awesome/luaa.c

934 lines
23 KiB
C

/*
* luaa.c - Lua configuration management
*
* Copyright © 2008-2009 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
/** awesome core API
*
* @author Julien Danjou &lt;julien@danjou.info&gt;
* @copyright 2008-2009 Julien Danjou
* @module awesome
*/
#define _GNU_SOURCE
#include "luaa.h"
#include "globalconf.h"
#include "awesome.h"
#include "common/backtrace.h"
#include "common/version.h"
#include "config.h"
#include "event.h"
#include "objects/client.h"
#include "objects/drawable.h"
#include "objects/drawin.h"
#include "objects/screen.h"
#include "objects/tag.h"
#include "property.h"
#include "selection.h"
#include "spawn.h"
#include "systray.h"
#include "xkb.h"
#include "xrdb.h"
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#include <basedir_fs.h>
#include <xcb/xcb_atom.h>
#include <xcb/xcb_aux.h>
#include <unistd.h> /* for gethostname() */
#ifdef WITH_DBUS
extern const struct luaL_Reg awesome_dbus_lib[];
#endif
extern const struct luaL_Reg awesome_keygrabber_lib[];
extern const struct luaL_Reg awesome_mousegrabber_lib[];
extern const struct luaL_Reg awesome_root_lib[];
extern const struct luaL_Reg awesome_mouse_methods[];
extern const struct luaL_Reg awesome_mouse_meta[];
/** A call into the lua code aborted with an error
* @signal debug::error
*/
/** A deprecated lua function was called
* @signal debug::deprecation
*/
/** An invalid key was read from an object, for example `c.foo`
* @signal debug::index::miss
*/
/** An invalid key was written to an object, for example `c.foo = "bar"`
* @signal debug::newindex::miss
*/
/**
* @signal systray::update
*/
/**
* @signal wallpaper_changed
*/
/**
* @signal xkb::map_changed
*/
/**
* @signal xkb::group_changed
*/
/**
* @signal refresh
*/
/**
* @signal startup
*/
/**
* @signal exit
*/
/**
* @signal screen::change
*/
/** Path to config file */
static char *conffile;
/** Check whether a composite manager is running.
* \return True if such a manager is running.
*/
static bool
composite_manager_running(void)
{
xcb_intern_atom_reply_t *atom_r;
xcb_get_selection_owner_reply_t *selection_r;
char *atom_name;
bool result;
if(!(atom_name = xcb_atom_name_by_screen("_NET_WM_CM", globalconf.default_screen)))
{
warn("error getting composite manager atom");
return false;
}
atom_r = xcb_intern_atom_reply(globalconf.connection,
xcb_intern_atom_unchecked(globalconf.connection, false,
a_strlen(atom_name), atom_name),
NULL);
p_delete(&atom_name);
if(!atom_r)
return false;
selection_r = xcb_get_selection_owner_reply(globalconf.connection,
xcb_get_selection_owner_unchecked(globalconf.connection,
atom_r->atom),
NULL);
p_delete(&atom_r);
result = selection_r != NULL && selection_r->owner != XCB_NONE;
p_delete(&selection_r);
return result;
}
/** Quit awesome.
* @tparam[opt=0] integer code The exit code to use when exiting.
* @function quit
*/
static int
luaA_quit(lua_State *L)
{
if (!lua_isnoneornil(L, 1))
globalconf.exit_code = luaL_checkinteger(L, 1);
if (globalconf.loop == NULL)
globalconf.loop = g_main_loop_new(NULL, FALSE);
g_main_loop_quit(globalconf.loop);
return 0;
}
/** Execute another application, probably a window manager, to replace
* awesome.
*
* @param cmd The command line to execute.
* @function exec
*/
static int
luaA_exec(lua_State *L)
{
const char *cmd = luaL_checkstring(L, 1);
awesome_atexit(false);
a_exec(cmd);
return 0;
}
/** Restart awesome.
* @function restart
*/
static int
luaA_restart(lua_State *L)
{
awesome_restart();
return 0;
}
/** Send a signal to a process identified by its process id. See
* `awesome.unix_signal` for a list of signals.
