1082 lines
32 KiB
C
1082 lines
32 KiB
C
/*
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* screen.c - screen management
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*
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* Copyright © 2007-2009 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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/** awesome screen API
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*
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* Screen objects can be added and removed over time. To get a callback for all
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* current and future screens, use `awful.screen.connect_for_each_screen`:
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*
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* awful.screen.connect_for_each_screen(function(s)
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* -- do something
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* end)
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*
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* It is also possible loop over all current screens using:
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*
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* for s, screen do
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* -- do something
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* end
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*
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* Most basic Awesome objects also have a screen property, see `mouse.screen`
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* `client.screen`, `wibox.screen` and `tag.screen`.
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*
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* Furthermore to the classes described here, one can also use signals as
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* described in @{signals}.
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*
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* @author Julien Danjou <julien@danjou.info>
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* @copyright 2008-2009 Julien Danjou
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* @release @AWESOME_VERSION@
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* @classmod screen
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*/
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#include "objects/screen.h"
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#include "banning.h"
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#include "objects/client.h"
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#include "objects/drawin.h"
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#include "event.h"
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#include <stdio.h>
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#include <xcb/xcb.h>
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#include <xcb/xinerama.h>
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#include <xcb/randr.h>
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/** Screen is a table where indexes are screen numbers. You can use `screen[1]`
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* to get access to the first screen, etc. Alternatively, if RANDR information
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* is available, you can use output names for finding screen objects.
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* The primary screen can be accessed as `screen.primary`.
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* Each screen has a set of properties.
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*
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*/
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/**
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* The primary screen.
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*
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* @tfield screen primary
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*/
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/**
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* The screen coordinates.
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*
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* **Immutable:** true
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* @property geometry
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* @param table
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* @tfield integer table.x The horizontal position
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* @tfield integer table.y The vertical position
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* @tfield integer table.width The width
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* @tfield integer table.height The height
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*/
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/**
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* The screen number.
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*
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* An integer greater than 1 and smaller than `screen.count()`. Please note that
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* the screen order isn't always mirroring the screen logical position.
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*
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* **Immutable:** true
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* @property index
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* @param integer
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*/
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/**
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* If RANDR information is available, a list of outputs
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* for this screen and their size in mm.
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*
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* Please note that the table content may vary.
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*
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* **Signal:**
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*
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* * *property::outputs*
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*
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* **Immutable:** true
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* @property outputs
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* @param table
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* @tfield table table.name A table with the screen name as key (like `eDP1` on a laptop)
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* @tfield integer table.name.mm_width The screen physical width
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* @tfield integer table.name.mm_height The screen physical height
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*/
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/**
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* The screen workarea.
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*
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* The workarea is a subsection of the screen where clients can be placed. It
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* usually excludes the toolbars (see `awful.wibox`) and dockable clients
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* (see `client.dockable`) like WindowMaker DockAPP.
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*
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* It can be modified be altering the `wibox` or `client` struts.
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*
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* **Signal:**
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*
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* * *property::workarea*
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*
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* @property workarea
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* @see client.struts
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* @see wibox.struts
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* @param table
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* @tfield integer table.x The horizontal position
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* @tfield integer table.y The vertical position
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* @tfield integer table.width The width
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* @tfield integer table.height The height
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*/
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/** Get the number of instances.
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*
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* @return The number of screen objects alive.
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* @function instances
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*/
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/* Set a __index metamethod for all screen instances.
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* @tparam function cb The meta-method
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* @function set_index_miss_handler
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*/
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/* Set a __newindex metamethod for all screen instances.
