435 lines
11 KiB
C
435 lines
11 KiB
C
/*
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* tag.c - tag management
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*
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* Copyright © 2007-2008 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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/** awesome tag API
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*
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* Furthermore to the classes described here, one can also use signals as
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* described in @{signals}.
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*
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* ![Client geometry](../images/tag_props.svg)
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*
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* Some signal names are starting with a dot. These dots are artefacts from
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* the documentation generation, you get the real signal name by
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* removing the starting dot.
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*
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* @author Julien Danjou <julien@danjou.info>
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* @copyright 2008-2009 Julien Danjou
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* @release @AWESOME_VERSION@
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* @classmod tag
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*/
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#include "tag.h"
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#include "banning.h"
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#include "client.h"
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#include "ewmh.h"
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#include "luaa.h"
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/**
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* Tag name.
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*
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* **Signal:**
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*
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* * *property::name*
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*
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* @property name
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* @param string
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*/
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/**
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* True if the tag is selected to be viewed
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*
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* **Signal:**
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*
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* * *property::selected*
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*
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* @property selected
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* @param boolean
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*/
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/**
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* True if the tag is active and can be used.
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*
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* **Signal:**
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*
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* * *property::activated*
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*
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* @property activated
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* @param boolean
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*/
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/** Get the number of instances.
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*
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* @return The number of tag objects alive.
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* @function instances
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*/
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/* Set a __index metamethod for all tag instances.
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* @tparam function cb The meta-method
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* @function set_index_miss_handler
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*/
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/* Set a __newindex metamethod for all tag instances.
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* @tparam function cb The meta-method
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* @function set_newindex_miss_handler
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*/
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void
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tag_unref_simplified(tag_t **tag)
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{
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lua_State *L = globalconf_get_lua_State();
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luaA_object_unref(L, *tag);
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}
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static void
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tag_wipe(tag_t *tag)
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{
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client_array_wipe(&tag->clients);
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p_delete(&tag->name);
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}
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OBJECT_EXPORT_PROPERTY(tag, tag_t, selected)
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OBJECT_EXPORT_PROPERTY(tag, tag_t, name)
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/** View or unview a tag.
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* \param L The Lua VM state.
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* \param udx The index of the tag on the stack.
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* \param view Set selected or not.
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*/
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static void
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tag_view(lua_State *L, int udx, bool view)
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{
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tag_t *tag = luaA_checkudata(L, udx, &tag_class);
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if(tag->selected != view)
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{
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tag->selected = view;
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banning_need_update();
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luaA_object_emit_signal(L, udx, "property::selected", 0);
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}
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}
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static void
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tag_client_emit_signal(tag_t *t, client_t *c, const char *signame)
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{
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lua_State *L = globalconf_get_lua_State();
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luaA_object_push(L, c);
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luaA_object_push(L, t);
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/* emit signal on client, with new tag as argument */
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luaA_object_emit_signal(L, -2, signame, 1);
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/* re push tag */
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luaA_object_push(L, t);
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/* move tag before client */
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lua_insert(L, -2);
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luaA_object_emit_signal(L, -2, signame, 1);
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/* Remove tag */
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lua_pop(L, 1);
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}
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/** Tag a client with the tag on top of the stack.
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* \param L The Lua VM state.
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* \param c the client to tag
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*/
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void
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tag_client(lua_State *L, client_t *c)
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{
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tag_t *t = luaA_object_ref_class(L, -1, &tag_class);
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/* don't tag twice */
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if(is_client_tagged(c, t))
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{
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luaA_object_unref(L, t);
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return;
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}
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client_array_append(&t->clients, c);
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ewmh_client_update_desktop(c);
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banning_need_update();
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tag_client_emit_signal(t, c, "tagged");
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}
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/** Untag a client with specified tag.
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* \param c the client to tag
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* \param t the tag to tag the client with
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*/
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void
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untag_client(client_t *c, tag_t *t)
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{
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for(int i = 0; i < t->clients.len; i++)
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if(t->clients.tab[i] == c)
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{
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lua_State *L = globalconf_get_lua_State();
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client_array_take(&t->clients, i);
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banning_need_update();
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ewmh_client_update_desktop(c);
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tag_client_emit_signal(t, c, "untagged");
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luaA_object_unref(L, t);
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return;
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}
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}
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/** Check if a client is tagged with the specified tag.
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* \param c the client
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* \param t the tag
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* \return true if the client is tagged with the tag, false otherwise.
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*/
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bool
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is_client_tagged(client_t *c, tag_t *t)
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{
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for(int i = 0; i < t->clients.len; i++)
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if(t->clients.tab[i] == c)
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return true;
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return false;
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}
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/** Get the index of the tag with focused client or first selected
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* \return Its index
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*/
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int
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tags_get_current_or_first_selected_index(void)
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{
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/* Consider "current desktop" a tag, that has focused window,
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* basically a tag user actively interacts with.
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* If no focused windows are present, fallback to first selected.
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*/
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if(globalconf.focus.client)
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{
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foreach(tag, globalconf.tags)
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{
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if((*tag)->selected && is_client_tagged(globalconf.focus.client, *tag))
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return tag_array_indexof(&globalconf.tags, tag);
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}
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}
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foreach(tag, globalconf.tags)
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{
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if((*tag)->selected)
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return tag_array_indexof(&globalconf.tags, tag);
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}
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return 0;
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}
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/** Create a new tag.
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* \param L The Lua VM state.
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* \luastack
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* \lparam A name.
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* \lreturn A new tag object.
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*/
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static int
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luaA_tag_new(lua_State *L)
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{
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return luaA_class_new(L, &tag_class);
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}
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/** Get or set the clients attached to this tag.
