awesome/lib/awful/widget/only_on_screen.lua

150 lines
4.2 KiB
Lua

---------------------------------------------------------------------------
--
-- A container that makes a widget display only on a specified screen.
--
-- @author Uli Schlachter
-- @copyright 2017 Uli Schlachter
-- @classmod awful.widget.only_on_screen
---------------------------------------------------------------------------
local type = type
local pairs = pairs
local setmetatable = setmetatable
local base = require("wibox.widget.base")
local gtable = require("gears.table")
local capi = {
screen = screen,
awesome = awesome
}
local only_on_screen = { mt = {} }
local instances = setmetatable({}, { __mode = "k" })
local function should_display_on(self, s)
if not self._private.widget then
return false
end
local own_s = self._private.screen
if type(own_s) == "number" and (own_s < 1 or own_s > capi.screen.count()) then
-- Invalid screen number
return false
end
return capi.screen[self._private.screen] == s
end
-- Layout this layout
function only_on_screen:layout(context, ...)
if not should_display_on(self, context.screen) then return end
return { base.place_widget_at(self._private.widget, 0, 0, ...) }
end
-- Fit this layout into the given area
function only_on_screen:fit(context, ...)
if not should_display_on(self, context.screen) then
return 0, 0
end
return base.fit_widget(self, context, self._private.widget, ...)
end
--- The widget to be displayed
-- @property widget
-- @tparam widget widget The widget
function only_on_screen:set_widget(widget)
if widget then
base.check_widget(widget)
end
self._private.widget = widget
self:emit_signal("widget::layout_changed")
end
function only_on_screen:get_widget()
return self._private.widget
end
--- Get the number of children element
-- @treturn table The children
function only_on_screen:get_children()
return {self._private.widget}
end
--- Replace the layout children
-- This layout only accept one children, all others will be ignored
-- @tparam table children A table composed of valid widgets
function only_on_screen:set_children(children)
self:set_widget(children[1])
end
--- The screen to display on. Can be a screen object, a screen index, a screen
-- name ("VGA1") or the string "primary" for the primary screen.
-- @property screen
-- @tparam screen|string|integer screen The screen.
function only_on_screen:set_screen(s)
self._private.screen = s
self:emit_signal("widget::layout_changed")
end
function only_on_screen:get_screen()
return self._private.screen
end
--- Returns a new only_on_screen container.
-- This widget makes some other widget visible on just some screens. Use
-- `:set_widget()` to set the widget and `:set_screen()` to set the screen.
-- @param[opt] widget The widget to display.
-- @param[opt] s The screen to display on.
-- @treturn table A new only_on_screen container
-- @function wibox.container.only_on_screen
local function new(widget, s)
local ret = base.make_widget(nil, nil, {enable_properties = true})
gtable.crush(ret, only_on_screen, true)
ret:set_widget(widget)
ret:set_screen(s or "primary")
instances[ret] = true
return ret
end
function only_on_screen.mt:__call(...)
return new(...)
end
-- Handle lots of cases where a screen changes and thus this widget jumps around
capi.screen.connect_signal("primary_changed", function()
for widget in pairs(instances) do
if widget._private.widget and widget._private.screen == "primary" then
widget:emit_signal("widget::layout_changed")
end
end
end)
capi.screen.connect_signal("list", function()
for widget in pairs(instances) do
if widget._private.widget and type(widget._private.screen) == "number" then
widget:emit_signal("widget::layout_changed")
end
end
end)
capi.screen.connect_signal("property::outputs", function()
for widget in pairs(instances) do
if widget._private.widget and type(widget._private.screen) == "string" then
widget:emit_signal("widget::layout_changed")
end
end
end)
--@DOC_widget_COMMON@
--@DOC_object_COMMON@
return setmetatable(only_on_screen, only_on_screen.mt)
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80