* @tparam integer pid Process identifier
* @tparam integer sig Signal number
* @treturn boolean true if the signal was successfully sent, else false
* @function kill
*/
static int
luaA_kill(lua_State *L)
{
int pid = luaA_checknumber_range(L, 1, 1, INT_MAX);
int sig = luaA_checknumber_range(L, 2, 0, INT_MAX);
int result = kill(pid, sig);
lua_pushboolean(L, result == 0);
return 1;
}
/** Synchronize with the X11 server. This is needed in the test suite to avoid
* some race conditions. You should never need to use this function.
* @function sync
*/
static int
luaA_sync(lua_State *L)
{
xcb_aux_sync(globalconf.connection);
return 0;
}
/** Load an image from a given path.
*
* @param name The file name.
* @return[1] A cairo surface as light user datum.
* @return[2] nil
* @treturn[2] string Error message
* @function load_image
*/
static int
luaA_load_image(lua_State *L)
{
GError *error = NULL;
const char *filename = luaL_checkstring(L, 1);
cairo_surface_t *surface = draw_load_image(L, filename, &error);
if (!surface) {
lua_pushnil(L);
lua_pushstring(L, error->message);
g_error_free(error);
return 2;
}
/* lua has to make sure to free the ref or we have a leak */
lua_pushlightuserdata(L, surface);
return 1;
}
/** Set the preferred size for client icons.
*
* The closest equal or bigger size is picked if present, otherwise the closest
* smaller size is picked. The default is 0 pixels, ie. the smallest icon.
*
* @param size The size of the icons in pixels.
* @function set_preferred_icon_size
*/
static int
luaA_set_preferred_icon_size(lua_State *L)
{
globalconf.preferred_icon_size = luaA_checkinteger_range(L, 1, 0, UINT32_MAX);
return 0;
}
/** UTF-8 aware string length computing.
* \param L The Lua VM state.
* \return The number of elements pushed on stack.
*/
static int
luaA_mbstrlen(lua_State *L)
{
const char *cmd = luaL_checkstring(L, 1);
lua_pushinteger(L, (ssize_t) mbstowcs(NULL, NONULL(cmd), 0));
return 1;
}
/** Enhanced type() function which recognize awesome objects.
* \param L The Lua VM state.
* \return The number of arguments pushed on the stack.
*/
static int
luaAe_type(lua_State *L)
{
luaL_checkany(L, 1);
lua_pushstring(L, luaA_typename(L, 1));
return 1;
}
/** Replace various standards Lua functions with our own.
* \param L The Lua VM state.
*/
static void
luaA_fixups(lua_State *L)
{
/* export string.wlen */
lua_getglobal(L, "string");
lua_pushcfunction(L, luaA_mbstrlen);
lua_setfield(L, -2, "wlen");
lua_pop(L, 1);
/* replace type */
lua_pushcfunction(L, luaAe_type);
lua_setglobal(L, "type");
/* set selection */
lua_pushcfunction(L, luaA_selection_get);
lua_setglobal(L, "selection");
}
/**
* The version of awesome.
* @tfield string version
*/
/**
* The release name of awesome.
* @tfield string release
*/
/**
* The configuration file which has been loaded.
* @tfield string conffile
*/
/**
* True if we are still in startup, false otherwise.
* @tfield boolean startup
*/
/**
* Error message for errors that occured during
* startup.
* @tfield string startup_errors
*/
/**
* True if a composite manager is running.
* @tfield boolean composite_manager_running
*/
/**
* Table mapping between signal numbers and signal identifiers.
* @tfield table unix_signal
*/
/**
* The hostname of the computer on which we are running.