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*
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* @param clients_table None or a table of clients to set as being tagged with
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* this tag.
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* @return A table with the clients attached to this tags.
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* @function clients
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*/
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static int
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luaA_tag_clients(lua_State *L)
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{
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tag_t *tag = luaA_checkudata(L, 1, &tag_class);
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client_array_t *clients = &tag->clients;
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int i;
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if(lua_gettop(L) == 2)
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{
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luaA_checktable(L, 2);
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foreach(c, tag->clients)
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{
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/* Only untag if we aren't going to add this tag again */
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bool found = false;
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lua_pushnil(L);
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while(lua_next(L, 2))
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{
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client_t *tc = luaA_checkudata(L, -1, &client_class);
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/* Pop the value from lua_next */
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lua_pop(L, 1);
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if (tc != *c)
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continue;
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/* Pop the key from lua_next */
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lua_pop(L, 1);
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found = true;
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break;
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}
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if(!found)
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untag_client(*c, tag);
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}
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lua_pushnil(L);
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while(lua_next(L, 2))
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{
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client_t *c = luaA_checkudata(L, -1, &client_class);
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/* push tag on top of the stack */
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lua_pushvalue(L, 1);
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tag_client(L, c);
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lua_pop(L, 1);
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}
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}
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lua_createtable(L, clients->len, 0);
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for(i = 0; i < clients->len; i++)
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{
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luaA_object_push(L, clients->tab[i]);
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lua_rawseti(L, -2, i + 1);
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}
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return 1;
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}
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LUA_OBJECT_EXPORT_PROPERTY(tag, tag_t, name, lua_pushstring)
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LUA_OBJECT_EXPORT_PROPERTY(tag, tag_t, selected, lua_pushboolean)
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LUA_OBJECT_EXPORT_PROPERTY(tag, tag_t, activated, lua_pushboolean)
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/** Set the tag name.
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* \param L The Lua VM state.
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* \param tag The tag to name.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_tag_set_name(lua_State *L, tag_t *tag)
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{
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size_t len;
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const char *buf = luaL_checklstring(L, -1, &len);
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p_delete(&tag->name);
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a_iso2utf8(buf, len, &tag->name, NULL);
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luaA_object_emit_signal(L, -3, "property::name", 0);
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ewmh_update_net_desktop_names();
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return 0;
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}
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/** Set the tag selection status.
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* \param L The Lua VM state.
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* \param tag The tag to set the selection status for.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_tag_set_selected(lua_State *L, tag_t *tag)
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{
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tag_view(L, -3, luaA_checkboolean(L, -1));
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return 0;
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}
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/** Set the tag activated status.
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* \param L The Lua VM state.
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* \param tag The tag to set the activated status for.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_tag_set_activated(lua_State *L, tag_t *tag)
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{
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bool activated = luaA_checkboolean(L, -1);
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if(activated == tag->activated)
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return 0;
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tag->activated = activated;
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if(activated)
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{
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lua_pushvalue(L, -3);
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tag_array_append(&globalconf.tags, luaA_object_ref_class(L, -1, &tag_class));
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}
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else
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{
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for (int i = 0; i < globalconf.tags.len; i++)
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if(globalconf.tags.tab[i] == tag)
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{
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tag_array_take(&globalconf.tags, i);
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break;
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}
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if (tag->selected)
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{
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tag->selected = false;
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luaA_object_emit_signal(L, -3, "property::selected", 0);
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banning_need_update();
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}
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luaA_object_unref(L, tag);
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}
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ewmh_update_net_numbers_of_desktop();
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ewmh_update_net_desktop_names();
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luaA_object_emit_signal(L, -3, "property::activated", 0);
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return 0;
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}
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void
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tag_class_setup(lua_State *L)
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{
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static const struct luaL_Reg tag_methods[] =
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{
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LUA_CLASS_METHODS(tag)
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{ "__call", luaA_tag_new },
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{ NULL, NULL }
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};
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static const struct luaL_Reg tag_meta[] =
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{
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LUA_OBJECT_META(tag)
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LUA_CLASS_META
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{ "clients", luaA_tag_clients },
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{ NULL, NULL },
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};
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luaA_class_setup(L, &tag_class, "tag", NULL,
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(lua_class_allocator_t) tag_new,
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(lua_class_collector_t) tag_wipe,
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NULL,
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luaA_class_index_miss_property, luaA_class_newindex_miss_property,
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tag_methods, tag_meta);
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luaA_class_add_property(&tag_class, "name",
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(lua_class_propfunc_t) luaA_tag_set_name,
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(lua_class_propfunc_t) luaA_tag_get_name,
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(lua_class_propfunc_t) luaA_tag_set_name);
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luaA_class_add_property(&tag_class, "selected",
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(lua_class_propfunc_t) luaA_tag_set_selected,
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(lua_class_propfunc_t) luaA_tag_get_selected,
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(lua_class_propfunc_t) luaA_tag_set_selected);
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luaA_class_add_property(&tag_class, "activated",
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(lua_class_propfunc_t) luaA_tag_set_activated,
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(lua_class_propfunc_t) luaA_tag_get_activated,
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(lua_class_propfunc_t) luaA_tag_set_activated);
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signal_add(&tag_class.signals, "property::name");
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signal_add(&tag_class.signals, "property::selected");
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signal_add(&tag_class.signals, "property::activated");
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/**
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* @signal request::select
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*/
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signal_add(&tag_class.signals, "request::select");
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/** When a client gets tagged with this tag.
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* @signal tagged
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* @client c The tagged client.
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*/
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signal_add(&tag_class.signals, "tagged");
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/** When a client gets untagged with this tag.
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* @signal untagged
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* @client c The untagged client.
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*/
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signal_add(&tag_class.signals, "untagged");
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}
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
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