446 lines
13 KiB
C
446 lines
13 KiB
C
/*
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* tasklist.c - task list widget
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*
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* Copyright © 2008 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#include "client.h"
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#include "widget.h"
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#include "ewmh.h"
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#include "tag.h"
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#include "common/markup.h"
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#include "common/tokenize.h"
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extern awesome_t globalconf;
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/** Link a client and a label */
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typedef struct
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{
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/** A client */
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client_t *client;
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/** The client label */
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char *label;
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/** The client label len */
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size_t label_len;
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} client_label_t;
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/** Delete a client label.
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* \param l The client label.
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*/
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static void
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client_label_wipe(client_label_t *l)
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{
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p_delete(&l->label);
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}
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DO_ARRAY(client_label_t, client_label, client_label_wipe)
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typedef struct tasklist_object_data_t tasklist_object_data_t;
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/** Link an object with a client label array and other infos */
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struct tasklist_object_data_t
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{
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/** The object */
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void *object;
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/** The box width for each client */
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int box_width;
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/** The client label array for the object */
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client_label_array_t client_labels;
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/** This is a list */
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tasklist_object_data_t *prev, *next;
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};
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static void
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tasklist_object_data_delete(tasklist_object_data_t **l)
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{
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client_label_array_wipe(&(*l)->client_labels);
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p_delete(l);
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}
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DO_SLIST(tasklist_object_data_t, tasklist_object_data, tasklist_object_data_delete)
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/** The tasklist private data structure. */
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typedef struct
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{
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bool show_icons;
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luaA_ref label;
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tasklist_object_data_t *objects_data;
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bool invert;
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} tasklist_data_t;
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/** Get an object data by its object.
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* \param od The object data list.
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* \param p The object.
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* \return A object data or NULL if not found.
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*/
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static tasklist_object_data_t *
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tasklist_object_data_getbyobj(tasklist_object_data_t *od, void *p)
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{
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tasklist_object_data_t *o;
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for(o = od; o; o = o->next)
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if(o->object == p)
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return o;
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return NULL;
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}
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/** Draw an item in a tasklist widget.
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* \param ctx The draw context, must be the same used to draw the tasklist
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* \param w Tasklist widget node
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* \param odata Tasklist object data
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* \param width_mod Width modification of the item
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* \param pos Position to draw the item at
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* \param i Item to draw
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*/
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static void
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tasklist_draw_item(draw_context_t *ctx,
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widget_node_t *w,
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tasklist_object_data_t *odata,
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int width_mod, int pos, int i) {
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draw_parser_data_t pdata, *parser_data;
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draw_image_t *image;
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area_t area;
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tasklist_data_t *d = w->widget->data;
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int icon_width = 0;
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if(d->show_icons)
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{
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draw_parser_data_init(&pdata);
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pdata.connection = ctx->connection;
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pdata.phys_screen = ctx->phys_screen;
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/* Actually look for the proper background color, since
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* otherwise the background statusbar color is used instead */
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if(draw_text_markup_expand(&pdata,
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odata->client_labels.tab[i].label,
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odata->client_labels.tab[i].label_len))
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{
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parser_data = &pdata;
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if(pdata.has_bg_color)
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{
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/* draw a background for icons */
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area.x = w->area.x + pos;
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area.y = w->area.y;
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area.height = ctx->height;
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area.width = odata->box_width;
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draw_rectangle(ctx, area, 1.0, true, &pdata.bg_color);
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}
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}
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else
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parser_data = NULL;
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if((image = draw_image_new(odata->client_labels.tab[i].client->icon_path)))
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{
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icon_width = ((double) ctx->height / (double) image->height) * image->width;
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draw_image(ctx, w->area.x + pos,
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w->area.y, ctx->height, image);
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draw_image_delete(&image);
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}
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if(!icon_width && odata->client_labels.tab[i].client->icon)
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{
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netwm_icon_t *icon = odata->client_labels.tab[i].client->icon;
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icon_width = ((double) ctx->height / (double) icon->height)
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* icon->width;
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draw_image_from_argb_data(ctx,
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w->area.x + pos,
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w->area.y,
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icon->width, icon->height,
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ctx->height, icon->image);
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}
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}
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else
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parser_data = NULL;
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area.x = w->area.x + icon_width + pos;
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area.y = w->area.y;
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area.width = odata->box_width - icon_width + width_mod;
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area.height = ctx->height;
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draw_text(ctx, globalconf.font, area,
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odata->client_labels.tab[i].label,
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odata->client_labels.tab[i].label_len,
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parser_data);
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draw_parser_data_wipe(parser_data);
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}
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/** Draw a tasklist widget.