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* @tparam function cb The meta-method
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* @function set_newindex_miss_handler
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*/
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DO_ARRAY(xcb_randr_output_t, randr_output, DO_NOTHING);
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struct screen_output_t
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{
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/** The XRandR names of the output */
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char *name;
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/** The size in millimeters */
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uint32_t mm_width, mm_height;
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/** The XID */
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randr_output_array_t outputs;
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};
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static void
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screen_output_wipe(screen_output_t *output)
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{
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p_delete(&output->name);
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}
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ARRAY_FUNCS(screen_output_t, screen_output, screen_output_wipe)
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static lua_class_t screen_class;
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LUA_OBJECT_FUNCS(screen_class, screen_t, screen)
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/** Collect a screen. */
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static void
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screen_wipe(screen_t *s)
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{
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screen_output_array_wipe(&s->outputs);
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}
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/** Check if a screen is valid */
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static bool
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screen_checker(screen_t *s)
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{
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return s->valid;
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}
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/** Get a screen argument from the lua stack */
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screen_t *
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luaA_checkscreen(lua_State *L, int sidx)
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{
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if (lua_isnumber(L, sidx))
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{
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int screen = lua_tointeger(L, sidx);
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if(screen < 1 || screen > globalconf.screens.len)
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luaL_error(L, "invalid screen number: %d (of %d existing)",
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screen, globalconf.screens.len);
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return globalconf.screens.tab[screen - 1];
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} else
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return luaA_checkudata(L, sidx, &screen_class);
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}
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static void
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screen_deduplicate(lua_State *L, screen_array_t *screens)
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{
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/* Remove duplicate screens */
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for(int first = 0; first < screens->len; first++) {
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screen_t *first_screen = screens->tab[first];
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for(int second = 0; second < screens->len; second++) {
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screen_t *second_screen = screens->tab[second];
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if (first == second)
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continue;
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if (first_screen->geometry.width < second_screen->geometry.width
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&& first_screen->geometry.height < second_screen->geometry.height)
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/* Don't drop a smaller screen */
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continue;
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if (first_screen->geometry.x == second_screen->geometry.x
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&& first_screen->geometry.y == second_screen->geometry.y) {
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/* Found a duplicate */
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first_screen->geometry.width = MAX(first_screen->geometry.width, second_screen->geometry.width);
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first_screen->geometry.height = MAX(first_screen->geometry.height, second_screen->geometry.height);
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screen_array_take(screens, second);
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luaA_object_unref(L, second_screen);
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/* Restart the search */
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screen_deduplicate(L, screens);
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return;
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}
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}
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}
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}
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static screen_t *
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screen_add(lua_State *L, screen_array_t *screens)
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{
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screen_t *new_screen = screen_new(L);
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luaA_object_ref(L, -1);
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screen_array_append(screens, new_screen);
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return new_screen;
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}
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/* Monitors were introduced in RandR 1.5 */
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#ifdef XCB_RANDR_GET_MONITORS
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static void
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screen_scan_randr_monitors(lua_State *L, screen_array_t *screens)
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{
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xcb_randr_get_monitors_cookie_t monitors_c = xcb_randr_get_monitors(globalconf.connection, globalconf.screen->root, 1);
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xcb_randr_get_monitors_reply_t *monitors_r = xcb_randr_get_monitors_reply(globalconf.connection, monitors_c, NULL);
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xcb_randr_monitor_info_iterator_t monitor_iter;
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bool found = false;
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for(monitor_iter = xcb_randr_get_monitors_monitors_iterator(monitors_r);
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monitor_iter.rem; xcb_randr_monitor_info_next(&monitor_iter))
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{
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screen_t *new_screen;
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screen_output_t output;
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xcb_randr_output_t *randr_outputs;
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xcb_get_atom_name_cookie_t name_c;
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xcb_get_atom_name_reply_t *name_r;
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if(!xcb_randr_monitor_info_outputs_length(monitor_iter.data))
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continue;
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new_screen = screen_add(L, screens);
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new_screen->geometry.x = monitor_iter.data->x;
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new_screen->geometry.y = monitor_iter.data->y;
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new_screen->geometry.width = monitor_iter.data->width;
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new_screen->geometry.height = monitor_iter.data->height;
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new_screen->xid = monitor_iter.data->name;
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output.mm_width = monitor_iter.data->width_in_millimeters;
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output.mm_height = monitor_iter.data->height_in_millimeters;
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name_c = xcb_get_atom_name_unchecked(globalconf.connection, monitor_iter.data->name);
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name_r = xcb_get_atom_name_reply(globalconf.connection, name_c, NULL);
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if (name_r) {
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const char *name = xcb_get_atom_name_name(name_r);
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size_t len = xcb_get_atom_name_name_length(name_r);
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output.name = memcpy(p_new(char *, len + 1), name, len);
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output.name[len] = '\0';
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p_delete(&name_r);
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} else {
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output.name = a_strdup("unknown");
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}
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randr_output_array_init(&output.outputs);
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randr_outputs = xcb_randr_monitor_info_outputs(monitor_iter.data);
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for(int i = 0; i < xcb_randr_monitor_info_outputs_length(monitor_iter.data); i++) {
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randr_output_array_append(&output.outputs, randr_outputs[i]);
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}
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screen_output_array_append(&new_screen->outputs, output);
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}
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p_delete(&monitors_r);
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}
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#else
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static void
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screen_scan_randr_monitors(lua_State *L, screen_array_t *screens)
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{
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}
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#endif
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static void
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screen_scan_randr_crtcs(lua_State *L, screen_array_t *screens)
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{
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/* A quick XRandR recall:
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* You have CRTC that manages a part of a SCREEN.
