focus == c then
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c.titlebar.fg = data[c].fg_focus
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c.titlebar.bg = data[c].bg_focus
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if closef then closef.visible = true end
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if close then close.visible = false end
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else
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c.titlebar.fg = data[c].fg
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c.titlebar.bg = data[c].bg
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if closef then closef.visible = false end
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if close then close.visible = true end
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end
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end
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end
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--- Remove a titlebar from a client.
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-- @param c The client.
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function remove(c)
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c.titlebar = nil
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data[c] = nil
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end
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-- Register standards hooks
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hooks.focus.register(update)
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hooks.unfocus.register(update)
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hooks.property.register(update)
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hooks.unmanage.register(remove)
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-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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