91 lines
2.6 KiB
C
91 lines
2.6 KiB
C
/*
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* window.h - window object header
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*
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* Copyright © 2009 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef AWESOME_OBJECTS_WINDOW_H
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#define AWESOME_OBJECTS_WINDOW_H
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#include "strut.h"
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#include "objects/button.h"
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#include "common/luaclass.h"
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/** Windows type */
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typedef enum
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{
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WINDOW_TYPE_NORMAL = 0,
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WINDOW_TYPE_DESKTOP,
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WINDOW_TYPE_DOCK,
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WINDOW_TYPE_SPLASH,
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WINDOW_TYPE_DIALOG,
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/* The ones below may have TRANSIENT_FOR, but are not plain dialogs.
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* They were purposefully placed below DIALOG.
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*/
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WINDOW_TYPE_MENU,
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WINDOW_TYPE_TOOLBAR,
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WINDOW_TYPE_UTILITY,
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/* This ones are usually set on override-redirect windows. */
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WINDOW_TYPE_DROPDOWN_MENU,
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WINDOW_TYPE_POPUP_MENU,
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WINDOW_TYPE_TOOLTIP,
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WINDOW_TYPE_NOTIFICATION,
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WINDOW_TYPE_COMBO,
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WINDOW_TYPE_DND
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} window_type_t;
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#define WINDOW_OBJECT_HEADER \
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LUA_OBJECT_HEADER \
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/** The X window number */ \
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xcb_window_t window; \
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/** The frame window, might be XCB_NONE */ \
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xcb_window_t frame_window; \
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/** Opacity */ \
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double opacity; \
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/** Strut */ \
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strut_t strut; \
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/** Button bindings */ \
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button_array_t buttons; \
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/** Border color */ \
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color_t border_color; \
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/** Border width */ \
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uint16_t border_width; \
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/** The window type */ \
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window_type_t type;
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/** Window structure */
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typedef struct
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{
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WINDOW_OBJECT_HEADER
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} window_t;
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lua_class_t window_class;
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void window_class_setup(lua_State *);
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void window_set_opacity(lua_State *, int, double);
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void window_set_border_width(lua_State *, int, int);
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int luaA_window_get_type(lua_State *, window_t *);
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int luaA_window_set_type(lua_State *, window_t *);
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uint32_t window_translate_type(window_type_t);
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int window_set_xproperty(lua_State *, xcb_window_t, int, int);
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int window_get_xproperty(lua_State *, xcb_window_t, int);
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#endif
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
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