awesome/stack.c

210 lines
5.8 KiB
C

/*
* stack.c - client stack management
*
* Copyright © 2008-2009 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include "stack.h"
#include "ewmh.h"
#include "objects/client.h"
#include "objects/drawin.h"
void
stack_client_remove(client_t *c)
{
foreach(client, globalconf.stack)
if(*client == c)
{
client_array_remove(&globalconf.stack, client);
break;
}
ewmh_update_net_client_list_stacking();
stack_windows();
}
/** Push the client at the beginning of the client stack.
* \param c The client to push.
*/
void
stack_client_push(client_t *c)
{
stack_client_remove(c);
client_array_push(&globalconf.stack, c);
ewmh_update_net_client_list_stacking();
stack_windows();
}
/** Push the client at the end of the client stack.
* \param c The client to push.
*/
void
stack_client_append(client_t *c)
{
stack_client_remove(c);
client_array_append(&globalconf.stack, c);
ewmh_update_net_client_list_stacking();
stack_windows();
}
static bool need_stack_refresh = false;
void
stack_windows(void)
{
need_stack_refresh = true;
}
/** Stack a window above another window, without causing errors.
* \param w The window.
* \param previous The window which should be below this window.
*/
static void
stack_window_above(xcb_window_t w, xcb_window_t previous)
{
if (previous == XCB_NONE)
/* This would cause an error from the X server. Also, if we really
* changed the stacking order of all windows, they'd all have to redraw
* themselves. Doing it like this is better. */
return;
xcb_configure_window(globalconf.connection, w,
XCB_CONFIG_WINDOW_SIBLING | XCB_CONFIG_WINDOW_STACK_MODE,
(uint32_t[]) { previous, XCB_STACK_MODE_ABOVE });
}
/** Stack a client above.
* \param c The client.
* \param previous The previous client on the stack.
* \return The next-previous!
*/
static xcb_window_t
stack_client_above(client_t *c, xcb_window_t previous)
{
stack_window_above(c->frame_window, previous);
previous = c->frame_window;
/* stack transient window on top of their parents */
foreach(node, globalconf.stack)
if((*node)->transient_for == c)
previous = stack_client_above(*node, previous);
return previous;
}
/** Stacking layout layers */
typedef enum
{
/** This one is a special layer */
WINDOW_LAYER_IGNORE,
WINDOW_LAYER_DESKTOP,
WINDOW_LAYER_BELOW,
WINDOW_LAYER_NORMAL,
WINDOW_LAYER_ABOVE,
WINDOW_LAYER_FULLSCREEN,
WINDOW_LAYER_ONTOP,
/** This one only used for counting and is not a real layer */
WINDOW_LAYER_COUNT
} window_layer_t;
/** Get the real layer of a client according to its attribute (fullscreen, …)
* \param c The client.
* \return The real layer.
*/
static window_layer_t
client_layer_translator(client_t *c)
{
/* first deal with user set attributes */
if(c->ontop)
return WINDOW_LAYER_ONTOP;
/* Fullscreen windows only get their own layer when they have the focus */
else if(c->fullscreen && globalconf.focus.client == c)
return WINDOW_LAYER_FULLSCREEN;
else if(c->above)
return WINDOW_LAYER_ABOVE;
else if(c->below)
return WINDOW_LAYER_BELOW;
/* check for transient attr */
else if(c->transient_for)
return WINDOW_LAYER_IGNORE;
/* then deal with windows type */
switch(c->type)
{
case WINDOW_TYPE_DESKTOP:
return WINDOW_LAYER_DESKTOP;
default:
break;
}
return WINDOW_LAYER_NORMAL;
}
/** Restack clients.
* \todo It might be worth stopping to restack everyone and only stack `c'
* relatively to the first matching in the list.
*/
void
stack_refresh()
{
if(!need_stack_refresh)
return;
xcb_window_t next = XCB_NONE;
foreach(drawin, globalconf.drawins)
if ((*drawin)->desktop)
{
stack_window_above((*drawin)->window, next);
next = (*drawin)->window;
}
/* stack desktop windows */
for(window_layer_t layer = WINDOW_LAYER_DESKTOP; layer < WINDOW_LAYER_BELOW; layer++)
foreach(node, globalconf.stack)
if(client_layer_translator(*node) == layer)
next = stack_client_above(*node, next);
/* first stack not ontop drawin window */
foreach(drawin, globalconf.drawins)
if(!(*drawin)->ontop && !(*drawin)->desktop)
{
stack_window_above((*drawin)->window, next);
next = (*drawin)->window;
}
/* then stack clients */
for(window_layer_t layer = WINDOW_LAYER_BELOW; layer < WINDOW_LAYER_COUNT; layer++)
foreach(node, globalconf.stack)
if(client_layer_translator(*node) == layer)
next = stack_client_above(*node, next);
/* then stack ontop drawin window */
foreach(drawin, globalconf.drawins)
if((*drawin)->ontop)
{
stack_window_above((*drawin)->window, next);
next = (*drawin)->window;
}
need_stack_refresh = false;
}
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