221 lines
7.8 KiB
Lua
221 lines
7.8 KiB
Lua
-- awesome 3 configuration file
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-- Include awesome library, with lots of useful function!
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require("awful")
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-- {{{ Colors and fonts
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awesome.font_set("sans 8")
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awesome.colors_set({ fg = "white", bg = "black" })
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-- }}}
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-- {{{ Variables definitions
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-- This is used later as the default terminal to run.
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terminal = "xterm"
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-- Default modkey.
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-- Usually, Mod4 is the key with a logo between Control and Alt.
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-- If you do not like this or do not have such a key,
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-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
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-- However, you can use another modifier like Mod1, but it may interact with others.
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modkey = "Mod4"
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-- Table of layouts to cover with awful.layout.inc, order matters.
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layouts = { "tile", "tileleft", "tilebottom", "tiletop", "max", "spiral", "dwindle", "floating" }
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-- }}}
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-- {{{ Tags
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-- Define tags table
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tags = {}
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for s = 1, awesome.screen_count() do
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-- Each screen has its own tag table
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tags[s] = {}
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-- Create 9 tags per screen
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for tagnumber = 1, 9 do
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tags[s][tagnumber] = tag.new({ name = tagnumber })
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-- Add tags to screen one by one
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tags[s][tagnumber]:add(s)
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end
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-- I'm sure you want to see at least one tag.
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tags[s][1]:view(true)
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end
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-- }}}
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-- {{{ Statusbar
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-- Create a taglist widget
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mytaglist = widget.new({ type = "taglist", name = "mytaglist" })
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mytaglist:mouse({}, 1, awful.tag.viewonly)
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mytaglist:mouse({ modkey }, 1, awful.client.toggletag)
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mytaglist:mouse({}, 3,
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function (tag)
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tag:view(not tag:isselected())
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end)
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mytaglist:mouse({ modkey }, 3, awful.client.toggletag)
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mytaglist:mouse({ }, 4, awful.tag.viewnext)
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mytaglist:mouse({ }, 5, awful.tag.viewprev)
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mytaglist:set("text_focus", "<bg color=\"#555555\"/> <title/> ")
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-- Create a tasklist widget
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mytasklist = widget.new({ type = "tasklist", name = "mytasklist" })
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mytasklist:mouse({ }, 1, function (c) c:focus_set() end)
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mytasklist:mouse({ }, 4, function () awful.client.focus(1) end)
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mytasklist:mouse({ }, 5, function () awful.client.focus(-1) end)
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mytasklist:set("text_focus", "<bg color=\"#555555\"/> <title/> ")
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-- Create a textbox widget
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mytextbox = widget.new({ type = "textbox", name = "mytextbox", align = "right" })
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-- Set the default text in textbox
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mytextbox:set("text", "<i><small>awesome " .. AWESOME_VERSION .. "</small></i>")
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-- Create an iconbox widget
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myiconbox = widget.new({ type = "iconbox", name = "myiconbox", align = "right" })
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myiconbox:set("image", "@iconsdir@/awesome16.png")
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-- Create an iconbox widget which will contains an icon indicating which layout we're using.
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-- We need one layoutbox per screen.