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* Each CRTC can draw stuff on one or more OUTPUT. */
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xcb_randr_get_screen_resources_cookie_t screen_res_c = xcb_randr_get_screen_resources(globalconf.connection, globalconf.screen->root);
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xcb_randr_get_screen_resources_reply_t *screen_res_r = xcb_randr_get_screen_resources_reply(globalconf.connection, screen_res_c, NULL);
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/* We go through CRTC, and build a screen for each one. */
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xcb_randr_crtc_t *randr_crtcs = xcb_randr_get_screen_resources_crtcs(screen_res_r);
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for(int i = 0; i < screen_res_r->num_crtcs; i++)
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{
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/* Get info on the output crtc */
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xcb_randr_get_crtc_info_cookie_t crtc_info_c = xcb_randr_get_crtc_info(globalconf.connection, randr_crtcs[i], XCB_CURRENT_TIME);
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xcb_randr_get_crtc_info_reply_t *crtc_info_r = xcb_randr_get_crtc_info_reply(globalconf.connection, crtc_info_c, NULL);
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/* If CRTC has no OUTPUT, ignore it */
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if(!xcb_randr_get_crtc_info_outputs_length(crtc_info_r))
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continue;
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/* Prepare the new screen */
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screen_t *new_screen = screen_add(L, screens);
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new_screen->geometry.x = crtc_info_r->x;
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new_screen->geometry.y = crtc_info_r->y;
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new_screen->geometry.width= crtc_info_r->width;
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new_screen->geometry.height= crtc_info_r->height;
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new_screen->xid = randr_crtcs[i];
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xcb_randr_output_t *randr_outputs = xcb_randr_get_crtc_info_outputs(crtc_info_r);
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for(int j = 0; j < xcb_randr_get_crtc_info_outputs_length(crtc_info_r); j++)
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{
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xcb_randr_get_output_info_cookie_t output_info_c = xcb_randr_get_output_info(globalconf.connection, randr_outputs[j], XCB_CURRENT_TIME);
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xcb_randr_get_output_info_reply_t *output_info_r = xcb_randr_get_output_info_reply(globalconf.connection, output_info_c, NULL);
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screen_output_t output;
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int len = xcb_randr_get_output_info_name_length(output_info_r);
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/* name is not NULL terminated */
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char *name = memcpy(p_new(char *, len + 1), xcb_randr_get_output_info_name(output_info_r), len);
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name[len] = '\0';
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output.name = name;
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output.mm_width = output_info_r->mm_width;
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output.mm_height = output_info_r->mm_height;
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randr_output_array_init(&output.outputs);
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randr_output_array_append(&output.outputs, randr_outputs[j]);
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screen_output_array_append(&new_screen->outputs, output);
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p_delete(&output_info_r);
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if (A_STREQ(name, "default"))
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{
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/* non RandR 1.2+ X driver don't return any usable multihead
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* data. I'm looking at you, nvidia binary blob!
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*/
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warn("Ignoring RandR, only a compatibility layer is present.");
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/* Get rid of the screens that we already created */
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foreach(screen, *screens)
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luaA_object_unref(L, *screen);
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screen_array_wipe(screens);
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screen_array_init(screens);
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return;
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}
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}
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p_delete(&crtc_info_r);
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}
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p_delete(&screen_res_r);
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}
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static void
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screen_scan_randr(lua_State *L, screen_array_t *screens)
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{
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xcb_randr_query_version_reply_t *version_reply;
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uint32_t major_version;
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uint32_t minor_version;
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/* Check for extension before checking for XRandR */
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if(!xcb_get_extension_data(globalconf.connection, &xcb_randr_id)->present)
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return;
