394 lines
10 KiB
C
394 lines
10 KiB
C
/*
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* key.c - Key bindings configuration management
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*
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* Copyright © 2008 Julien Danjou <julien@danjou.info>
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* Copyright © 2008 Pierre Habouzit <madcoder@debian.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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/* XStringToKeysym() and XKeysymToString()*/
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#include <X11/Xlib.h>
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#include "structs.h"
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#include "common/xutil.h"
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#include "common/tokenize.h"
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LUA_OBJECT_FUNCS(keyb_t, key, "key")
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static void
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key_unref_simplified(keyb_t **b)
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{
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key_unref(globalconf.L, *b);
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}
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ARRAY_FUNCS(keyb_t *, key, key_unref_simplified)
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DO_LUA_TOSTRING(keyb_t, key, "key")
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/** Garbage collect a key.
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* \param L The Lua VM state.
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* \return 0.
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*/
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static int
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luaA_key_gc(lua_State *L)
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{
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keyb_t *kbp = luaL_checkudata(L, 1, "key");
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luaL_unref(globalconf.L, LUA_REGISTRYINDEX, kbp->press);
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luaL_unref(globalconf.L, LUA_REGISTRYINDEX, kbp->release);
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return 0;
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}
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/** Grab key on a window.
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* \param win The window.
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* \param k The key.
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*/
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static void
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window_grabkey(xcb_window_t win, keyb_t *k)
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{
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if(k->keycode)
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xcb_grab_key(globalconf.connection, true, win,
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k->mod, k->keycode, XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC);
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else if(k->keysym)
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{
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xcb_keycode_t *keycodes = xcb_key_symbols_get_keycode(globalconf.keysyms, k->keysym);
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if(keycodes)
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{
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for(xcb_keycode_t *kc = keycodes; *kc; kc++)
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xcb_grab_key(globalconf.connection, true, win,
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k->mod, *kc, XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC);
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p_delete(&keycodes);
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}
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}
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}
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void
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window_grabkeys(xcb_window_t win, key_array_t *keys)
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{
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foreach(k, *keys)
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window_grabkey(win, *k);
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}
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/** Return the keysym from keycode.
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* \param detail The keycode received.
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* \param state The modifier state.
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* \return A keysym.
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*/
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xcb_keysym_t
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key_getkeysym(xcb_keycode_t detail, uint16_t state)
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{
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xcb_keysym_t k0, k1;
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/* 'col' (third parameter) is used to get the proper KeySym
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* according to modifier (XCB doesn't provide an equivalent to
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* XLookupString()).
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*
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* If Mod5 is ON we look into second group.
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*/
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if(state & XCB_MOD_MASK_5)
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{
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k0 = xcb_key_symbols_get_keysym(globalconf.keysyms, detail, 2);
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k1 = xcb_key_symbols_get_keysym(globalconf.keysyms, detail, 3);
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}
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else
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{
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k0 = xcb_key_symbols_get_keysym(globalconf.keysyms, detail, 0);
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k1 = xcb_key_symbols_get_keysym(globalconf.keysyms, detail, 1);
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}
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/* If the second column does not exists use the first one. */
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if(k1 == XCB_NONE)
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k1 = k0;
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/* The numlock modifier is on and the second KeySym is a keypad
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* KeySym */
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if((state & XCB_MOD_MASK_2) && xcb_is_keypad_key(k1))
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{
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/* The Shift modifier is on, or if the Lock modifier is on and
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* is interpreted as ShiftLock, use the first KeySym */
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if((state & XCB_MOD_MASK_SHIFT) || (state & XCB_MOD_MASK_LOCK))
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return k0;
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else
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return k1;
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}
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/* The Shift and Lock modifers are both off, use the first
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* KeySym */
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else if(!(state & XCB_MOD_MASK_SHIFT) && !(state & XCB_MOD_MASK_LOCK))
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return k0;
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/* The Shift modifier is off and the Lock modifier is on and is
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* interpreted as CapsLock */
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else if(!(state & XCB_MOD_MASK_SHIFT) && (state & XCB_MOD_MASK_LOCK))
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/* The first Keysym is used but if that KeySym is lowercase
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* alphabetic, then the corresponding uppercase KeySym is used
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* instead */
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return k1;
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/* The Shift modifier is on, and the Lock modifier is on and is
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* interpreted as CapsLock */
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else if((state & XCB_MOD_MASK_SHIFT) && (state & XCB_MOD_MASK_LOCK))
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/* The second Keysym is used but if that KeySym is lowercase
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* alphabetic, then the corresponding uppercase KeySym is used
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* instead */
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return k1;
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/* The Shift modifer is on, or the Lock modifier is on and is
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* interpreted as ShiftLock, or both */
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else if((state & XCB_MOD_MASK_SHIFT) || (state & XCB_MOD_MASK_LOCK))
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return k1;
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return XCB_NO_SYMBOL;
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}
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static void
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luaA_keystore(keyb_t *key, const char *str, ssize_t len)
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{
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if(len)
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{
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if(*str != '#')
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{
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key->keysym = XStringToKeysym(str);
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if(!key->keysym)
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{
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if(len == 1)
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key->keysym = *str;
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else
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warn("there's no keysym named \"%s\"", str);
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}
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}
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else
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key->keycode = atoi(str + 1);
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}
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}
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/** Define a global key binding. This key binding will always be available.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lparam A table with modifier keys: can be Control or Ctrl, Shift, Lock,
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* Mod1, Mod2, Mod3, Mod4, Mod5 or Any.
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* \lparam A key name.
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* \lparam A function to execute on key press.
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* \lparam A function to execute on key release.
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* \lreturn The key.
