302 lines
8.7 KiB
C
302 lines
8.7 KiB
C
/*
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* root.c - root window management
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*
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* Copyright © 2008-2009 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#include <X11/keysym.h>
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#include <X11/XF86keysym.h>
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#include <xcb/xtest.h>
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#include <cairo-xcb.h>
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#include "globalconf.h"
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#include "objects/button.h"
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#include "objects/drawin.h"
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#include "luaa.h"
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#include "xwindow.h"
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#include "common/xcursor.h"
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#include "common/xutil.h"
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static xcb_keycode_t
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_string_to_key_code(const char *s)
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{
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xcb_keysym_t keysym;
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xcb_keycode_t *keycodes;
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keysym = XStringToKeysym(s);
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keycodes = xcb_key_symbols_get_keycode(globalconf.keysyms, keysym);
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if(keycodes) {
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return keycodes[0]; /* XXX only returning the first is probably not
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* the best */
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} else {
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return 0;
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}
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}
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/** Send fake events. Usually the current focused client will get it.
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* \param L The Lua VM state.
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* \return The number of element pushed on stack.
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* \luastack
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* \lparam The event type: key_press, key_release, button_press, button_release
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* or motion_notify.
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* \lparam The detail: in case of a key event, this is the keycode to send, in
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* case of a button event this is the number of the button. In case of a motion
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* event, this is a boolean value which if true make the coordinates relatives.
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* \lparam In case of a motion event, this is the X coordinate.
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* \lparam In case of a motion event, this is the Y coordinate.
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* If not specified, the current one is used.
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*/
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static int
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luaA_root_fake_input(lua_State *L)
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{
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if(!globalconf.have_xtest)
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{
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luaA_warn(L, "XTest extension is not available, cannot fake input.");
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return 0;
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}
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const char *stype = luaL_checkstring(L, 1);
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uint8_t type, detail;
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int x = 0, y = 0;
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if (A_STREQ(stype, "key_press"))
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{
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type = XCB_KEY_PRESS;
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if(lua_type(L, 2) == LUA_TSTRING) {
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detail = _string_to_key_code(lua_tostring(L, 2)); /* keysym */
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} else {
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detail = luaL_checknumber(L, 2); /* keycode */
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}
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}
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else if(A_STREQ(stype, "key_release"))
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{
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type = XCB_KEY_RELEASE;
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if(lua_type(L, 2) == LUA_TSTRING) {
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detail = _string_to_key_code(lua_tostring(L, 2)); /* keysym */
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} else {
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detail = luaL_checknumber(L, 2); /* keycode */
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}
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}
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else if(A_STREQ(stype, "button_press"))
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{
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type = XCB_BUTTON_PRESS;
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detail = luaL_checknumber(L, 2); /* button number */
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}
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else if(A_STREQ(stype, "button_release"))
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{
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type = XCB_BUTTON_RELEASE;
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detail = luaL_checknumber(L, 2); /* button number */
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}
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else if(A_STREQ(stype, "motion_notify"))
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{
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type = XCB_MOTION_NOTIFY;
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detail = luaA_checkboolean(L, 2); /* relative to the current position or not */
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x = luaL_checknumber(L, 3);
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y = luaL_checknumber(L, 4);
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}
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else
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return 0;
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xcb_test_fake_input(globalconf.connection,
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type,
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detail,
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XCB_CURRENT_TIME,
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XCB_NONE,
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x, y,
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0);
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return 0;
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}
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/** Get or set global key bindings.
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* This binding will be available when you'll press keys on root window.
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* \param L The Lua VM state.
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* \return The number of element pushed on stack.
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* \luastack
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* \lparam An array of key bindings objects, or nothing.
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* \lreturn The array of key bindings objects of this client.
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*/
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static int
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luaA_root_keys(lua_State *L)
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{
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if(lua_gettop(L) == 1)
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{
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luaA_checktable(L, 1);
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foreach(key, globalconf.keys)
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luaA_object_unref(globalconf.L, *key);
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key_array_wipe(&globalconf.keys);
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key_array_init(&globalconf.keys);
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lua_pushnil(L);
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while(lua_next(L, 1))
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key_array_append(&globalconf.keys, luaA_object_ref_class(L, -1, &key_class));
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xcb_screen_t *s = globalconf.screen;
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xcb_ungrab_key(globalconf.connection, XCB_GRAB_ANY, s->root, XCB_BUTTON_MASK_ANY);
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xwindow_grabkeys(s->root, &globalconf.keys);
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return 1;
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}
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lua_createtable(L, globalconf.keys.len, 0);
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for(int i = 0; i < globalconf.keys.len; i++)
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{
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luaA_object_push(L, globalconf.keys.tab[i]);
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lua_rawseti(L, -2, i + 1);
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}
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return 1;
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}
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/** Get or set global mouse bindings.