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version_reply =
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xcb_randr_query_version_reply(globalconf.connection,
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xcb_randr_query_version(globalconf.connection, 1, 5), 0);
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if(!version_reply)
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return;
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major_version = version_reply->major_version;
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minor_version = version_reply->minor_version;
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p_delete(&version_reply);
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/* Do we agree on a supported version? */
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if (major_version != 1 || minor_version < 2)
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return;
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globalconf.have_randr_13 = minor_version >= 3;
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#if XCB_RANDR_MAJOR_VERSION > 1 || XCB_RANDR_MINOR_VERSION >= 5
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globalconf.have_randr_15 = minor_version >= 5;
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#else
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globalconf.have_randr_15 = false;
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#endif
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/* We want to know when something changes */
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xcb_randr_select_input(globalconf.connection,
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globalconf.screen->root,
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XCB_RANDR_NOTIFY_MASK_OUTPUT_CHANGE);
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if (globalconf.have_randr_15)
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screen_scan_randr_monitors(L, screens);
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else
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screen_scan_randr_crtcs(L, screens);
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}
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static void
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screen_scan_xinerama(lua_State *L, screen_array_t *screens)
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{
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bool xinerama_is_active;
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xcb_xinerama_is_active_reply_t *xia;
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xcb_xinerama_query_screens_reply_t *xsq;
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xcb_xinerama_screen_info_t *xsi;
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int xinerama_screen_number;
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/* Check for extension before checking for Xinerama */
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if(!xcb_get_extension_data(globalconf.connection, &xcb_xinerama_id)->present)
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return;
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xia = xcb_xinerama_is_active_reply(globalconf.connection, xcb_xinerama_is_active(globalconf.connection), NULL);
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xinerama_is_active = xia->state;
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p_delete(&xia);
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if(!xinerama_is_active)
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return;
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xsq = xcb_xinerama_query_screens_reply(globalconf.connection,
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xcb_xinerama_query_screens_unchecked(globalconf.connection),
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NULL);
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xsi = xcb_xinerama_query_screens_screen_info(xsq);
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xinerama_screen_number = xcb_xinerama_query_screens_screen_info_length(xsq);
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for(int screen = 0; screen < xinerama_screen_number; screen++)
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{
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screen_t *s = screen_add(L, screens);
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s->geometry.x = xsi[screen].x_org;
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s->geometry.y = xsi[screen].y_org;
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s->geometry.width = xsi[screen].width;
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s->geometry.height = xsi[screen].height;
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}
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p_delete(&xsq);
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}
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static void screen_scan_x11(lua_State *L, screen_array_t *screens)
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{
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xcb_screen_t *xcb_screen = globalconf.screen;
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screen_t *s = screen_add(L, screens);
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s->geometry.x = 0;
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s->geometry.y = 0;
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s->geometry.width = xcb_screen->width_in_pixels;
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s->geometry.height = xcb_screen->height_in_pixels;
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}
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|
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/** Get screens informations and fill global configuration.
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*/
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void
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screen_scan(void)
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{
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lua_State *L;
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|
