awesomewm-micky/init.lua

113 lines
3.3 KiB
Lua

--------------------------------------------------------------> dependencies ;
local gears = require('gears')
-----------------------------------------------------------------> locals -- ;
local stay_classes = {
awesome
-- taskbar
}
--+ class names defined here would insist micky stays where
--> he is at.
-------------------------------------------------------------------> methods ;
local function set_contains(set, key)
return set[key] ~= nil
end
local micky = function()
gears.timer.weak_start_new(0.05, function()
local c = client.focus
local cgeometry = c:geometry()
mouse.coords({
x = cgeometry.x + cgeometry.width / 2,
y = cgeometry.y + cgeometry.height / 2
})
end)
end
--+ relocate mouse after slightly waiting for focus to
--> complete. you can adjust the timer if you are on a slow
--> cpu to give more time for the client to appear.
---------------------------------------------------------------------> signal ;
client.connect_signal("focus", function(c)
local focused_client = c
--+ client the focus is going towards
gears.timer.weak_start_new(0.15, function()
local client_under_mouse = mouse.current_client
local should_stay = set_contains(stay_classes, client_under_mouse.class)
if should_stay then return false end
--+ exclusions
if not client_under_mouse then
micky()
return false
end
--+ nothing under the mouse, move directly
if focused_client:geometry().x ~= client_under_mouse:geometry().x
or focused_client:geometry().y ~= client_under_mouse:geometry().y
then
micky()
return false
end
--+ no need to relocate the mouse if already over
--> the client.
end)
--+ mouse.current_client would point to the previous
--> client without the callback.
end)
client.connect_signal("unmanage", function(c)
local client_under_mouse = mouse.current_client
local killed_client = c
--+ client the focus is going towards
if not client_under_mouse then
return false
end
if client_under_mouse ~= c then
micky()
end
--+ no need for the callback here.
end)
---------------------------------------------------------------------> export ;
return micky
--+ can also manually invoke the function through
--> shortcuts, but this is not necessary with this new
--> version.
-- awful.key({}, 'XF86HomePage', function ()
-- awful.client.run_or_raise(chromium, matcher('Google-chrome'))
-- mouser()
-- end),
-- naughty.notify({text=current_client.name})
-- naughty.notify({text=focused_client.name})
-- naughty.notify({text=inspect(c:geometry())})
-- naughty.notify({text=inspect(mouse.current_widget_geometry)})
-- todo: disable mouse movement if unmanage was initiated by mouse click
-- it seems the only way to do it externally would be to
-- 1: get the geometry and location of the client in unmanage state
-- 2: get mouse position
-- 3: guess the Y area, like top 20 pixels or relative to the client
-- 4: assume, it was a mouse click
-- proximity detection sometimes, it's annoying this thing
-- centers while we are super close to the next window we
-- should add promixity detection, and if too close to the
-- upcoming client, we should let the mouse stay.
-- -- module end
-- -- module end