* @tfield string hostname
*/
static int
luaA_awesome_index(lua_State *L)
{
if(luaA_usemetatable(L, 1, 2))
return 1;
const char *buf = luaL_checkstring(L, 2);
if(A_STREQ(buf, "conffile"))
{
lua_pushstring(L, conffile);
return 1;
}
if(A_STREQ(buf, "version"))
{
lua_pushstring(L, awesome_version_string());
return 1;
}
if(A_STREQ(buf, "release"))
{
lua_pushstring(L, awesome_release_string());
return 1;
}
if(A_STREQ(buf, "startup"))
{
lua_pushboolean(L, globalconf.loop == NULL);
return 1;
}
if(A_STREQ(buf, "startup_errors"))
{
if (globalconf.startup_errors.len == 0)
return 0;
lua_pushstring(L, globalconf.startup_errors.s);
return 1;
}
if(A_STREQ(buf, "composite_manager_running"))
{
lua_pushboolean(L, composite_manager_running());
return 1;
}
if(A_STREQ(buf, "hostname"))
{
/* No good way to handle failures... */
char hostname[256] = "";
gethostname(&hostname[0], countof(hostname));
hostname[countof(hostname) - 1] = '\0';
lua_pushstring(L, hostname);
return 1;
}
return luaA_default_index(L);
}
/** Add a global signal.
*
* @param name A string with the event name.
* @param func The function to call.
* @function connect_signal
*/
static int
luaA_awesome_connect_signal(lua_State *L)
{
const char *name = luaL_checkstring(L, 1);
luaA_checkfunction(L, 2);
signal_connect(&global_signals, name, luaA_object_ref(L, 2));
return 0;
}
/** Remove a global signal.
*
* @param name A string with the event name.
* @param func The function to call.
* @function disconnect_signal
*/
static int
luaA_awesome_disconnect_signal(lua_State *L)
{
const char *name = luaL_checkstring(L, 1);
luaA_checkfunction(L, 2);
const void *func = lua_topointer(L, 2);
if (signal_disconnect(&global_signals, name, func))
luaA_object_unref(L, (void *) func);
return 0;
}
/** Emit a global signal.
*
* @param name A string with the event name.
* @param ... The signal arguments.
* @function emit_signal
*/
static int
luaA_awesome_emit_signal(lua_State *L)
{
signal_object_emit(L, &global_signals, luaL_checkstring(L, 1), lua_gettop(L) - 1);
return 0;
}
static int
luaA_panic(lua_State *L)
{
warn("unprotected error in call to Lua API (%s)",
lua_tostring(L, -1));
buffer_t buf;
backtrace_get(&buf);
warn("dumping backtrace\n%s", buf.s);
warn("restarting awesome");
awesome_restart();
return 0;
}
#if LUA_VERSION_NUM >= 502
static const char *
luaA_tolstring(lua_State *L, int idx, size_t *len)
{
return luaL_tolstring(L, idx, len);
}
#else
static const char *
luaA_tolstring(lua_State *L, int idx, size_t *len)
{
/* Try using the metatable. If that fails, push the value itself onto
* the stack.
*/
if (!luaL_callmeta(L, idx, "__tostring"))
lua_pushvalue(L, idx);
switch (lua_type(L, -1)) {
case LUA_TSTRING:
lua_pushvalue(L, -1);
break;
case LUA_TBOOLEAN:
if (lua_toboolean(L, -1))
lua_pushliteral(L, "true");
else
lua_pushliteral(L, "false");
break;
case LUA_TNUMBER:
lua_pushfstring(L, "%f", lua_tonumber(L, -1));
break;
case LUA_TNIL:
lua_pushstring(L, "nil");
break;
default:
lua_pushfstring(L, "%s: %p",
lua_typename(L, lua_type(L, -1)),
lua_topointer(L, -1));
break;
}
lua_remove(L, -2);
return lua_tolstring(L, -1, len);
}
#endif
static int
luaA_dofunction_on_error(lua_State *L)
{
/* Convert error to string, to prevent a follow-up error with lua_concat. */
luaA_tolstring(L, -1, NULL);
/* duplicate string error */
lua_pushvalue(L, -1);
/* emit error signal */
signal_object_emit(L, &global_signals, "debug::error", 1);
if(!luaL_dostring(L, "return debug.traceback(\"error while running function!\", 3)"))
{
/* Move traceback before error */
lua_insert(L, -2);
/* Insert sentence */
lua_pushliteral(L, "\nerror: ");
/* Move it before error */
lua_insert(L, -2);
lua_concat(L, 3);
}
return 1;
}
static void
setup_awesome_signals(lua_State *L)
{
lua_getglobal(L, "awesome");
lua_pushstring(L, "unix_signal");
lua_newtable(L);
#define SETUP_SIGNAL(sig) \
do { \
/* Set awesome.signals["SIGSTOP"] = 42 */ \
lua_pushinteger(L, sig); \
lua_setfield(L, -2, #sig); \
/* Set awesome.signals[42] = "SIGSTOP" */ \
lua_pushinteger(L, sig); \
lua_pushstring(L, #sig); \
lua_settable(L, -3); \
} while (0)
/* Non-standard signals. These are first so that e.g. (on my system)
* signals[29] is SIGPOLL and not SIGIO (the value gets overwritten).