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* \param ctx The draw context.
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* \param screen The screen number.
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* \param w The widget node we are called from.
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* \param offset The offset to draw at.
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* \param used The already used width.
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* \param p A pointer to the object we're drawing onto.
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* \param type The object type.
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* \return The widget width.
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*/
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static int
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tasklist_draw(draw_context_t *ctx, int screen,
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widget_node_t *w,
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int offset, int used, void *p,
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awesome_type_t type)
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{
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client_t *c;
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tasklist_data_t *d = w->widget->data;
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int i = 0, box_width_rest = 0, pos = 0;
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tasklist_object_data_t *odata;
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if(used >= ctx->width)
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return (w->area.width = 0);
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if(!(odata = tasklist_object_data_getbyobj(d->objects_data, p)))
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{
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odata = p_new(tasklist_object_data_t, 1);
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odata->object = p;
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tasklist_object_data_list_push(&d->objects_data, odata);
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}
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client_label_array_wipe(&odata->client_labels);
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client_label_array_init(&odata->client_labels);
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for(c = globalconf.clients; c; c = c->next)
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if(!c->skip && !c->skiptb)
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{
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/* push client */
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luaA_client_userdata_new(globalconf.L, c);
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/* push screen we're at */
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lua_pushnumber(globalconf.L, screen + 1);
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/* call label function with client as argument and wait for one
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* result */
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if(luaA_dofunction(globalconf.L, d->label, 2, 1))
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{
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/* If we got a string as returned value, we got something to write:
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* a label. So we store it in a client_label_t structure, pushed
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* into the client_label_array_t which is owned by the object. */
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if(lua_isstring(globalconf.L, -1))
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{
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client_label_t cl;
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cl.client = c;
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cl.label = a_strdup(lua_tolstring(globalconf.L, -1, &cl.label_len));
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client_label_array_append(&odata->client_labels, cl);
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}
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lua_pop(globalconf.L, 1);
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}
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}
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if(!odata->client_labels.len)
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return (w->area.width = 0);
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odata->box_width = (ctx->width - used) / odata->client_labels.len;
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/* compute how many pixel we left empty */
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box_width_rest = (ctx->width - used) % odata->client_labels.len;
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w->area.x = widget_calculate_offset(ctx->width,
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0, offset, w->widget->align);
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w->area.y = 0;
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if(d->invert)
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for(i = odata->client_labels.len - 1; i >= 0; i--)
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{
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/* if we're on last elem, it has the last pixels left. */
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if (i == 0)
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tasklist_draw_item(ctx, w, odata, 0, pos, i);
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else
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tasklist_draw_item(ctx, w, odata, box_width_rest, pos, i);
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pos += odata->box_width;
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}
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else
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for(i = 0; i < odata->client_labels.len; i++)
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{
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/* if we're on last elem, it has the last pixels left. */
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if(i != odata->client_labels.len - 1)
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tasklist_draw_item(ctx, w, odata, 0, pos , i);
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else
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tasklist_draw_item(ctx, w, odata, box_width_rest, pos, i);
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pos += odata->box_width;
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}
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w->area.width = ctx->width - used;
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w->area.height = ctx->height;
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return w->area.width;
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}
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/** Handle button click on tasklist.
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* \param w The widget node.
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* \param ev The button press event.
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* \param screen The screen where the click was.
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* \param object The object we're onto.
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* \param type The type object.