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* This binding will be available when you'll click on root window.
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* \param L The Lua VM state.
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* \return The number of element pushed on stack.
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* \luastack
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* \lparam An array of mouse button bindings objects, or nothing.
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* \lreturn The array of mouse button bindings objects.
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*/
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static int
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luaA_root_buttons(lua_State *L)
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{
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if(lua_gettop(L) == 1)
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{
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luaA_checktable(L, 1);
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foreach(button, globalconf.buttons)
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luaA_object_unref(globalconf.L, *button);
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button_array_wipe(&globalconf.buttons);
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button_array_init(&globalconf.buttons);
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lua_pushnil(L);
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while(lua_next(L, 1))
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button_array_append(&globalconf.buttons, luaA_object_ref(L, -1));
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return 1;
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}
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lua_createtable(L, globalconf.buttons.len, 0);
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for(int i = 0; i < globalconf.buttons.len; i++)
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{
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luaA_object_push(L, globalconf.buttons.tab[i]);
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lua_rawseti(L, -2, i + 1);
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}
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return 1;
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}
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/** Set the root cursor.
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* \param L The Lua VM state.
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* \return The number of element pushed on stack.
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* \luastack
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* \lparam A X cursor name.
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*/
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static int
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luaA_root_cursor(lua_State *L)
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{
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const char *cursor_name = luaL_checkstring(L, 1);
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uint16_t cursor_font = xcursor_font_fromstr(cursor_name);
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if(cursor_font)
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{
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uint32_t change_win_vals[] = { xcursor_new(globalconf.connection, cursor_font) };
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xcb_change_window_attributes(globalconf.connection,
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globalconf.screen->root,
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XCB_CW_CURSOR,
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change_win_vals);
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}
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else
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luaA_warn(L, "invalid cursor %s", cursor_name);
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return 0;
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}
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/** Get the drawins attached to a screen.
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* \param L The Lua VM state.
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* \return The number of element pushed on stack.
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* \luastack
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* \lreturn A table with all drawins.
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*/
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static int
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luaA_root_drawins(lua_State *L)
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{
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lua_createtable(L, globalconf.drawins.len, 0);
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for(int i = 0; i < globalconf.drawins.len; i++)
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{
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luaA_object_push(L, globalconf.drawins.tab[i]);
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lua_rawseti(L, -2, i + 1);
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}
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return 1;
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}
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/** Get the screen's wallpaper
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* \param L The Lua VM state.
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* \return The number of element pushed on stack.
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* \luastack
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* \lreturn A cairo surface for the wallpaper.
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*/
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static int
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luaA_root_wallpaper(lua_State *L)
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{
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xcb_get_property_cookie_t prop_c;
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xcb_get_property_reply_t *prop_r;
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xcb_pixmap_t *rootpix;
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cairo_surface_t *surface;
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prop_c = xcb_get_property_unchecked(globalconf.connection, false,
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globalconf.screen->root, _XROOTPMAP_ID, XCB_ATOM_PIXMAP, 0, 1);
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prop_r = xcb_get_property_reply(globalconf.connection, prop_c, NULL);
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if (!prop_r || !prop_r->value_len)
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return 0;
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rootpix = xcb_get_property_value(prop_r);
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if (!rootpix)
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return 0;
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/* We can't query the pixmap's values (or even if that pixmap exists at
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* all), so let's just assume that it uses the default visual and is as
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* large as the root window. Everything else wouldn't make sense.
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*/
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surface = cairo_xcb_surface_create(globalconf.connection, *rootpix, globalconf.default_visual,
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globalconf.screen->width_in_pixels, globalconf.screen->height_in_pixels);
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/* lua has to make sure this surface gets destroyed */
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lua_pushlightuserdata(L, surface);
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return 1;
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}
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const struct luaL_reg awesome_root_lib[] =
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{
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{ "buttons", luaA_root_buttons },
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{ "keys", luaA_root_keys },
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{ "cursor", luaA_root_cursor },
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{ "fake_input", luaA_root_fake_input },
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{ "drawins", luaA_root_drawins },
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{ "wallpaper", luaA_root_wallpaper },
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{ NULL, NULL }
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};
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
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