171 lines
4.0 KiB
C
171 lines
4.0 KiB
C
/*
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* keybinding.c - Key bindings configuration management
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*
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* Copyright © 2008 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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/* XStringToKeysym() */
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#include <X11/Xlib.h>
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#include "structs.h"
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#include "lua.h"
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#include "window.h"
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extern awesome_t globalconf;
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static void
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__luaA_keystore(keybinding_t *key, const char *str)
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{
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xcb_keycode_t kc;
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int ikc;
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if(!a_strlen(str))
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return;
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else if(a_strncmp(str, "#", 1))
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key->keysym = XStringToKeysym(str);
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else
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{
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ikc = atoi(str + 1);
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memcpy(&kc, &ikc, sizeof(KeyCode));
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key->keycode = kc;
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}
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}
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/** Define a global key binding. This key binding will always be available.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lparam A table with modifier keys.
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* \lparam A key name.
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* \lparam A function to execute.
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* \lreturn The keybinding.
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*/
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static int
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luaA_keybinding_new(lua_State *L)
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{
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size_t i, len;
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keybinding_t *k, **keyb;
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const char *key;
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/* arg 1 is key mod table */
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luaA_checktable(L, 1);
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/* arg 2 is key */
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key = luaL_checkstring(L, 2);
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/* arg 3 is cmd to run */
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luaA_checkfunction(L, 3);
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/* get the last arg as function */
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k = p_new(keybinding_t, 1);
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__luaA_keystore(k, key);
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k->fct = luaL_ref(L, LUA_REGISTRYINDEX);
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len = lua_objlen(L, 1);
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for(i = 1; i <= len; i++)
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{
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lua_rawgeti(L, 1, i);
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k->mod |= xutil_keymask_fromstr(luaL_checkstring(L, -1));
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}
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keyb = lua_newuserdata(globalconf.L, sizeof(client_t *));
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*keyb = k;
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keybinding_ref(keyb);
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return luaA_settype(L, "keybinding");
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}
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/** Add a global key binding. This key binding will always be available.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lparam A keybinding.
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*/
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static int
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luaA_keybinding_add(lua_State *L)
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{
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keybinding_t *key, **k = luaA_checkudata(L, 1, "keybinding");
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/* Check that the keybinding has not been already added. */
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for(key = globalconf.keys; key; key = key->next)
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if(key == *k)
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luaL_error(L, "keybinding already added");
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keybinding_list_push(&globalconf.keys, *k);
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keybinding_ref(k);
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window_root_grabkey(*k);
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return 0;
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}
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/** Remove a global key binding.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lparam A keybinding.
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*/
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static int
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luaA_keybinding_remove(lua_State *L)
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{
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keybinding_t **k = luaA_checkudata(L, 1, "keybinding");
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keybinding_list_detach(&globalconf.keys, *k);
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keybinding_unref(k);
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window_root_ungrabkey(*k);
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return 0;
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}
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/** Handle keybinding garbage collection.
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*/
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static int
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luaA_keybinding_gc(lua_State *L)
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{
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keybinding_t **keybinding = luaA_checkudata(L, 1, "keybinding");
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keybinding_unref(keybinding);
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keybinding = NULL;
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return 0;
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}
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/** Convert a keybinding to a printable string.
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* \return A string.
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*/
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static int
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luaA_keybinding_tostring(lua_State *L)
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{
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keybinding_t **p = luaA_checkudata(L, 1, "keybinding");
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lua_pushfstring(L, "[keybinding udata(%p)]", *p);
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return 1;
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}
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const struct luaL_reg awesome_keybinding_methods[] =
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{
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{ "new", luaA_keybinding_new },
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{ NULL, NULL }
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};
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const struct luaL_reg awesome_keybinding_meta[] =
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{
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{"add", luaA_keybinding_add },
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{"remove", luaA_keybinding_remove },
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{"__tostring", luaA_keybinding_tostring },
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{"__gc", luaA_keybinding_gc },
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{ NULL, NULL },
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};
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