awesome/lib/naughty/action.lua

142 lines
3.8 KiB
Lua

---------------------------------------------------------------------------
--- A notification action.
--
-- A notification can have multiple actions to chose from. This module allows
-- to manage such actions. An action object can be shared by multiple
-- notifications.
--
-- @author Emmanuel Lepage Vallee <elv1313@gmail.com>
-- @copyright 2019 Emmanuel Lepage Vallee
-- @coreclassmod naughty.action
---------------------------------------------------------------------------
local gtable = require("gears.table" )
local gobject = require("gears.object")
local action = {}
--- Create a new action.
-- @constructorfct naughty.action
-- @tparam table args The arguments.
-- @tparam string args.name The name.
-- @tparam string args.position The position.
-- @tparam string args.icon The icon.
-- @tparam naughty.notification args.notification The notification object.
-- @tparam boolean args.selected If this action is currently selected.
-- @return A new action.
-- The action name.
-- @property name
-- @tparam string name The name.
-- If the action is selected.
--
-- Only a single action can be selected per notification. This is useful to
-- implement keyboard navigation.
--
-- @property selected
-- @param boolean
--- The action position (index).
-- @property position
-- @param number
--- The action icon.
-- @property icon
-- @tparam gears.surface|string icon
--- If the action should hide the label and only display the icon.
--
-- @DOC_wibox_nwidget_actionlist_icon_only_EXAMPLE@
--
-- @property icon_only
-- @param[opt=false] boolean
--- When a notification is invoked.
-- @signal invoked
function action:get_selected()
return self._private.selected
end
function action:set_selected(value)
self._private.selected = value
self:emit_signal("property::selected", value)
self:emit_signal("_changed")
--TODO deselect other actions from the same notification
end
function action:get_position()
return self._private.position
end
function action:set_position(value)
self._private.position = value
self:emit_signal("property::position", value)
self:emit_signal("_changed")
--TODO make sure the position is unique
end
for _, prop in ipairs { "name", "icon", "icon_only" } do
action["get_"..prop] = function(self)
return self._private[prop]
end
action["set_"..prop] = function(self, value)
self._private[prop] = value
self:emit_signal("property::"..prop, value)
self:emit_signal("_changed")
end
end
--TODO v4.5, remove this.
function action.set_notification()
-- It didn't work because it prevented actions defined in the rules to be
-- in multiple notifications at once.
assert(
false,
"Setting a notification object was a bad idea and is now forbidden"
)
end
--- Execute this action.
--
-- This only emits the `invoked` signal.
--
-- @method invoke
-- @tparam[opt={}] naughty.notification notif A notification object on which
-- the action was invoked. If a notification is shared by many object (like
-- a "mute" or "snooze" action added to all notification), calling `:invoke()`
-- without adding the `notif` context will cause unexpected results.
function action:invoke(notif)
self:emit_signal("invoked", notif)
end
local function new(_, args)
args = args or {}
local ret = gobject { enable_properties = true }
gtable.crush(ret, action, true)
local default = {
-- See "table 1" of the spec about the default name
name = args.name or "default",
selected = args.selected == true,
position = args.position,
icon = args.icon,
notification = args.notification,
icon_only = args.icon_only or false,
}
rawset(ret, "_private", default)
gtable.crush(ret, args)
return ret
end
--@DOC_object_COMMON@
return setmetatable(action, {__call = new})