awesome/objects
Uli Schlachter f0512eeaab Introduce drawables
A drawable is something that you can draw to, just like a drawin. However, a
drawable isn't necessarily its own windows. This will later on be used to
implement titlebars where the titlebars are drawables.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-10-14 17:30:54 +02:00
..
button.c Renamed luaL_reg to luaL_Reg 2012-06-12 10:52:10 +02:00
button.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
client.c Ignore re-focusing the focused client 2012-07-06 13:37:58 +02:00
client.h Don't pass cairo surfaces around on the lua stack 2012-05-28 09:29:47 +02:00
drawable.c Introduce drawables 2012-10-14 17:30:54 +02:00
drawable.h Introduce drawables 2012-10-14 17:30:54 +02:00
drawin.c Introduce drawables 2012-10-14 17:30:54 +02:00
drawin.h Introduce drawables 2012-10-14 17:30:54 +02:00
key.c lua_objlen wrapped in luaA_rawlen 2012-06-12 11:02:57 +02:00
key.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
tag.c Renamed luaL_reg to luaL_Reg 2012-06-12 10:52:10 +02:00
tag.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
timer.c Renamed luaL_reg to luaL_Reg 2012-06-12 10:52:10 +02:00
timer.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
window.c Renamed luaL_reg to luaL_Reg 2012-06-12 10:52:10 +02:00
window.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00