|
L = globalconf_get_lua_State();
|
|
|
|
screen_scan_randr(L, &globalconf.screens);
|
|
if (globalconf.screens.len == 0)
|
|
screen_scan_xinerama(L, &globalconf.screens);
|
|
if (globalconf.screens.len == 0)
|
|
screen_scan_x11(L, &globalconf.screens);
|
|
assert(globalconf.screens.len > 0);
|
|
|
|
screen_deduplicate(L, &globalconf.screens);
|
|
|
|
foreach(screen, globalconf.screens) {
|
|
(*screen)->valid = true;
|
|
luaA_object_push(L, *screen);
|
|
luaA_object_emit_signal(L, -1, "added", 0);
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
screen_update_primary();
|
|
}
|
|
|
|
/* Called when a screen is removed, removes references to the old screen */
|
|
static void
|
|
screen_removed(lua_State *L, int sidx)
|
|
{
|
|
screen_t *screen = luaA_checkudata(L, sidx, &screen_class);
|
|
|
|
luaA_object_emit_signal(L, sidx, "removed", 0);
|
|
|
|
if (globalconf.primary_screen == screen)
|
|
globalconf.primary_screen = NULL;
|
|
|
|
foreach(c, globalconf.clients) {
|
|
if((*c)->screen == screen)
|
|
screen_client_moveto(*c, screen_getbycoord(
|
|
(*c)->geometry.x, (*c)->geometry.y), false);
|
|
}
|
|
}
|
|
|
|
static void
|
|
screen_modified(screen_t *existing_screen, screen_t *other_screen)
|
|
{
|
|
lua_State *L = globalconf_get_lua_State();
|
|
|
|
if(!AREA_EQUAL(existing_screen->geometry, other_screen->geometry)) {
|
|
existing_screen->geometry = other_screen->geometry;
|
|
luaA_object_push(L, existing_screen);
|
|
luaA_object_emit_signal(L, -1, "property::geometry", 0);
|
|
luaA_object_emit_signal(L, -1, "property::workarea", 0);
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
bool outputs_changed = existing_screen->outputs.len != other_screen->outputs.len;
|
|
if(!outputs_changed)
|
|
for(int i = 0; i < existing_screen->outputs.len; i++) {
|
|
screen_output_t *existing_output = &existing_screen->outputs.tab[i];
|
|
screen_output_t *other_output = &other_screen->outputs.tab[i];
|
|
outputs_changed |= existing_output->mm_width != other_output->mm_width;
|
|
outputs_changed |= existing_output->mm_height != other_output->mm_height;
|
|
outputs_changed |= A_STRNEQ(existing_output->name, other_output->name);
|
|
}
|
|
|
|
/* Brute-force update the outputs by swapping */
|
|
screen_output_array_t tmp = other_screen->outputs;
|
|
other_screen->outputs = existing_screen->outputs;
|
|
existing_screen->outputs = tmp;
|
|
|
|
if(outputs_changed) {
|
|
luaA_object_push(L, existing_screen);
|
|
luaA_object_emit_signal(L, -1, "property::outputs", 0);
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
|
|
void
|
|
screen_refresh(void)
|
|
{
|
|
if(!globalconf.screen_need_refresh)
|
|
return;
|
|
globalconf.screen_need_refresh = false;
|
|
|
|
screen_array_t new_screens;
|
|
lua_State *L = globalconf_get_lua_State();
|
|
|
|
screen_array_init(&new_screens);
|
|
if (globalconf.have_randr_15)
|
|
screen_scan_randr_monitors(L, &new_screens);
|
|
else
|
|
screen_scan_randr_crtcs(L, &new_screens);
|
|
|
|
screen_deduplicate(L, &new_screens);
|
|
|
|
/* Add new screens */
|
|
foreach(new_screen, new_screens) {
|
|
bool found = false;
|
|
foreach(old_screen, globalconf.screens)
|
|
found |= (*new_screen)->xid == (*old_screen)->xid;
|
|
if(!found) {
|
|
screen_array_append(&globalconf.screens, *new_screen);
|
|
(*new_screen)->valid = true;
|
|
luaA_object_push(L, *new_screen);
|
|
luaA_object_emit_signal(L, -1, "added", 0);
|
|
/* Get an extra reference since both new_screens and
|
|
* globalconf.screens reference this screen now */
|
|
luaA_object_ref(L, -1);
|
|
}
|
|
}
|
|
|
|
/* Remove screens which are gone */
|
|
for(int i = 0; i < globalconf.screens.len; i++) {
|
|
screen_t *old_screen = globalconf.screens.tab[i];
|
|
bool found = false;
|
|
foreach(new_screen, new_screens)
|
|
found |= (*new_screen)->xid == old_screen->xid;
|
|
if(!found) {
|
|
screen_array_take(&globalconf.screens, i);
|
|
i--;
|
|
|
|
luaA_object_push(L, old_screen);
|
|
screen_removed(L, -1);
|
|
lua_pop(L, 1);
|
|
luaA_object_unref(L, old_screen);
|
|
old_screen->valid = false;
|
|
}
|
|
}
|
|
|
|
/* Update changed screens */
|
|
foreach(existing_screen, globalconf.screens)
|
|
foreach(new_screen, new_screens)
|
|
if((*existing_screen)->xid == (*new_screen)->xid)
|
|
screen_modified(*existing_screen, *new_screen);
|
|
|
|
foreach(screen, new_screens)
|
|
luaA_object_unref(L, *screen);
|
|
screen_array_wipe(&new_screens);
|
|
|
|
screen_update_primary();
|
|
}
|
|
|
|
/** Return the squared distance of the given screen to the coordinates.
|
|
* \param screen The screen
|
|
* \param x X coordinate
|
|
* \param y Y coordinate
|
|
* \return Squared distance of the point to the screen.
|
|
*/
|
|
static unsigned int
|
|
screen_get_distance_squared(screen_t *s, int x, int y)
|
|
{
|
|
int sx = s->geometry.x, sy = s->geometry.y;
|
|
int sheight = s->geometry.height, swidth = s->geometry.width;
|
|
unsigned int dist_x, dist_y;
|
|
|
|
/* Calculate distance in X coordinate */
|
|
if (x < sx)
|
|
dist_x = sx - x;
|
|
else if (x < sx + swidth)
|
|
dist_x = 0;
|
|
else
|
|
dist_x = x - sx - swidth;
|
|
|
|
/* Calculate distance in Y coordinate */
|
|
if (y < sy)
|
|
dist_y = sy - y;
|
|
else if (y < sy + sheight)
|
|
dist_y = 0;
|
|
else
|
|
dist_y = y - sy - sheight;
|
|
|
|
return dist_x * dist_x + dist_y * dist_y;
|
|
}
|
|
|
|
/** Return the first screen number where the coordinates belong to.
|
|
* \param x X coordinate
|
|
* \param y Y coordinate
|
|
* \return Screen pointer or screen param if no match or no multi-head.
|
|
*/
|
|
screen_t *
|
|
screen_getbycoord(int x, int y)
|
|
{
|
|
foreach(s, globalconf.screens)
|
|
if(screen_coord_in_screen(*s, x, y))
|
|
return *s;
|
|
|
|
/* No screen found, find nearest screen. */
|
|
screen_t *nearest_screen = NULL;
|
|
unsigned int nearest_dist = UINT_MAX;
|
|
foreach(s, globalconf.screens)
|
|
{
|
|
unsigned int dist_sq = screen_get_distance_squared(*s, x, y);
|
|
if(dist_sq < nearest_dist)
|
|
{
|
|
nearest_dist = dist_sq;
|
|
nearest_screen = *s;
|
|
}
|
|
}
|
|
return nearest_screen;
|
|
}
|
|
|
|
/** Are the given coordinates in a given screen?
|
|
* \param screen The logical screen number.
|
|
* \param x X coordinate
|
|
* \param y Y coordinate
|
|
* \return True if the X/Y coordinates are in the given screen.
