105 lines
3.3 KiB
C
105 lines
3.3 KiB
C
/*
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* fibonacci.c - fibonacci layout
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*
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* Copyright © 2007-2008 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#include "screen.h"
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#include "tag.h"
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#include "client.h"
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#include "titlebar.h"
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#include "layouts/fibonacci.h"
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#include "common/util.h"
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extern AwesomeConf globalconf;
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static void
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layout_fibonacci(int screen, int shape)
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{
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int n = 0, i = 0;
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Client *c;
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area_t geometry, area;
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geometry = area = screen_get_area(screen,
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globalconf.screens[screen].statusbar,
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&globalconf.screens[screen].padding);
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for(c = globalconf.clients; c; c = c->next)
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if(IS_TILED(c, screen))
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n++;
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for(c = globalconf.clients; c; c = c->next)
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if(IS_TILED(c, screen))
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{
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c->ismax = False;
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if((i % 2 && geometry.height / 2 > 2 * c->border)
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|| (!(i % 2) && geometry.width / 2 > 2 * c->border))
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{
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if(i < n - 1)
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{
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if(i % 2)
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geometry.height /= 2;
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else
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geometry.width /= 2;
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if((i % 4) == 2 && !shape)
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geometry.x += geometry.width;
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else if((i % 4) == 3 && !shape)
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geometry.y += geometry.height;
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}
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if((i % 4) == 0)
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{
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if(shape)
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geometry.y += geometry.height;
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else
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geometry.y -= geometry.height;
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}
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else if((i % 4) == 1)
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geometry.x += geometry.width;
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else if((i % 4) == 2)
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geometry.y += geometry.height;
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else if((i % 4) == 3)
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{
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if(shape)
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geometry.x += geometry.width;
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else
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geometry.x -= geometry.width;
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}
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if(i == 0)
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geometry.y = area.y;
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i++;
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}
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geometry.width -= 2 * c->border;
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geometry.height -= 2 * c->border;
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client_resize(c, geometry, globalconf.screens[screen].resize_hints);
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geometry.width += 2 * c->border;
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geometry.height += 2 * c->border;
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}
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}
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void
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layout_spiral(int screen)
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{
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layout_fibonacci(screen, 0);
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}
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void
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layout_dwindle(int screen)
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{
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layout_fibonacci(screen, 1);
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}
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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