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*/
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static int
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luaA_key_new(lua_State *L)
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{
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size_t len;
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keyb_t *k;
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const char *key;
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luaA_ref press = LUA_REFNIL, release = LUA_REFNIL;
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/* arg 2 is key mod table */
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luaA_checktable(L, 2);
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/* arg 3 is key */
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key = luaL_checklstring(L, 3, &len);
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if(!lua_isnil(L, 4))
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luaA_registerfct(L, 4, &press);
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if(lua_gettop(L) == 5 && !lua_isnil(L, 5))
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luaA_registerfct(L, 5, &release);
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k = key_new(L);
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luaA_keystore(k, key, len);
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k->press = press;
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k->release = release;
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luaA_setmodifiers(L, 2, &k->mod);
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return 1;
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}
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/** Set a key array with a Lua table.
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* \param L The Lua VM state.
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* \param idx The index of the Lua table.
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* \param keys The array key to fill.
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*/
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void
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luaA_key_array_set(lua_State *L, int idx, key_array_t *keys)
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{
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luaA_checktable(L, idx);
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key_array_wipe(keys);
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key_array_init(keys);
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lua_pushnil(L);
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while(lua_next(L, idx))
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key_array_append(keys, key_ref(L));
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}
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/** Push an array of key as an Lua table onto the stack.
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* \param L The Lua VM state.
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* \param keys The key array to push.
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* \return The number of elements pushed on stack.
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*/
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int
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luaA_key_array_get(lua_State *L, key_array_t *keys)
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{
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lua_createtable(L, keys->len, 0);
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for(int i = 0; i < keys->len; i++)
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{
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key_push(L, keys->tab[i]);
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lua_rawseti(L, -2, i + 1);
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}
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return 1;
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}
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/** Push a modifier set to a Lua table.
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* \param L The Lua VM state.
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* \param mod The modifier.
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* \return The number of elements pushed on stack.
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*/
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int
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luaA_pushmodifiers(lua_State *L, uint16_t modifiers)
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{
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lua_newtable(L);
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{
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int i = 1;
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for(uint32_t maski = XCB_MOD_MASK_SHIFT; maski <= XCB_BUTTON_MASK_ANY; maski <<= 1)
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if(maski & modifiers)
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{
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const char *mod;
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size_t slen;
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xutil_key_mask_tostr(maski, &mod, &slen);
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lua_pushlstring(L, mod, slen);
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lua_rawseti(L, -2, i++);
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}
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}
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return 1;
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}
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/** Take a modifier table from the stack and set modifiers in mod.
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* \param L The Lua VM state.
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* \param ud The index of the table.
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* \param mod Where to set the modifiers.
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*/
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void
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luaA_setmodifiers(lua_State *L, int ud, uint16_t *mod)
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{
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luaA_checktable(L, ud);
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ssize_t len = lua_objlen(L, ud);
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for(int i = 1; i <= len; i++)
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{
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lua_rawgeti(L, ud, i);
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size_t blen;
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const char *key = luaL_checklstring(L, -1, &blen);
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*mod |= xutil_key_mask_fromstr(key, blen);
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lua_pop(L, 1);
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}
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}
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/** Key object.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lfield key The key to press to triggers an event.
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* \lfield modifiers The modifier key that should be pressed while the key is
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* pressed. An array with all the modifiers. Valid modifiers are: Any, Mod1,
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* Mod2, Mod3, Mod4, Mod5, Shift, Lock and Control.
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* \lfield press The function which is called when the key combination is pressed.
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* \lfield release The function which is called when the key combination is released.
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*/
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static int
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luaA_key_index(lua_State *L)
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{
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size_t len;
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keyb_t *k = luaL_checkudata(L, 1, "key");
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const char *attr = luaL_checklstring(L, 2, &len);
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if(luaA_usemetatable(L, 1, 2))
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return 1;
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switch(a_tokenize(attr, len))
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{
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case A_TK_KEY:
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if(k->keycode)
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{
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char buf[12];
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int slen = snprintf(buf, sizeof(buf), "#%u", k->keycode);
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lua_pushlstring(L, buf, slen);
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}
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else
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lua_pushstring(L, XKeysymToString(k->keysym));
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break;
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case A_TK_MODIFIERS:
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luaA_pushmodifiers(L, k->mod);
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break;
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case A_TK_PRESS:
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lua_rawgeti(L, LUA_REGISTRYINDEX, k->press);
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break;
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case A_TK_RELEASE:
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lua_rawgeti(L, LUA_REGISTRYINDEX, k->release);
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break;
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default:
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break;
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}
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return 1;
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}
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/** Key object newindex.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_key_newindex(lua_State *L)
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{
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size_t len;
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keyb_t *k = luaL_checkudata(L, 1, "key");
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const char *attr = luaL_checklstring(L, 2, &len);
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switch(a_tokenize(attr, len))
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{
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case A_TK_KEY:
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{
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size_t klen;
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const char *key = luaL_checklstring(L, 3, &klen);
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luaA_keystore(k, key, klen);
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}
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break;
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case A_TK_MODIFIERS:
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luaA_setmodifiers(L, 3, &k->mod);
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break;
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case A_TK_PRESS:
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luaA_registerfct(L, 3, &k->press);
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break;
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case A_TK_RELEASE:
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luaA_registerfct(L, 3, &k->release);
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break;
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default:
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break;
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}
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return 0;
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}
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const struct luaL_reg awesome_key_methods[] =
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{
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{ "__call", luaA_key_new },
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{ NULL, NULL }
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};
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const struct luaL_reg awesome_key_meta[] =
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{
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{ "__tostring", luaA_key_tostring },
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{ "__index", luaA_key_index },
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{ "__newindex", luaA_key_newindex },
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{ "__gc", luaA_key_gc },
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{ NULL, NULL },
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};
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