226 lines
6.9 KiB
C
226 lines
6.9 KiB
C
/*
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* color.c - color functions
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*
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* Copyright © 2008-2009 Julien Danjou <julien@danjou.info>
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* Copyright © 2009 Uli Schlachter <psychon@znc.in>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#include "color.h"
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#include "globalconf.h"
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#include <ctype.h>
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/* 0xFFFF / 0xFF == 0x101 (257) */
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#define RGB_8TO16(i) (((i) & 0xff) * 0x101)
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#define RGB_16TO8(i) (((i) & 0xffff) / 0x101)
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/** Parse an hexadecimal color string to its component.
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* \param colstr The color string.
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* \param len The color string length.
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* \param red A pointer to the red color to fill.
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* \param green A pointer to the green color to fill.
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* \param blue A pointer to the blue color to fill.
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* \return True if everything alright.
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*/
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static bool
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color_parse(const char *colstr, ssize_t len,
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uint8_t *red, uint8_t *green, uint8_t *blue, uint8_t *alpha)
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{
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unsigned long colnum;
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char *p;
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*alpha = 0xff;
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colnum = strtoul(colstr + 1, &p, 16);
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if(len == 9 && (p - colstr) == 9)
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{
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*alpha = colnum & 0xff;
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colnum >>= 8;
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len -= 2;
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p -= 2;
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}
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if(len != 7 || colstr[0] != '#' || (p - colstr) != 7)
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{
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warn("awesome: error, invalid color '%s'", colstr);
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return false;
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}
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*red = (colnum >> 16) & 0xff;
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*green = (colnum >> 8) & 0xff;
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*blue = colnum & 0xff;
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return true;
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}
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/** Given a color component value in the range from 0x00 to 0xff and a mask that
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* specifies where the component is, move the component into place. For example,
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* component=0x12 and mask=0xff00 return 0x1200. Note that the mask can have a
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* different width, for example component=0x12 and mask=0xf00 return 0x100.
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* \param component The intensity of a color component.
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* \param mask A mask containing a consecutive number of bits set to 1 defining
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* where the component is.
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* \return A pixel value containing the giving component in the given component.
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*/
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static uint32_t
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apply_mask(uint8_t component, uint32_t mask)
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{
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unsigned int shift = 0;
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unsigned int width = 0;
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// Shift the mask right until the first set bit appears
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while (mask != 0 && (mask & 0x1) == 0) {
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shift++;
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mask >>= 1;
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}
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// Shift the mask right until we saw all set bits
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while ((mask & 0x1) == 1) {
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width++;
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mask >>= 1;
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}
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// The mask consists of [width] set bits followed by [shift] unset bits.
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// Modify the component accordingly.
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uint32_t result = component;
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// Scale the result up to the desired width
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if (width < 8)
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result >>= (8 - width);
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if (width > 8)
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result <<= (width - 8);
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return result << shift;
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}
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/** Send a request to initialize a X color.
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* \param color color_t struct to store color into.
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* \param colstr Color specification.
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* \param len The length of colstr (which still MUST be NULL terminated).
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* \param visual The visual for which the color is to be allocated.
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* \return request information.
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*/
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color_init_request_t
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color_init_unchecked(color_t *color, const char *colstr, ssize_t len, xcb_visualtype_t *visual)
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{
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color_init_request_t req;
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uint8_t red, green, blue, alpha;
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p_clear(&req, 1);
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if(!len)
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{
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req.has_error = true;
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return req;
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}
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req.color = color;
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/* The color is given in RGB value */
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if(!color_parse(colstr, len, &red, &green, &blue, &alpha))
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{
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warn("awesome: error, invalid color '%s'", colstr);
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req.has_error = true;
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return req;
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}
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req.colstr = colstr;
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req.has_error = false;
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if (visual->_class == XCB_VISUAL_CLASS_TRUE_COLOR || visual->_class == XCB_VISUAL_CLASS_DIRECT_COLOR) {
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uint32_t pixel = 0;
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pixel |= apply_mask(red, visual->red_mask);
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pixel |= apply_mask(blue, visual->blue_mask);
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pixel |= apply_mask(green, visual->green_mask);
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if (draw_visual_depth(globalconf.screen, visual->visual_id) == 32) {
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/* This is not actually in the X11 protocol, but we assume that this
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* is an ARGB visual and everything unset in some mask is alpha.
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*/
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pixel |= apply_mask(alpha, ~(visual->red_mask | visual->blue_mask | visual->green_mask));
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}
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req.color->pixel = pixel;
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req.color->red = RGB_8TO16(red);
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req.color->green = RGB_8TO16(green);
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req.color->blue = RGB_8TO16(blue);
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req.color->alpha = RGB_8TO16(alpha);
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req.color->initialized = true;
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return req;
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}
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req.cookie_hexa = xcb_alloc_color_unchecked(globalconf.connection,
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globalconf.screen_cmap,
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RGB_8TO16(red),
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RGB_8TO16(green),
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RGB_8TO16(blue));
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return req;
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}
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/** Initialize a X color.
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* \param req color_init request.
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* \return True if color allocation was successful.
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*/
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bool
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color_init_reply(color_init_request_t req)
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{
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if(req.has_error)
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return false;
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if(req.color->initialized)
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return true;
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xcb_alloc_color_reply_t *hexa_color;
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if((hexa_color = xcb_alloc_color_reply(globalconf.connection,
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req.cookie_hexa, NULL)))
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{
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req.color->pixel = hexa_color->pixel;
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req.color->red = hexa_color->red;
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req.color->green = hexa_color->green;
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req.color->blue = hexa_color->blue;
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req.color->alpha = 0xffff;
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req.color->initialized = true;
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p_delete(&hexa_color);
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return true;
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}
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warn("awesome: error, cannot allocate color '%s'", req.colstr);
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return false;
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}
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/** Push a color as a string onto the stack
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* \param L The Lua VM state.
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* \param c The color to push.
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* \return The number of elements pushed on stack.
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*/
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int
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luaA_pushcolor(lua_State *L, const color_t c)
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{
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uint8_t r = RGB_16TO8(c.red);
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uint8_t g = RGB_16TO8(c.green);
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uint8_t b = RGB_16TO8(c.blue);
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uint8_t a = RGB_16TO8(c.alpha);
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char s[1 + 4*2 + 1];
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int len;
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if (a >= 0xff)
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len = snprintf(s, sizeof(s), "#%02x%02x%02x", r, g, b);
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else
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len = snprintf(s, sizeof(s), "#%02x%02x%02x%02x", r, g, b, a);
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lua_pushlstring(L, s, len);
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return 1;
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}
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
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