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*/
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static void
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tasklist_button(widget_node_t *w,
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xcb_button_press_event_t *ev,
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int screen,
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void *object,
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awesome_type_t type)
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{
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tasklist_data_t *d = w->widget->data;
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int ci = 0;
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tasklist_object_data_t *odata;
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button_array_t *barr = &w->widget->buttons;
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odata = tasklist_object_data_getbyobj(d->objects_data, object);
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if(!odata || !odata->client_labels.len)
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return;
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if (!d->invert)
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ci = (ev->event_x - w->area.x) / odata->box_width;
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else
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ci = odata->client_labels.len - 1 - (ev->event_x - w->area.x) / odata->box_width;
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for(int i = 0; i < barr->len; i++)
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if(ev->detail == barr->tab[i]->button
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&& XUTIL_MASK_CLEAN(ev->state) == barr->tab[i]->mod)
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{
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luaA_pushpointer(globalconf.L, object, type);
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luaA_client_userdata_new(globalconf.L, odata->client_labels.tab[ci].client);
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luaA_dofunction(globalconf.L,
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ev->response_type == XCB_BUTTON_PRESS ?
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barr->tab[i]->press : barr->tab[i]->release,
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2, 0);
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}
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}
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/** Tasklist widget.
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* \param L The Lua VM state.
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* \param token The key token.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lfield show_icons Show icons near client title.
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* \lfield label Function used to get the string to display as the window title.
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* It gets the client and a screen number as argument, and must return a string.
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*/
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static int
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luaA_tasklist_index(lua_State *L, awesome_token_t token)
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{
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widget_t **widget = luaA_checkudata(L, 1, "widget");
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tasklist_data_t *d = (*widget)->data;
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switch(token)
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{
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case A_TK_SHOW_ICONS:
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lua_pushboolean(L, d->show_icons);
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return 1;
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case A_TK_LABEL:
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lua_rawgeti(L, LUA_REGISTRYINDEX, d->label);
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return 1;
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case A_TK_INVERT:
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lua_pushboolean(L, d->invert);
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return 1;
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default:
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return 0;
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}
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}
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/** Newindex function for tasklist widget.
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* \param L The Lua VM state.
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* \param token The key token.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_tasklist_newindex(lua_State *L, awesome_token_t token)
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{
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widget_t **widget = luaA_checkudata(L, 1, "widget");
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tasklist_data_t *d = (*widget)->data;
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switch(token)
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{
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case A_TK_SHOW_ICONS:
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d->show_icons = luaA_checkboolean(L, 3);
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break;
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case A_TK_LABEL:
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luaA_registerfct(L, 3, &d->label);
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break;
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case A_TK_INVERT:
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d->invert = luaA_checkboolean(L, 3);
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break;
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default:
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return 0;
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}
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widget_invalidate_bywidget(*widget);
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return 0;
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}
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/** Destructor for the tasklist widget.
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* \param widget The widget to destroy.
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*/
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static void
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tasklist_destructor(widget_t *widget)
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{
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tasklist_data_t *d = widget->data;
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tasklist_object_data_list_wipe(&d->objects_data);
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p_delete(&d);
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}
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/** Tasklist detach function.
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* \param widget The widget which is detaching.
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* \param object The object we are leaving.
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*/
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static void
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tasklist_detach(widget_t *widget, void *object)
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{
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tasklist_data_t *d = widget->data;
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tasklist_object_data_t *od;
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if((od = tasklist_object_data_getbyobj(d->objects_data, object)))
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{
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tasklist_object_data_list_detach(&d->objects_data, od);
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tasklist_object_data_delete(&od);
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}
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}
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/** Create a new widget tasklist.
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* \param align The widget alignment, which is flex anyway.
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* \return A brand new tasklist widget.
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*/
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widget_t *
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tasklist_new(alignment_t align __attribute__ ((unused)))
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{
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widget_t *w;
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tasklist_data_t *d;
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w = p_new(widget_t, 1);
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widget_common_new(w);
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w->draw = tasklist_draw;
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w->button = tasklist_button;
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w->align = AlignFlex;
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w->index = luaA_tasklist_index;
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w->newindex = luaA_tasklist_newindex;
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w->data = d = p_new(tasklist_data_t, 1);
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w->destructor = tasklist_destructor;
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w->detach = tasklist_detach;
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d->show_icons = true;
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d->label = LUA_REFNIL;
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d->invert = false;
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/* Set cache property */
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w->cache_flags = WIDGET_CACHE_CLIENTS | WIDGET_CACHE_TAGS;
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return w;
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}
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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