On 09/04/2010, Julien Danjou <julien@danjou.info> wrote:
>
> Well, I cannot find anything to say against this patch, so I've merged
> it.
>
Thanks for the kind comments and for your quick reply, I'm glad you
find this contribution useful.
I also noticed that in the previous patch there is a line that was not
supposed to be there, since its purpose was to help debugging the
cmake file. My apologies for that: I have removed it and attached the
corresponding patch (against the already patched version).
Signed-off-by: Diego Moreda <diego.plan9@gmail.com>
Signed-off-by: Julien Danjou <julien@danjou.info>
awesome
=======
awesome is a highly configurable, next generation framework window manager for X.
Building and installation
-------------------------
After extracting the dist tarball, run:
make
This will create a build directory, run cmake in it and build awesome.
After building is finished, you can install:
make install # you might need root permissions
Running awesome
---------------
You can directly select awesome from your display manager. If not, you can
add the following line to your .xinitrc to start awesome using startx
or to .xsession to start awesome using your display manager:
exec awesome
In order to connect awesome to a specific display, make sure that
the DISPLAY environment variable is set correctly, e.g.:
DISPLAY=foo.bar:1 exec awesome
(This will start awesome on display :1 of the host foo.bar.)
Configuration
-------------
The configuration of awesome is done by creating a $XDG_CONFIG_HOME/awesome/rc.lua file.
An example configuration named "awesomerc.lua.in" is provided in the source.
Troubleshooting
---------------
In most systems any message printed by awesome (including warnings and errors)
are written to $HOME/.xsession-errors.
If awesome does not start or the configuration file is not producing the desired
results the user should examine this file to gain insight into the problem.