awesome/layout.h

26 lines
1.4 KiB
C

/* See LICENSE file for copyright and license details. */
#ifndef JDWM_LAYOUT_H
#define JDWM_LAYOUT_H
#include "client.h"
#define IS_ARRANGE(layout) (layout == jdwmconf->current_layout->arrange)
void arrange(Display *, jdwm_config *); /* arranges all windows depending on the layout in use */
void initlayouts(jdwm_config *); /* initialize layout array */
Client *nexttiled(Client *, int); /* returns tiled successor of c */
void restack(Display *, jdwm_config *); /* restores z layers of all clients */
void uicb_focusnext(Display *, jdwm_config *, const char *); /* focuses next visible client */
void uicb_focusprev(Display *, jdwm_config *, const char *); /* focuses prev visible client */
void uicb_setlayout(Display *, jdwm_config *, const char *); /* sets layout, NULL means next layout */
void uicb_togglebar(Display *, jdwm_config *, const char *); /* shows/hides the bar */
void uicb_togglemax(Display *, jdwm_config *, const char *); /* toggles maximization of floating client */
void uicb_toggleverticalmax(Display *, jdwm_config *, const char *);
void uicb_togglehorizontalmax(Display *, jdwm_config *, const char *);
void uicb_zoom(Display *, jdwm_config *, const char *); /* set current window first in stack */
void loadjdwmprops(Display *, jdwm_config *);
void savejdwmprops(Display *disp, jdwm_config *);
#endif