awesome/tests/examples/shims/screen.lua

121 lines
2.8 KiB
Lua

local gears_obj = require("gears.object")
local screen, meta = awesome._shim_fake_class()
screen.count = 1
local function create_screen(args)
local s = gears_obj()
s.data = {}
s.valid = true
-- Copy the geo in case the args are mutated
local geo = {
x = args.x ,
y = args.y ,
width = args.width ,
height = args.height,
}
function s._resize(args2)
geo.x = args2.x or geo.x
geo.y = args2.y or geo.y
geo.width = args2.width or geo.width
geo.height = args2.height or geo.height
end
local wa = args.workarea_sides or 10
return setmetatable(s,{ __index = function(_, key)
if key == "geometry" then
return {
x = geo.x or 0,
y = geo.y or 0,
width = geo.width ,
height = geo.height,
}
elseif key == "workarea" then
return {
x = (geo.x or 0) + wa ,
y = (geo.y or 0) + wa ,
width = geo.width - 2*wa,
height = geo.height - 2*wa,
}
else
return meta.__index(_, key)
end
end,
__newindex = function(...) return meta.__newindex(...) end
})
end
local screens = {}
function screen._add_screen(args)
local s = create_screen(args)
table.insert(screens, s)
-- Skip the metatable or it will have side effects
rawset(s, "index", #screens)
screen[#screen+1] = s
screen[s] = s
end
function screen._get_extents()
local xmax, ymax
for _, v in ipairs(screen) do
if not xmax or v.geometry.x+v.geometry.width > xmax.geometry.x+xmax.geometry.width then
xmax = v
end
if not ymax or v.geometry.y+v.geometry.height > ymax.geometry.y+ymax.geometry.height then
ymax = v
end
end
return xmax.geometry.x+xmax.geometry.width, ymax.geometry.y+ymax.geometry.height
end
function screen._clear()
for i=1, #screen do
screen[screen[i]] = nil
screen[i] = nil
end
screens = {}
end
function screen._setup_grid(w, h, rows, args)
args = args or {}
screen._clear()
for i, row in ipairs(rows) do
for j=1, row do
args.x = (j-1)*w + (j-1)*10
args.y = (i-1)*h + (i-1)*10
args.width = w
args.height = h
screen._add_screen(args)
end
end
end
local function iter_scr(_, _, s)
if not s then
assert(screen[1])
return screen[1], 1
end
local i = s.index
if i + 1 < #screen then
return screen[i+1], i+1
end
end
screen._add_screen {width=320, height=240}
return setmetatable(screen, {
__call = iter_scr
})
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80