c4eb4b1f23
The old code transformed the top-left and bottom-right corner of the rectangle to device space and calculated a rectangle based on these two points. However, if you rotate a rectangle by 45°, these two points will be directly above each other and thus the old code would calculate a width of 0. Fix this by transforming all four corners of the rectangle into device space and calculating a rectangle based on this. Signed-off-by: Uli Schlachter <psychon@znc.in> |
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