awesome/stack.h

38 lines
1.4 KiB
C

/*
* stack.h - client stack management header
*
* Copyright © 2007-2009 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#ifndef AWESOME_STACK_H
#define AWESOME_STACK_H
#include "luaa.h"
#include "objects/client.h"
#include "objects/drawin.h"
typedef struct client_t client_t;
void stack_client_remove(lua_State *, client_t *, bool, const char *);
void stack_client_push(lua_State *, client_t *, const char *);
void stack_client_append(lua_State *, client_t *, const char *);
void stack_windows(lua_State *, const char *, client_t *, drawin_t *);
int luaA_set_stacking_order(lua_State *);
#endif
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