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mylayoutbox = {}
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for s = 1, awesome.screen_count() do
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mylayoutbox[s] = widget.new({ type = "iconbox", name = "myiconbox", align = "right" })
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mylayoutbox[s]:set("image", "@iconsdir@/layouts/tile.png")
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end
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-- Create a statusbar for each screen and add it
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for s = 1, awesome.screen_count() do
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mystatusbar = statusbar.new({ position = "top", name = "mystatusbar" .. s,
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fg = "lightblue", bg = "black" })
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-- Add widgets to the statusbar - order matters
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mystatusbar:widget_add(mytaglist)
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mystatusbar:widget_add(mytasklist)
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mystatusbar:widget_add(mytextbox)
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mystatusbar:widget_add(mylayoutbox[s])
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mystatusbar:add(s)
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end
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-- }}}
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-- {{{ Mouse bindings
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awesome.mouse({ }, 3, function () awful.spawn(terminal) end)
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awesome.mouse({ }, 4, awful.tag.viewnext)
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awesome.mouse({ }, 5, awful.tag.viewprev)
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client.mouse({ }, 1, function (c) c:focus_set() end)
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client.mouse({ modkey }, 1, function (c) c:mouse_move() end)
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client.mouse({ modkey }, 3, function (c) c:mouse_resize() end)
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-- }}}
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-- {{{ Key bindings
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-- Bind keyboard digits
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-- Compute the maximum number of digit we need, limited to 9
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keynumber = 0
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for s = 1, awesome.screen_count() do
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keynumber = math.min(9, math.max(#tags[s], keynumber));
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end
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for i = 1, keynumber do
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awesome.key({ modkey }, i,
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function ()
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local screen = mouse.screen_get()
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if tags[screen][i] then
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awful.tag.viewonly(tags[screen][i])
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end
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end)
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awesome.key({ modkey, "Control" }, i,
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function ()
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local screen = mouse.screen_get()
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if tags[screen][i] then
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tags[i]:view(not tags[screen][i]:isselected())
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end
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end)
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awesome.key({ modkey, "Shift" }, i,
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function ()
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local screen = mouse.screen_get()
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if tags[screen][i] then
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awful.client.movetotag(tags[screen][i])
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end
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end)
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awesome.key({ modkey, "Control", "Shift" }, i,
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function ()
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local screen = mouse.screen_get()
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if tags[screen][i] then
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awful.client.toggletag(tags[screen][i])
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end
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end)
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end
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awesome.key({ modkey }, "Left", awful.tag.viewprev)
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awesome.key({ modkey }, "Right", awful.tag.viewnext)
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-- Standard program
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awesome.key({ modkey }, "Return", function () awful.spawn(terminal) end)
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awesome.key({ modkey, "Control" }, "r", awesome.restart)
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awesome.key({ modkey, "Shift" }, "q", awesome.quit)
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-- Client manipulation
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awesome.key({ modkey, "Shift" }, "c", function () client.focus_get():kill() end)
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awesome.key({ modkey }, "j", function () awful.client.focus(1) end)
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awesome.key({ modkey }, "k", function () awful.client.focus(-1) end)
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awesome.key({ modkey, "Shift" }, "j", function () awful.client.swap(1) end)
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awesome.key({ modkey, "Shift" }, "k", function () awful.client.swap(-1) end)
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awesome.key({ modkey, "Control" }, "j", function () awful.screen.focus(1) end)
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awesome.key({ modkey, "Control" }, "k", function () awful.screen.focus(-1) end)
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awesome.key({ modkey, "Control" }, "space", function () awful.client.togglefloating() end)
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-- Statubar manipulation
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awesome.key({ modkey }, "b", function () mystatusbar:position_set("off") end)
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-- Layout manipulation
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awesome.key({ modkey }, "l", function () awful.tag.incmwfact(0.05) end)
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awesome.key({ modkey }, "h", function () awful.tag.incmwfact(-0.05) end)
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awesome.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster(1) end)
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awesome.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end)
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awesome.key({ modkey, "Control" }, "h", function () awful.tag.incncol(1) end)
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awesome.key({ modkey, "Control" }, "l", function () awful.tag.incncol(1) end)
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awesome.key({ modkey }, "space", function () awful.layout.inc(layouts, 1) end)
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awesome.key({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end)
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-- }}}
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-- {{{ Hooks
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-- Hook function to execute when focusing a client.
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function hook_focus(c)
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c:raise()
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c:border_set({ width = 1, color = "white" })
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end
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-- Hook function to execute when unfocusing a client.
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function hook_unfocus(c)
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c:border_set({ width = 1, color = "black" })
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end
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-- Hook function to exeucte when the mouse is over a client.
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function hook_mouseover(c)
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-- Sloppy focus
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c:focus_set()
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end
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-- Hook function to execute when a new client appears.
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function hook_newclient(c)
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-- New client may not receive focus
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-- if they're not focusable, so set border anyway.
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c:border_set({ width = 1, color = "black" })
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c:focus_set()
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local name = c:name_get()
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if name:lower():find("mplayer") then
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c:floating_set(true)
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end
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end
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-- Hook function to execute when arranging the screen
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-- (tag switch, new client, etc)
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function hook_arrange(screen)
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local layout = awful.layout.get(screen)
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mylayoutbox[screen]:set("image", "@iconsdir@/layouts/" .. layout .. "w.png")
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end
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-- Set up some hooks
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hooks.focus(hook_focus)
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hooks.unfocus(hook_unfocus)
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hooks.newclient(hook_newclient)
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hooks.mouseover(hook_mouseover)
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hooks.arrange(hook_arrange)
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-- }}}
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-- Respect size hints
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awesome.resizehints_set(true)
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