*/
#ifdef SIGIOT
SETUP_SIGNAL(SIGIOT);
#endif
#ifdef SIGEMT
SETUP_SIGNAL(SIGEMT);
#endif
#ifdef SIGSTKFLT
SETUP_SIGNAL(SIGSTKFLT);
#endif
#ifdef SIGIO
SETUP_SIGNAL(SIGIO);
#endif
#ifdef SIGCLD
SETUP_SIGNAL(SIGCLD);
#endif
#ifdef SIGPWR
SETUP_SIGNAL(SIGPWR);
#endif
#ifdef SIGINFO
SETUP_SIGNAL(SIGINFO);
#endif
#ifdef SIGLOST
SETUP_SIGNAL(SIGLOST);
#endif
#ifdef SIGWINCH
SETUP_SIGNAL(SIGWINCH);
#endif
#ifdef SIGUNUSED
SETUP_SIGNAL(SIGUNUSED);
#endif
/* POSIX.1-1990, according to man 7 signal */
SETUP_SIGNAL(SIGHUP);
SETUP_SIGNAL(SIGINT);
SETUP_SIGNAL(SIGQUIT);
SETUP_SIGNAL(SIGILL);
SETUP_SIGNAL(SIGABRT);
SETUP_SIGNAL(SIGFPE);
SETUP_SIGNAL(SIGKILL);
SETUP_SIGNAL(SIGSEGV);
SETUP_SIGNAL(SIGPIPE);
SETUP_SIGNAL(SIGALRM);
SETUP_SIGNAL(SIGTERM);
SETUP_SIGNAL(SIGUSR1);
SETUP_SIGNAL(SIGUSR2);
SETUP_SIGNAL(SIGCHLD);
SETUP_SIGNAL(SIGCONT);
SETUP_SIGNAL(SIGSTOP);
SETUP_SIGNAL(SIGTSTP);
SETUP_SIGNAL(SIGTTIN);
SETUP_SIGNAL(SIGTTOU);
/* POSIX.1-2001, according to man 7 signal */
SETUP_SIGNAL(SIGBUS);
/* Some Operating Systems doesn't have SIGPOLL (e.g. FreeBSD) */
#ifdef SIGPOLL
SETUP_SIGNAL(SIGPOLL);
#endif
SETUP_SIGNAL(SIGPROF);
SETUP_SIGNAL(SIGSYS);
SETUP_SIGNAL(SIGTRAP);
SETUP_SIGNAL(SIGURG);
SETUP_SIGNAL(SIGVTALRM);
SETUP_SIGNAL(SIGXCPU);
SETUP_SIGNAL(SIGXFSZ);
#undef SETUP_SIGNAL
/* Set awesome.signal to the table we just created, key was already pushed */
lua_rawset(L, -3);
/* Pop "awesome" */
lua_pop(L, 1);
}
/* Add things to the string on top of the stack */
static void
add_to_search_path(lua_State *L, string_array_t *searchpath, bool for_lua)
{
if (LUA_TSTRING != lua_type(L, -1))
{
warn("package.path is not a string");
return;
}
foreach(entry, *searchpath)
{
int components;
size_t len = a_strlen(*entry);
lua_pushliteral(L, ";");
lua_pushlstring(L, *entry, len);
if (for_lua)
lua_pushliteral(L, "/?.lua");
else
lua_pushliteral(L, "/?.so");
lua_concat(L, 3);
if (for_lua)
{
lua_pushliteral(L, ";");
lua_pushlstring(L, *entry, len);
lua_pushliteral(L, "/?/init.lua");
lua_concat(L, 3);
components = 2;
} else {
components = 1;
}
lua_concat(L, components + 1); /* concatenate with string on top of the stack */
}
/* add Lua lib path (/usr/share/awesome/lib by default) */
if (for_lua)
{
lua_pushliteral(L, ";" AWESOME_LUA_LIB_PATH "/?.lua");
lua_pushliteral(L, ";" AWESOME_LUA_LIB_PATH "/?/init.lua");
lua_concat(L, 3); /* concatenate with thing on top of the stack when we were called */
} else {
lua_pushliteral(L, ";" AWESOME_LUA_LIB_PATH "/?.so");
lua_concat(L, 2); /* concatenate with thing on top of the stack when we were called */
}
}
/** Initialize the Lua VM
* \param xdg An xdg handle to use to get XDG basedir.
