6d04528bd8
`client.property.persist` can be used to make properties persistent across restarts. This works by backing them up via X properties (using the `awful.client.property.` prefix). `client.property.persist(c, "floating", "boolean")` is used to make the floating property persistent by default. Based on a patch from Uli, source: https://gist.github.com/psychon/10320743 doc, only set current prop in 'persist' Fix xprop/prop mixup in 'persist' Only call set for non-nil values |
||
---|---|---|
build-tests | ||
build-utils | ||
common | ||
icons | ||
lib | ||
luadoc | ||
manpages | ||
objects | ||
themes | ||
utils | ||
.gitignore | ||
AUTHORS | ||
BUGS | ||
CMakeLists.txt | ||
LICENSE | ||
Makefile | ||
PATCHES | ||
README.md | ||
STYLE | ||
awesome-version-internal.h.in | ||
awesome.c | ||
awesome.desktop | ||
awesome.doxygen.in | ||
awesome.h | ||
awesomeConfig.cmake | ||
awesomerc.lua.in | ||
banning.c | ||
banning.h | ||
color.c | ||
color.h | ||
config.h.in | ||
config.ld.in | ||
dbus.c | ||
dbus.h | ||
draw.c | ||
draw.h | ||
event.c | ||
event.h | ||
ewmh.c | ||
ewmh.h | ||
globalconf.h | ||
keygrabber.c | ||
keygrabber.h | ||
keyresolv.c | ||
keyresolv.h | ||
luaa.c | ||
luaa.h | ||
mouse.c | ||
mouse.h | ||
mousegrabber.c | ||
mousegrabber.h | ||
property.c | ||
property.h | ||
root.c | ||
selection.c | ||
selection.h | ||
spawn.c | ||
spawn.h | ||
stack.c | ||
stack.h | ||
strut.c | ||
strut.h | ||
systray.c | ||
systray.h | ||
xwindow.c | ||
xwindow.h |
README.md
awesome
awesome is a highly configurable, next generation framework window manager for X.
Building and installation
After extracting the dist tarball, run:
make
This will create a build directory, run cmake in it and build awesome.
After building is finished, you can install:
make install # you might need root permissions
Running awesome
You can directly select awesome from your display manager. If not, you can add the following line to your .xinitrc to start awesome using startx or to .xsession to start awesome using your display manager:
exec awesome
In order to connect awesome to a specific display, make sure that the DISPLAY environment variable is set correctly, e.g.:
DISPLAY=foo.bar:1 exec awesome
(This will start awesome on display :1 of the host foo.bar.)
Configuration
The configuration of awesome is done by creating a
$XDG_CONFIG_HOME/awesome/rc.lua
file.
An example configuration named "awesomerc.lua.in" is provided in the source.
Troubleshooting
In most systems any message printed by awesome (including warnings and errors)
are written to $HOME/.xsession-errors
.
If awesome does not start or the configuration file is not producing the desired results the user should examine this file to gain insight into the problem.
Reporting issues
Please report any issues you may find at https://awesome.naquadah.org/bugs/ . You can submit pull requests at https://github.com/awesomeWM/awesome .