|
|
*/
|
|
bool
|
|
screen_coord_in_screen(screen_t *s, int x, int y)
|
|
{
|
|
return (x >= s->geometry.x && x < s->geometry.x + s->geometry.width)
|
|
&& (y >= s->geometry.y && y < s->geometry.y + s->geometry.height);
|
|
}
|
|
|
|
/** Get screens info.
|
|
* \param screen Screen.
|
|
* \param strut Honor windows strut.
|
|
* \return The screen area.
|
|
*/
|
|
static area_t
|
|
screen_area_get(screen_t *screen, bool strut)
|
|
{
|
|
if(!strut)
|
|
return screen->geometry;
|
|
|
|
area_t area = screen->geometry;
|
|
uint16_t top = 0, bottom = 0, left = 0, right = 0;
|
|
|
|
#define COMPUTE_STRUT(o) \
|
|
{ \
|
|
if((o)->strut.top_start_x || (o)->strut.top_end_x || (o)->strut.top) \
|
|
{ \
|
|
if((o)->strut.top) \
|
|
top = MAX(top, (o)->strut.top); \
|
|
else \
|
|
top = MAX(top, ((o)->geometry.y - area.y) + (o)->geometry.height); \
|
|
} \
|
|
if((o)->strut.bottom_start_x || (o)->strut.bottom_end_x || (o)->strut.bottom) \
|
|
{ \
|
|
if((o)->strut.bottom) \
|
|
bottom = MAX(bottom, (o)->strut.bottom); \
|
|
else \
|
|
bottom = MAX(bottom, (area.y + area.height) - (o)->geometry.y); \
|
|
} \
|
|
if((o)->strut.left_start_y || (o)->strut.left_end_y || (o)->strut.left) \
|
|
{ \
|
|
if((o)->strut.left) \
|
|
left = MAX(left, (o)->strut.left); \
|
|
else \
|
|
left = MAX(left, ((o)->geometry.x - area.x) + (o)->geometry.width); \
|
|
} \
|
|
if((o)->strut.right_start_y || (o)->strut.right_end_y || (o)->strut.right) \
|
|
{ \
|
|
if((o)->strut.right) \
|
|
right = MAX(right, (o)->strut.right); \
|
|
else \
|
|
right = MAX(right, (area.x + area.width) - (o)->geometry.x); \
|
|
} \
|
|
}
|
|
|
|
foreach(c, globalconf.clients)
|
|
if((*c)->screen == screen && client_isvisible(*c))
|
|
COMPUTE_STRUT(*c)
|
|
|
|
foreach(drawin, globalconf.drawins)
|
|
if((*drawin)->visible)
|
|
{
|
|
screen_t *d_screen =
|
|
screen_getbycoord((*drawin)->geometry.x, (*drawin)->geometry.y);
|
|
if (d_screen == screen)
|
|
COMPUTE_STRUT(*drawin)
|
|
}
|
|
|
|
#undef COMPUTE_STRUT
|
|
|
|
area.x += left;
|
|
area.y += top;
|
|
area.width -= left + right;
|
|
area.height -= top + bottom;
|
|
|
|
return area;
|
|
}
|
|
|
|
/** Get display info.
|
|
* \return The display area.
|
|
*/
|
|
area_t
|
|
display_area_get(void)
|
|
{
|
|
xcb_screen_t *s = globalconf.screen;
|
|
area_t area = { .x = 0,
|
|
.y = 0,
|
|
.width = s->width_in_pixels,
|
|
.height = s->height_in_pixels };
|
|
return area;
|
|
}
|
|
|
|
/** Move a client to a virtual screen.
|
|
* \param c The client to move.
|
|
* \param new_screen The destination screen.
|
|
* \param doresize Set to true if we also move the client to the new x and
|
|
* y of the new screen.