*/
void
luaA_init(xdgHandle* xdg, string_array_t *searchpath)
{
lua_State *L;
static const struct luaL_Reg awesome_lib[] =
{
{ "quit", luaA_quit },
{ "exec", luaA_exec },
{ "spawn", luaA_spawn },
{ "restart", luaA_restart },
{ "connect_signal", luaA_awesome_connect_signal },
{ "disconnect_signal", luaA_awesome_disconnect_signal },
{ "emit_signal", luaA_awesome_emit_signal },
{ "systray", luaA_systray },
{ "load_image", luaA_load_image },
{ "set_preferred_icon_size", luaA_set_preferred_icon_size },
{ "register_xproperty", luaA_register_xproperty },
{ "set_xproperty", luaA_set_xproperty },
{ "get_xproperty", luaA_get_xproperty },
{ "__index", luaA_awesome_index },
{ "__newindex", luaA_default_newindex },
{ "xkb_set_layout_group", luaA_xkb_set_layout_group},
{ "xkb_get_layout_group", luaA_xkb_get_layout_group},
{ "xkb_get_group_names", luaA_xkb_get_group_names},
{ "xrdb_get_value", luaA_xrdb_get_value},
{ "kill", luaA_kill},
{ "sync", luaA_sync},
{ NULL, NULL }
};
L = globalconf.L.real_L_dont_use_directly = luaL_newstate();
/* Set panic function */
lua_atpanic(L, luaA_panic);
/* Set error handling function */
lualib_dofunction_on_error = luaA_dofunction_on_error;
luaL_openlibs(L);
luaA_fixups(L);
luaA_object_setup(L);
/* Export awesome lib */
luaA_openlib(L, "awesome", awesome_lib, awesome_lib);
setup_awesome_signals(L);
/* Export root lib */
luaA_registerlib(L, "root", awesome_root_lib);
lua_pop(L, 1); /* luaA_registerlib() leaves the table on stack */
#ifdef WITH_DBUS
/* Export D-Bus lib */
luaA_registerlib(L, "dbus", awesome_dbus_lib);
lua_pop(L, 1); /* luaA_registerlib() leaves the table on stack */
#endif
/* Export keygrabber lib */
luaA_registerlib(L, "keygrabber", awesome_keygrabber_lib);
lua_pop(L, 1); /* luaA_registerlib() leaves the table on stack */
/* Export mousegrabber lib */
luaA_registerlib(L, "mousegrabber", awesome_mousegrabber_lib);
lua_pop(L, 1); /* luaA_registerlib() leaves the table on stack */
/* Export mouse */
luaA_openlib(L, "mouse", awesome_mouse_methods, awesome_mouse_meta);
/* Export screen */
screen_class_setup(L);
/* Export button */
button_class_setup(L);
/* Export tag */
tag_class_setup(L);
/* Export window */
window_class_setup(L);
/* Export drawable */
drawable_class_setup(L);
/* Export drawin */
drawin_class_setup(L);
/* Export client */
client_class_setup(L);
/* Export keys */
key_class_setup(L);
/* add Lua search paths */
lua_getglobal(L, "package");
if (LUA_TTABLE != lua_type(L, 1))
{
warn("package is not a table");
return;
}
lua_getfield(L, 1, "path");
add_to_search_path(L, searchpath, true);
lua_setfield(L, 1, "path"); /* package.path = "concatenated string" */
lua_getfield(L, 1, "cpath");
add_to_search_path(L, searchpath, false);
lua_setfield(L, 1, "cpath"); /* package.cpath = "concatenated string" */
lua_pop(L, 1); /* pop "package" */
}
static void
