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Uli Schlachter 9bf50beab0 Makefile: Add a hint that cmake can be used directly
Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-05-30 11:27:30 +02:00
build-utils Remove obsolete entries from check_for_invalid_requires.lua (#1673) 2017-03-26 15:20:18 -04:00
common Add & use a non-fatal kind of assert() (#1779) 2017-05-13 23:22:15 +02:00
docs Get rid of broken hint in the readme (#1801) 2017-05-30 10:28:44 +02:00
icons icons: remove invaders 2009-09-08 13:29:25 +02:00
lib Fix Luacheck warnings (#1798) 2017-05-26 15:33:56 +02:00
manpages Add missing $ for XDG_CONFIG_DIRS in manpages (#1311) 2016-12-27 16:29:45 +01:00
objects screen_client_moveto: Make sure client ends up on target screen 2017-05-15 08:15:50 +02:00
spec tests: Test imagebox:set_image(nil) 2017-03-26 17:51:11 +02:00
tests test-maximize.lua: Test all gravities 2017-05-26 18:24:28 +02:00
themes Move filesystem functions out of awful.util into new gears.filesystem 2017-03-15 13:46:33 -05:00
utils awesome-client: let env find bash (#1544) 2017-02-08 22:33:21 +01:00
.editorconfig Add an EditorConfig file 2015-12-12 17:48:42 +01:00
.gitignore gitignore: remove awesome-client 2009-04-11 16:10:42 +02:00
.luacheckrc Fix Luacheck 0.19.0 release Travis breaks 2017-03-03 16:41:12 -06:00
.luacov luacov: include everything 2017-01-08 20:34:13 +01:00
.travis.yml Also track coverage information for C code 2017-05-05 01:03:01 +02:00
CMakeLists.txt Abort on in-source-builds (#1788) 2017-05-24 21:06:27 +02:00
ISSUE_TEMPLATE.md Add an ISSUE_TEMPLATE.md file (#997) 2016-07-09 19:18:02 +02:00
LICENSE chance license to GPLv2 2007-09-12 14:29:51 +02:00
Makefile Makefile: Add a hint that cmake can be used directly 2017-05-30 11:27:30 +02:00
Packaging.cmake Fix "make package" with RPMs (#1370) 2017-01-08 23:44:07 +01:00
README.md Add README.md symlink 2015-02-28 23:14:13 +01:00
awesome-version-internal.h Add a vim modeline to all C source 2015-12-12 17:42:16 +01:00
awesome.c Remove most uses of XCB_CURRENT_TIME 2017-04-15 14:50:44 +02:00
awesome.desktop Remove deprecated Encoding key from awesome.desktop (#1394) 2017-01-13 22:21:50 +01:00
awesome.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
awesomeConfig.cmake Drop our use of iconv (#1772) 2017-05-07 17:59:53 +02:00
awesomerc.lua Fix comment typo in default config file (#1796) 2017-05-26 15:35:39 +02:00
banning.c Fix recursive enterleave ignore (#1747) 2017-04-21 18:53:25 +02:00
banning.h Clean up header includes 2014-03-30 20:07:48 +02:00
color.c Clean up header includes 2014-03-30 20:07:48 +02:00
color.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
config.h Merge branch 'find-fallback-config' of https://github.com/psychon/awesome 2017-01-27 17:39:30 +01:00
dbus.c Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
dbus.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
draw.c Drop our use of iconv (#1772) 2017-05-07 17:59:53 +02:00
draw.h Drop our use of iconv (#1772) 2017-05-07 17:59:53 +02:00
event.c Merge pull request #1477 from Oblomov/dpifallback 2017-05-25 16:41:26 -04:00
event.h Asynchronously update the keyboard state 2017-03-28 15:21:01 +02:00
ewmh.c client: Add request::geometry for client maximization 2017-05-23 22:33:26 +02:00
ewmh.h C code: save all instead of just one client icons 2017-03-07 22:45:49 +01:00
globalconf.h Asynchronously update the keyboard state 2017-03-28 15:21:01 +02:00
keygrabber.c Fix some deprecated calls in code and docs 2017-03-30 21:26:50 -05:00
keygrabber.h Clean up header includes 2014-03-30 20:07:48 +02:00
luaa.c doc: fix signals (#1455) 2017-01-28 15:03:56 +01:00
luaa.h Refactor config fallback 2017-01-25 14:10:19 +01:00
mouse.c Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
mouse.h Revert "Support more than 5 mouse buttons" (FS#1082) 2013-03-29 16:07:13 +01:00
mousegrabber.c Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
mousegrabber.h Revert "Support more than 5 mouse buttons" (FS#1082) 2013-03-29 16:07:13 +01:00
property.c Add signal property::size_hints to clients (#1768) 2017-05-13 23:25:48 +02:00
property.h Clean up header includes 2014-03-30 20:07:48 +02:00
root.c Emit wallpaper_changed less often (#1800) 2017-05-29 20:08:56 +02:00
selection.c Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
selection.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
spawn.c Add & use a non-fatal kind of assert() (#1779) 2017-05-13 23:22:15 +02:00
spawn.h Clean up header includes 2014-03-30 20:07:48 +02:00
stack.c doc: fix warnings from doxygen 2015-02-14 20:17:13 +01:00
stack.h Clean up header includes 2014-03-30 20:07:48 +02:00
strut.c geometry: Use the relevant rounding functions instead of integers 2016-04-18 04:20:22 -04:00
strut.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
systray.c Remove most uses of XCB_CURRENT_TIME 2017-04-15 14:50:44 +02:00
systray.h Remove unused argument to systray_request_handle() 2016-05-29 14:33:23 +02:00
xkb.c Asynchronously update the keyboard state 2017-03-28 15:21:01 +02:00
xkb.h Asynchronously update the keyboard state 2017-03-28 15:21:01 +02:00
xrdb.c Don't print warnings for non-existing xrdb values 2017-05-24 10:06:24 +02:00
xrdb.h Add a vim modeline to all C source 2015-12-12 17:42:16 +01:00
xwindow.c Add & use a non-fatal kind of assert() (#1779) 2017-05-13 23:22:15 +02:00
xwindow.h Set WM_CLASS and WM_NAME on all our windows (#551) 2015-11-19 22:23:25 +01:00