|
|
*/
|
|
void
|
|
screen_client_moveto(client_t *c, screen_t *new_screen, bool doresize)
|
|
{
|
|
lua_State *L = globalconf_get_lua_State();
|
|
screen_t *old_screen = c->screen;
|
|
area_t from, to;
|
|
bool had_focus = false;
|
|
|
|
if(new_screen == c->screen)
|
|
return;
|
|
|
|
if (globalconf.focus.client == c)
|
|
had_focus = true;
|
|
|
|
c->screen = new_screen;
|
|
|
|
if(!doresize)
|
|
{
|
|
luaA_object_push(L, c);
|
|
if(old_screen != NULL)
|
|
luaA_object_push(L, old_screen);
|
|
else
|
|
lua_pushnil(L);
|
|
luaA_object_emit_signal(L, -2, "property::screen", 1);
|
|
lua_pop(L, 1);
|
|
if(had_focus)
|
|
client_focus(c);
|
|
return;
|
|
}
|
|
|
|
from = screen_area_get(old_screen, false);
|
|
to = screen_area_get(c->screen, false);
|
|
|
|
area_t new_geometry = c->geometry;
|
|
|
|
new_geometry.x = to.x + new_geometry.x - from.x;
|
|
new_geometry.y = to.y + new_geometry.y - from.y;
|
|
|
|
/* resize the client if it doesn't fit the new screen */
|
|
if(new_geometry.width > to.width)
|
|
new_geometry.width = to.width;
|
|
if(new_geometry.height > to.height)
|
|
new_geometry.height = to.height;
|
|
|
|
/* make sure the client is still on the screen */
|
|
if(new_geometry.x + new_geometry.width > to.x + to.width)
|
|
new_geometry.x = to.x + to.width - new_geometry.width;
|
|
if(new_geometry.y + new_geometry.height > to.y + to.height)
|
|
new_geometry.y = to.y + to.height - new_geometry.height;
|
|
|
|
/* move / resize the client */
|
|
client_resize(c, new_geometry, false);
|
|
|
|
/* Emit signal, but only in case the call to client_resize had not changed
|
|
* it already. */
|
|
if(old_screen != c->screen)
|
|
{
|
|
luaA_object_push(L, c);
|
|
if(old_screen != NULL)
|
|
luaA_object_push(L, old_screen);
|
|
else
|
|
lua_pushnil(L);
|
|
luaA_object_emit_signal(L, -2, "property::screen", 1);
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
if(had_focus)
|
|
client_focus(c);
|
|
}
|
|
|
|
/** Get a screen's index. */
|
|
int
|
|
screen_get_index(screen_t *s)
|
|
{
|
|
int res = 0;
|
|
foreach(screen, globalconf.screens)
|
|
{
|
|
res++;
|
|
if (*screen == s)
|
|
return res;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
screen_update_primary(void)
|
|
{
|
|
if (!globalconf.have_randr_13)
|
|
return;
|
|
|
|
screen_t *primary_screen = NULL;
|
|
xcb_randr_get_output_primary_reply_t *primary =
|
|
xcb_randr_get_output_primary_reply(globalconf.connection,
|
|
xcb_randr_get_output_primary(globalconf.connection, globalconf.screen->root),
|
|
NULL);
|
|
|
|
if (!primary)
|
|
return;
|
|
|
|
foreach(screen, globalconf.screens)
|
|
{
|
|
foreach(output, (*screen)->outputs)
|
|
foreach (randr_output, output->outputs)
|
|
if (*randr_output == primary->output)
|
|
primary_screen = *screen;
|
|
}
|
|
p_delete(&primary);
|
|
|
|
if (!primary_screen || primary_screen == globalconf.primary_screen)
|
|
return;
|
|
|
|
lua_State *L = globalconf_get_lua_State();
|
|
screen_t *old = globalconf.primary_screen;
|
|
globalconf.primary_screen = primary_screen;
|
|
|
|
if (old)
|
|
{
|
|
luaA_object_push(L, old);
|
|
luaA_object_emit_signal(L, -1, "primary_changed", 0);
|
|
lua_pop(L, 1);
|
|
}
|
|
luaA_object_push(L, primary_screen);
|
|
luaA_object_emit_signal(L, -1, "primary_changed", 0);
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
screen_t *
|
|
screen_get_primary(void)
|
|
{
|
|
if (!globalconf.primary_screen && globalconf.screens.len > 0)
|
|
globalconf.primary_screen = globalconf.screens.tab[0];
|
|
return globalconf.primary_screen;
|
|
}
|
|
|
|
/** Screen module.
|
|
* \param L The Lua VM state.
|
|
* \return The number of elements pushed on stack.
|
|
* \luastack
|
|
* \lfield number The screen number, to get a screen.
|
|
*/
|
|
static int
|
|
luaA_screen_module_index(lua_State *L)
|
|
{
|
|
const char *name;
|
|
|
|
if(lua_type(L, 2) == LUA_TSTRING && (name = lua_tostring(L, 2)))
|
|
{
|
|
if(A_STREQ(name, "primary"))
|
|
return luaA_object_push(L, screen_get_primary());
|
|
|
|
foreach(screen, globalconf.screens)
|
|
foreach(output, (*screen)->outputs)
|
|
if(A_STREQ(output->name, name))
|
|
return luaA_object_push(L, *screen);
|
|
}
|
|
|
|
return luaA_object_push(L, luaA_checkscreen(L, 2));
|
|
}
|
|
|
|
/** Iterate over screens.