luaA_startup_error(const char *err)
{
if (globalconf.startup_errors.len > 0)
buffer_addsl(&globalconf.startup_errors, "\n\n");
buffer_adds(&globalconf.startup_errors, err);
}
static bool
luaA_loadrc(const char *confpath)
{
lua_State *L = globalconf_get_lua_State();
if(luaL_loadfile(L, confpath))
{
const char *err = lua_tostring(L, -1);
luaA_startup_error(err);
fprintf(stderr, "%s\n", err);
lua_pop(L, 1);
return false;
}
/* Set the conffile right now so it can be used inside the
* configuration file. */
conffile = a_strdup(confpath);
/* Move error handling function before function */
lua_pushcfunction(L, luaA_dofunction_on_error);
lua_insert(L, -2);
if(!lua_pcall(L, 0, 0, -2))
{
/* Pop luaA_dofunction_on_error */
lua_pop(L, 1);
return true;
}
const char *err = lua_tostring(L, -1);
luaA_startup_error(err);
fprintf(stderr, "%s\n", err);
/* An error happened, so reset this. */
conffile = NULL;
/* Pop luaA_dofunction_on_error() and the error message */
lua_pop(L, 2);
return false;
}
/** Load a configuration file.
* \param xdg An xdg handle to use to get XDG basedir.
* \param confpatharg The configuration file to load.
* \param run Run the configuration file.
*/
bool
luaA_parserc(xdgHandle* xdg, const char *confpatharg)
{
const char *confpath = luaA_find_config(xdg, confpatharg, luaA_loadrc);
bool ret = confpath != NULL;
p_delete(&confpath);
return ret;
}
/** Find a config file for which the given callback returns true.
* \param xdg An xdg handle to use to get XDG basedir.
* \param confpatharg The configuration file to load.
* \param callback The callback to call.
*/
const char *
luaA_find_config(xdgHandle* xdg, const char *confpatharg, luaA_config_callback *callback)
{
char *confpath = NULL;
if(confpatharg && callback(confpatharg))
{
return a_strdup(confpatharg);
}
confpath = xdgConfigFind("awesome/rc.lua", xdg);
char *tmp = confpath;
/* confpath is "string1\0string2\0string3\0\0" */
while(*tmp)
{
if(callback(tmp))
{
const char *ret = a_strdup(tmp);
p_delete(&confpath);
return ret;
}
tmp += a_strlen(tmp) + 1;
}
p_delete(&confpath);
return NULL;
}
int
luaA_class_index_miss_property(lua_State *L, lua_object_t *obj)
{
signal_object_emit(L, &global_signals, "debug::index::miss", 2);
return 0;
}
int
luaA_class_newindex_miss_property(lua_State *L, lua_object_t *obj)
{
signal_object_emit(L, &global_signals, "debug::newindex::miss", 3);
return 0;
}
void
luaA_emit_startup()
{
lua_State *L = globalconf_get_lua_State();
signal_object_emit(L, &global_signals, "startup", 0);
}
void
luaA_emit_refresh()
{
lua_State *L = globalconf_get_lua_State();
signal_object_emit(L, &global_signals, "refresh", 0);
}
int
luaA_default_index(lua_State *L)
{
return luaA_class_index_miss_property(L, NULL);
}
int
luaA_default_newindex(lua_State *L)
{
return luaA_class_newindex_miss_property(L, NULL);
}
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80