README.md

Readme

About awesome

awesome is a highly configurable, next generation framework window manager for X.

Building and installation

After extracting the dist tarball, run:

make

This will create a build directory, run cmake in it and build awesome.

After building is finished, you can either install via make install:

make install  # you might need root permissions

or by auto-generating a .deb or .rpm package, for easy removal later on:

make package

sudo dpkg -i awesome-x.y.z.deb
# or
sudo rpm -Uvh awesome-x.y.z.rpm

NOTE: awesome uses cmake to build. In case you want to pass arguments to cmake, please use the CMAKE_ARGS environment variable. For instance:

CMAKE_ARGS="-DCMAKE_INSTALL_PREFIX=/opt/awesome" make

Build dependencies

Awesome has the following dependencies (besides a more-or-less standard POSIX environment):

Additionally, the following optional dependencies exist:

  • DBus for DBus integration and the awesome-client utility
  • asciidoc and xmlto for generating man pages
  • gzip for compressing man pages
  • ldoc for generating the documentation
  • busted for running unit tests
  • luacheck for static code analysis
  • LuaCov for collecting code coverage information
  • libexecinfo on systems where libc does not provide backtrace_symbols() to generate slightly better backtraces on crashes
  • Xephyr or Xvfb for running integration tests

Running awesome

You can directly select awesome from your display manager. If not, you can add the following line to your .xinitrc to start awesome using startx or to .xsession to start awesome using your display manager:

exec awesome

In order to connect awesome to a specific display, make sure that the DISPLAY environment variable is set correctly, e.g.:

DISPLAY=foo.bar:1 exec awesome

(This will start awesome on display :1 of the host foo.bar.)

Configuration

The configuration of awesome is done by creating a $XDG_CONFIG_HOME/awesome/rc.lua file, typically ~/.config/awesome/rc.lua.

An example configuration named awesomerc.lua is provided in the source.

Troubleshooting

On most systems any message printed by awesome (including warnings and errors) is written to ~/.xsession-errors.

If awesome does not start or the configuration file is not producing the desired results the user should examine this file to gain insight into the problem.

Debugging tips

You can call awesome with gdb like this:

DISPLAY=:2 gdb awesome

Then in gdb set any args and run it:

(gdb) set arg --replace
(gdb) run

Reporting issues

Please report any issues you may find on our bugtracker. You can submit pull requests on the github repository. Please read the contributing guide for any coding, documentation or patch guidelines.

Status

Build Status

Documentation

Online documentation is available at https://awesomewm.org/apidoc/.

License

The project is licensed under GNU General Publice License v2 or later. You can read it online at (v2 or v3).