|
|
* @usage
|
|
* for s in screen do
|
|
* print("Oh, wow, we have screen " .. tostring(s))
|
|
* end
|
|
* @function screen
|
|
*/
|
|
static int
|
|
luaA_screen_module_call(lua_State *L)
|
|
{
|
|
int idx;
|
|
|
|
if (lua_isnoneornil(L, 3))
|
|
idx = 0;
|
|
else
|
|
idx = screen_get_index(luaA_checkscreen(L, 3));
|
|
if (idx >= 0 && idx < globalconf.screens.len)
|
|
/* No +1 needed, index starts at 1, C array at 0 */
|
|
luaA_object_push(L, globalconf.screens.tab[idx]);
|
|
else
|
|
lua_pushnil(L);
|
|
return 1;
|
|
}
|
|
|
|
LUA_OBJECT_EXPORT_PROPERTY(screen, screen_t, geometry, luaA_pusharea)
|
|
|
|
static int
|
|
luaA_screen_get_index(lua_State *L, screen_t *s)
|
|
{
|
|
lua_pushinteger(L, screen_get_index(s));
|
|
return 1;
|
|
}
|
|
|
|
static int
|
|
luaA_screen_get_outputs(lua_State *L, screen_t *s)
|
|
{
|
|
lua_createtable(L, 0, s->outputs.len);
|
|
foreach(output, s->outputs)
|
|
{
|
|
lua_createtable(L, 2, 0);
|
|
|
|
lua_pushinteger(L, output->mm_width);
|
|
lua_setfield(L, -2, "mm_width");
|
|
lua_pushinteger(L, output->mm_height);
|
|
lua_setfield(L, -2, "mm_height");
|
|
|
|
lua_setfield(L, -2, output->name);
|
|
}
|
|
/* The table of tables we created. */
|
|
return 1;
|
|
}
|
|
|
|
static int
|
|
luaA_screen_get_workarea(lua_State *L, screen_t *s)
|
|
{
|
|
luaA_pusharea(L, screen_area_get(s, true));
|
|
return 1;
|
|
}
|
|
|
|
/** Get the number of screens.
|
|
*
|
|
* @return The screen count, at least 1.
|
|
* @function count
|
|
*/
|
|
static int
|
|
luaA_screen_count(lua_State *L)
|
|
{
|
|
lua_pushinteger(L, globalconf.screens.len);
|
|
return 1;
|
|
}
|
|
|
|
void
|
|
screen_class_setup(lua_State *L)
|
|
{
|
|
static const struct luaL_Reg screen_methods[] =
|
|
{
|
|
LUA_CLASS_METHODS(screen)
|
|
{ "count", luaA_screen_count },
|
|
{ "__index", luaA_screen_module_index },
|
|
{ "__newindex", luaA_default_newindex },
|
|
{ "__call", luaA_screen_module_call },
|
|
{ NULL, NULL }
|
|
};
|
|
|
|
static const struct luaL_Reg screen_meta[] =
|
|
{
|
|
LUA_OBJECT_META(screen)
|
|
LUA_CLASS_META
|
|
{ NULL, NULL },
|
|
};
|
|
|
|
luaA_class_setup(L, &screen_class, "screen", NULL,
|
|
(lua_class_allocator_t) screen_new,
|
|
(lua_class_collector_t) screen_wipe,
|
|
(lua_class_checker_t) screen_checker,
|
|
luaA_class_index_miss_property, luaA_class_newindex_miss_property,
|
|
screen_methods, screen_meta);
|
|
luaA_class_add_property(&screen_class, "geometry",
|
|
NULL,
|
|
(lua_class_propfunc_t) luaA_screen_get_geometry,
|
|
NULL);
|
|
luaA_class_add_property(&screen_class, "index",
|
|
NULL,
|
|
(lua_class_propfunc_t) luaA_screen_get_index,
|
|
NULL);
|
|
luaA_class_add_property(&screen_class, "outputs",
|
|
NULL,
|
|
(lua_class_propfunc_t) luaA_screen_get_outputs,
|
|
NULL);
|
|
luaA_class_add_property(&screen_class, "workarea",
|
|
NULL,
|
|
(lua_class_propfunc_t) luaA_screen_get_workarea,
|
|
NULL);
|
|
|
|
signal_add(&screen_class.signals, "property::workarea");
|
|
signal_add(&screen_class.signals, "property::geometry");
|
|
signal_add(&screen_class.signals, "property::outputs");
|
|
/**
|
|
* @signal .primary_changed
|
|
*/
|
|
signal_add(&screen_class.signals, "primary_changed");
|
|
/**
|
|
* This signal is emitted when a new screen is added to the current setup.
|
|
* @signal .added
|
|
*/
|
|
signal_add(&screen_class.signals, "added");
|
|
/**
|
|
* This signal is emitted when a screen is removed from the setup.
|
|
* @signal removed
|
|
*/
|
|
signal_add(&screen_class.signals, "removed");
|
|
}
|
|
|
|
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
|