---------------------------------------------------------- dependencies -- ; local capi = {root=root} local naughty = require('naughty') local gears = require("gears") local awful = require("awful") local beautiful = require('beautiful') local modkey = "Mod4" local altkey = "Mod1" local machina = require("machina.methods") local backham = require("machina.backham") local focus_by_direction = machina.focus_by_direction local shift_by_direction = machina.shift_by_direction local expand_horizontal = machina.expand_horizontal local shuffle = machina.shuffle local my_shifter = machina.my_shifter local expand_vertical = machina.expand_vertical local move_to = machina.move_to local toggle_always_on = machina.toggle_always_on local teleport_client = machina.teleport_client local get_client_info = machina.get_client_info local focus_by_index = machina.focus_by_index local focus_by_number = machina.focus_by_number local set_region = machina.set_region local align_floats = machina.align_floats ---------------------------------------------------------- key bindings -- ; local bindings = { awful.key({altkey},"Tab", shuffle("backward")), awful.key({altkey, "Shift"}, "Tab", shuffle("forward")), -- awful.key({modkey}, "#10", focus_by_number(1)), -- awful.key({modkey}, "#11", focus_by_number(2)), -- awful.key({modkey}, "#12", focus_by_number(3)), -- awful.key({modkey}, "#13", focus_by_number(4)), -- awful.key({modkey}, "#14", focus_by_number(5)), awful.key({modkey}, "[", shuffle("backward")), awful.key({modkey}, "]", shuffle("forward")), --▨ move -- awful.key({modkey}, "Tab", focus_by_index("backward")), -- awful.key({modkey, "Shift"}, "Tab", focus_by_index("forward")), awful.key({modkey}, ";", align_floats("right")), awful.key({modkey, "Shift"}, ";", align_floats("left")), --▨ alignment awful.key({modkey}, "x", function () c = client.focus or nil if not c then return end if c.floating then c.minimized = true return end shuffle("backward")(c) end), awful.key({modkey, "Shift"}, "x", function () c = client.focus or nil if not c then return end if c.floating then c.minimized = true return end shuffle("forward")(c) end), --▨ shuffle awful.key({modkey, "Shift"}, "[", my_shifter("backward")), awful.key({modkey, "Shift"}, "]", my_shifter("forward")), --▨ move awful.key({modkey, "Control"}, "[", my_shifter("backward", "swap")), awful.key({modkey, "Control"}, "]", my_shifter("forward", "swap")), --▨ swap awful.key({modkey}, "'", shuffle("forward")), --▨ shuffle awful.key({modkey}, "j", focus_by_direction("left")), awful.key({modkey}, "k", focus_by_direction("down")), awful.key({modkey}, "l", focus_by_direction("right")), awful.key({modkey}, "i", focus_by_direction("up")), --▨ focus awful.key({modkey, "Shift"}, "j", shift_by_direction("left")), awful.key({modkey, "Shift"}, "l", shift_by_direction("right")), awful.key({modkey, "Shift"}, "k", shift_by_direction("down")), awful.key({modkey, "Shift"}, "i", shift_by_direction("up")), --▨ move awful.key({modkey, "Control"}, "j", shift_by_direction("left", "swap")), awful.key({modkey, "Control"}, "l", shift_by_direction("right", "swap")), awful.key({modkey, "Control"}, "k", shift_by_direction("down", "swap")), awful.key({modkey, "Control"}, "i", shift_by_direction("up","swap")), --▨ swap awful.key({modkey}, "Insert", move_to("top-left")), awful.key({modkey}, "Delete", move_to("bottom-left")), awful.key({modkey}, "u", expand_horizontal("center")), awful.key({modkey}, "Home", expand_horizontal("center")), awful.key({modkey}, "Page_Up", move_to("top-right")), awful.key({modkey}, "Page_Down", move_to("bottom-right")), --▨ move (positional) awful.key({modkey, "Shift"}, "Insert", expand_horizontal("left")), awful.key({modkey, "Shift"}, "End", toggle_always_on), awful.key({modkey, "Shift"}, "Home", move_to("center")), awful.key({modkey, "Shift"}, "Page_Up", expand_horizontal("right")), awful.key({modkey, "Shift"}, "Page_Down", expand_vertical), --▨ expand (neighbor) awful.key({modkey}, "End", function(c) client.focus.maximized_vertical = false client.focus.maximized_horizontal = false awful.client.floating.toggle() end), --|toggle floating status awful.key({modkey}, "Left", focus_by_direction("left")), awful.key({modkey}, "Down", focus_by_direction("down")), awful.key({modkey}, "Right", focus_by_direction("right")), awful.key({modkey}, "Up", focus_by_direction("up")), --▨ focus awful.key({modkey,}, "o", teleport_client), --|client teleport to other screen } --------------------------------------------------------------- signals -- ; client.connect_signal("manage", function(c) c.maximized = false c.maximized_horizontal = false c.maximized_vertical = false end) --|during reload maximized clients get messed up, as machi --|also tries to best fit the windows. this resets the --|maximized state during a reload problem is with our hack --|to use maximized, we should look into using machi --|resize_handler instead client.connect_signal("request::activate", function(c) c.hidden = false c:raise() client.focus = c end) --|this is needed to ensure floating stuff becomes --|visible when invoked through run_or_raise. client.connect_signal("focus", function(c) if not (c.bypass or c.always_on) then if not c.floating then for _, tc in ipairs(screen[awful.screen.focused()].all_clients) do if tc.floating and not tc.always_on then tc.hidden = true end end return end if c.floating then for _, tc in ipairs(screen[awful.screen.focused()].all_clients) do if tc.floating and not tc.role then tc.hidden = false end end return end end end) --[[+] hide all floating windows when the user switches to a tiled client. This is handy when you have a floating browser open. Unless, client is set to always_on or bypass through rules. ]] --------------------------------------------------------------- exports -- ; module = { bindings = bindings } local function new(arg) capi.root.keys(awful.util.table.join(capi.root.keys(), table.unpack(bindings))) return module end return setmetatable(module, { __call = function(_,...) return new({...}) end })