awesome/lib/wibox/layout/fixed.lua

308 lines
8.7 KiB
Lua

---------------------------------------------------------------------------
--
--@DOC_wibox_layout_defaults_fixed_EXAMPLE@
-- @author Uli Schlachter
-- @copyright 2010 Uli Schlachter
-- @release @AWESOME_VERSION@
-- @classmod wibox.layout.fixed
---------------------------------------------------------------------------
local unpack = unpack or table.unpack -- luacheck: globals unpack (compatibility with Lua 5.1)
local base = require("wibox.widget.base")
local table = table
local pairs = pairs
local util = require("awful.util")
local fixed = {}
--@DOC_fixed_COMMON@
-- Layout a fixed layout. Each widget gets just the space it asks for.
-- @param context The context in which we are drawn.
-- @param width The available width.
-- @param height The available height.
function fixed:layout(context, width, height)
local result = {}
local pos,spacing = 0, self._spacing
for k, v in pairs(self.widgets) do
local x, y, w, h, _
if self.dir == "y" then
x, y = 0, pos
w, h = width, height - pos
if k ~= #self.widgets or not self._fill_space then
_, h = base.fit_widget(self, context, v, w, h);
end
pos = pos + h + spacing
else
x, y = pos, 0
w, h = width - pos, height
if k ~= #self.widgets or not self._fill_space then
w, _ = base.fit_widget(self, context, v, w, h);
end
pos = pos + w + spacing
end
if (self.dir == "y" and pos-spacing > height) or
(self.dir ~= "y" and pos-spacing > width) then
break
end
table.insert(result, base.place_widget_at(v, x, y, w, h))
end
return result
end
--- Add some widgets to the given fixed layout
-- @param ... Widgets that should be added (must at least be one)
function fixed:add(...)
-- No table.pack in Lua 5.1 :-(
local args = { n=select('#', ...), ... }
assert(args.n > 0, "need at least one widget to add")
for i=1, args.n do
base.check_widget(args[i])
table.insert(self.widgets, args[i])
end
self:emit_signal("widget::layout_changed")
end
--- Remove a widget from the layout
-- @tparam number index The widget index to remove
-- @treturn boolean index If the operation is successful
function fixed:remove(index)
if not index or index < 1 or index > #self.widgets then return false end
table.remove(self.widgets, index)
self:emit_signal("widget::layout_changed")
return true
end
--- Remove one or more widgets from the layout
-- The last parameter can be a boolean, forcing a recursive seach of the
-- widget(s) to remove.
-- @param widget ... Widgets that should be removed (must at least be one)
-- @treturn boolean If the operation is successful
function fixed:remove_widgets(...)
local args = { ... }
local recursive = type(args[#args]) == "boolean" and args[#args]
local ret = true
for k, rem_widget in ipairs(args) do
if recursive and k == #args then break end
local idx, l = self:index(rem_widget, recursive)
if idx and l and l.remove then
l:remove(idx, false)
else
ret = false
end
end
return #args > (recursive and 1 or 0) and ret
end
--- Get all children of this layout
-- @treturn table a list of all widgets
function fixed:get_children()
return self.widgets
end
--- Replace the layout children
-- @tparam table children A table composed of valid widgets
function fixed:set_children(children)
self:reset()
if #children > 0 then
self:add(unpack(children))
end
end
--- Replace the first instance of `widget` in the layout with `widget2`
-- @param widget The widget to replace
-- @param widget2 The widget to replace `widget` with
-- @tparam[opt=false] boolean recursive Digg in all compatible layouts to find the widget.
