unmanage logic updated
This commit is contained in:
parent
f02369507f
commit
08a7d68a88
39
init.lua
39
init.lua
|
@ -5,7 +5,7 @@ local inspect = require('inspect')
|
|||
|
||||
-----------------------------------------------------------------> locals -- ;
|
||||
|
||||
local stay_classes = {
|
||||
local stay_classes = {
|
||||
awesome
|
||||
-- taskbar
|
||||
}
|
||||
|
@ -18,14 +18,14 @@ local function set_contains(set, key)
|
|||
return set[key] ~= nil
|
||||
end
|
||||
|
||||
local micky = function ()
|
||||
local micky = function()
|
||||
gears.timer.weak_start_new(0.05, function()
|
||||
local c = client.focus
|
||||
local cgeometry = c:geometry()
|
||||
|
||||
mouse.coords({
|
||||
|
||||
mouse.coords({
|
||||
x = cgeometry.x + cgeometry.width / 2,
|
||||
y = cgeometry.y + cgeometry.height / 2
|
||||
y = cgeometry.y + cgeometry.height / 2
|
||||
})
|
||||
end)
|
||||
end
|
||||
|
@ -44,10 +44,7 @@ client.connect_signal("focus", function(c)
|
|||
local should_stay = set_contains(stay_classes, client_under_mouse.class)
|
||||
|
||||
if should_stay then return false end
|
||||
--+ exclusions
|
||||
|
||||
-- if compare_coords(focused_client) then return false end
|
||||
--+ avoid tabs
|
||||
--+ exclusions
|
||||
|
||||
if not client_under_mouse then
|
||||
micky()
|
||||
|
@ -56,10 +53,10 @@ client.connect_signal("focus", function(c)
|
|||
--+ nothing under the mouse, move directly
|
||||
|
||||
if focused_client:geometry().x ~= client_under_mouse:geometry().x
|
||||
or focused_client:geometry().y ~= client_under_mouse:geometry().y
|
||||
then
|
||||
micky()
|
||||
return false
|
||||
or focused_client:geometry().y ~= client_under_mouse:geometry().y
|
||||
then
|
||||
micky()
|
||||
return false
|
||||
end
|
||||
--+ no need to relocate the mouse if already over
|
||||
--> the client.
|
||||
|
@ -68,17 +65,19 @@ client.connect_signal("focus", function(c)
|
|||
--> client without the callback.
|
||||
end)
|
||||
|
||||
|
||||
client.connect_signal("unmanage", function(c)
|
||||
local client_under_mouse = mouse.current_client
|
||||
|
||||
if not client_under_mouse then
|
||||
local killed_client = c
|
||||
--+ client the focus is going towards
|
||||
|
||||
if not client_under_mouse then
|
||||
return false
|
||||
end
|
||||
|
||||
if client_under_mouse ~= c then
|
||||
micky()
|
||||
end
|
||||
end
|
||||
--+ no need for the callback here.
|
||||
end)
|
||||
|
||||
|
@ -90,9 +89,9 @@ return micky
|
|||
--> shortcuts, but this is not necessary with this new
|
||||
--> version.
|
||||
|
||||
-- awful.key({}, 'XF86HomePage', function ()
|
||||
-- awful.client.run_or_raise(chromium, matcher('Google-chrome'))
|
||||
-- mouser()
|
||||
-- awful.key({}, 'XF86HomePage', function ()
|
||||
-- awful.client.run_or_raise(chromium, matcher('Google-chrome'))
|
||||
-- mouser()
|
||||
-- end),
|
||||
-- naughty.notify({text=current_client.name})
|
||||
-- naughty.notify({text=focused_client.name})
|
||||
|
@ -109,4 +108,4 @@ return micky
|
|||
-- proximity detection sometimes, it's annoying this thing
|
||||
-- centers while we are super close to the next window we
|
||||
-- should add promixity detection, and if too close to the
|
||||
-- upcoming client, we should let the mouse stay.
|
||||
-- upcoming client, we should let the mouse stay.
|
||||
|
|
Loading…
Reference in New Issue