clickable tabs
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@ -36,7 +36,7 @@ We now have tabs for tiled clients :)
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### Next?
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- [ ] Better keybindings (possibly emacs style)
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- [ ] Clickable tabs
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- [X] Clickable tabs
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- [ ] Add binding for relocating the entire region
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- [ ] Deck spread (send focused client to a direction without moving focus)
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- [ ] Visual teleport (overlay with region numbers to choose from)
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13
methods.lua
13
methods.lua
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@ -765,10 +765,12 @@ function draw_tabbar(region_ix, s)
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global_widget_table[cl.window] = {}
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for cc_ix, cc in ipairs(tablist) do
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local buttons = gears.table.join(awful.button({}, 1, function() end))
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-- wid_temp
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local buttons = gears.table.join(awful.button({}, 1, function(_)
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gears.timer.delayed_call(function(p)
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client.emit_signal("riseup", p)
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end, cc)
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end))
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global_widget_table[cl.window][cc_ix] = tabs.create(cc, (cc == cl), buttons, cl_ix)
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flexlist:add(global_widget_table[cl.window][cc_ix])
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flexlist.max_widget_size = 120
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end
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@ -983,8 +985,13 @@ end -- todo: need to update the other clients in the region here as well
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-- client.connect_signal("property::name", name_signal)
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local function riseup_signal(c)
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client.focus = c; c:raise()
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-- c:emit_signal("request::activate", "mouse_enter",{raise = true})
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end
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--------------------------------------------------------------- signals -- ;
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client.connect_signal("riseup", riseup_signal)
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client.connect_signal("focus", focus_signal)
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client.connect_signal("unfocus", unfocus_signal)
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client.connect_signal("property::minimized", minimized_signal)
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