-- @treturn boolean If the operation is successful
function fixed:replace_widget(widget, widget2, recursive)
local idx, l = self:index(widget, recursive)
if idx and l then
l:set(idx, widget2)
return true
end
return false
end
function fixed:swap(index1, index2)
if not index1 or not index2 or index1 > #self.widgets
or index2 > #self.widgets then
return false
end
local widget1, widget2 = self.widgets[index1], self.widgets[index2]
self:set(index1, widget2)
self:set(index2, widget1)
return true
end
function fixed:swap_widgets(widget1, widget2, recursive)
base.check_widget(widget1)
base.check_widget(widget2)
local idx1, l1 = self:index(widget1, recursive)
local idx2, l2 = self:index(widget2, recursive)
if idx1 and l1 and idx2 and l2 and (l1.set or l1.set_widget) and (l2.set or l2.set_widget) then
if l1.set then
l1:set(idx1, widget2)
elseif l1.set_widget then
l1:set_widget(widget2)
end
if l2.set then
l2:set(idx2, widget1)
elseif l2.set_widget then
l2:set_widget(widget1)
end
return true
end
return false
end
function fixed:set(index, widget2)
if (not widget2) or (not self.widgets[index]) then return false end
base.check_widget(widget2)
self.widgets[index] = widget2
self:emit_signal("widget::layout_changed")
return true
end
--- Insert a new widget in the layout at position `index`
-- @tparam number index The position
-- @param widget The widget
-- @treturn boolean If the operation is successful
function fixed:insert(index, widget)
if not index or index < 1 or index > #self.widgets + 1 then return false end
base.check_widget(widget)
table.insert(self.widgets, index, widget)
self:emit_signal("widget::layout_changed")
return true
end
-- Fit the fixed layout into the given space
-- @param context The context in which we are fit.
-- @param orig_width The available width.
-- @param orig_height The available height.
function fixed:fit(context, orig_width, orig_height)
local width, height = orig_width, orig_height
local used_in_dir, used_max = 0, 0
for _, v in pairs(self.widgets) do
local w, h = base.fit_widget(self, context, v, width, height)
local in_dir, max
if self.dir == "y" then
max, in_dir = w, h
height = height - in_dir
else
in_dir, max = w, h
width = width - in_dir
end
if max > used_max then
used_max = max
end
used_in_dir = used_in_dir + in_dir
if width <= 0 or height <= 0 then
if self.dir == "y" then
used_in_dir = orig_height
else
used_in_dir = orig_width
end
break
end
end
local spacing = self._spacing * (#self.widgets-1)
if self.dir == "y" then
return used_max, used_in_dir + spacing
end
return used_in_dir + spacing, used_max
end
function fixed:reset()
self.widgets = {}
self:emit_signal("widget::layout_changed")
end
--- Set the layout's fill_space property. If this property is true, the last
-- widget will get all the space that is left. If this is false, the last widget
-- won't be handled specially and there can be space left unused.
function fixed:fill_space(val)
if self._fill_space ~= val then
self._fill_space = not not val
self:emit_signal("widget::layout_changed")
end
end
local function get_layout(dir, widget1, ...)
local ret = base.make_widget()
util.table.crush(ret, fixed)
ret.dir = dir
ret.widgets = {}
ret:set_spacing(0)
ret:fill_space(false)
if widget1 then
ret:add(widget1, ...)
end
return ret
end
--- Returns a new horizontal fixed layout. Each widget will get as much space as it
-- asks for and each widget will be drawn next to its neighboring widget.
-- Widgets can be added via :add() or as arguments to this function.
-- @tparam widget ... Widgets that should be added to the layout.
-- @function wibox.layout.fixed.horizontal
function fixed.horizontal(...)
return get_layout("x", ...)
end
--- Returns a new vertical fixed layout. Each widget will get as much space as it
-- asks for and each widget will be drawn next to its neighboring widget.
-- Widgets can be added via :add() or as arguments to this function.
-- @tparam widget ... Widgets that should be added to the layout.
-- @function wibox.layout.fixed.vertical
function fixed.vertical(...)
return get_layout("y", ...)
end
--- Add spacing between each layout widgets
-- @param spacing Spacing between widgets.
function fixed:set_spacing(spacing)
if self._spacing ~= spacing then
self._spacing = spacing
self:emit_signal("widget::layout_changed")
end
end
return fixed
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80