awesome/objects
Uli Schlachter 49ee5cea05 client_focus_update(): Balance the lua stack
There is a push 15 lines before the push that is removed here, but the client
that is pushed there was never popped. Bad.

Fix this by letting luaA_class_emit_signal() do the needed pop for us.

Signed-off-by: Uli Schlachter <psychon@znc.in>
Signed-off-by: Julien Danjou <julien@danjou.info>
2010-02-09 19:46:30 +01:00
..
widgets systray: fix screen number retrieval 2009-12-10 10:11:24 +01:00
button.c luaclass: implement object checking 2009-10-27 12:16:30 +01:00
button.h button: move into objects 2009-10-20 20:42:05 +02:00
client.c client_focus_update(): Balance the lua stack 2010-02-09 19:46:30 +01:00
client.h luaclass: implement object checking 2009-10-27 12:16:30 +01:00
image.c image: load with image 2009-12-14 10:27:28 +01:00
image.h image: remove bad usage of globalconf.L 2009-11-10 10:48:23 +01:00
key.c luaclass: implement object checking 2009-10-27 12:16:30 +01:00
key.h key: move into objects 2009-10-20 20:42:05 +02:00
tag.c luaclass: implement object checking 2009-10-27 12:16:30 +01:00
tag.h timer: move into objects 2009-10-20 20:42:04 +02:00
timer.c luaclass: implement object checking 2009-10-27 12:16:30 +01:00
timer.h timer: move into objects 2009-10-20 20:42:04 +02:00
wibox.c Fix a invalid pointer crash bug 2009-12-02 09:32:51 +01:00
wibox.h Fix a invalid pointer crash bug 2009-12-02 09:32:51 +01:00
widget.c widget: fix screen number of layouts as arg 2009-11-09 21:27:26 +01:00
widget.h widgets: move into objects 2009-10-20 20:42:05 +02:00