bling/module/scratchpad.lua

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Lua
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local awful = require("awful")
local helpers = require(tostring(...):match(".*bling") .. ".helpers")
local Scratchpad = {}
local in_anim = false
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--- Creates a new scratchpad object based on the argument
--
-- @param info A table of possible arguments
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-- @return The new scratchpad object
function Scratchpad:new(info)
info = info or {}
info.awestore = info.awestore or {}
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setmetatable(info, self)
self.__index = self
return info
end
--- Find all clients that satisfy the the rule
--
-- @return A list of all clients that satisfy the rule
function Scratchpad:find() return helpers.client.find(self.rule) end
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--- Applies the objects scratchpad properties to a given client
--
-- @param c A client to which to apply the properties
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function Scratchpad:apply(c)
if not c or not c.valid then return end
c.floating = self.floating
c.sticky = self.sticky
c:geometry({
x = self.geometry.x + awful.screen.focused().geometry.x,
y = self.geometry.y + awful.screen.focused().geometry.y,
width = self.geometry.width,
height = self.geometry.height
})
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if self.autoclose then
c:connect_signal("unfocus", function(c)
c.sticky = false -- client won't turn off if sticky
helpers.client.turn_off(c)
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end)
end
end
--- Turns the scratchpad on
function Scratchpad:turn_on()
local matches = self:find()
if matches[1] and not in_anim then
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-- if a client was found, turn it on
c = matches[1]
if self.reapply then self:apply(c) end
-- c.sticky was set to false in turn_off so it has to be reapplied anyway
c.sticky = self.sticky
local new_y = c.y
local new_x = c.x
-- Get the tweens
local anim_x = self.awestore.x
local anim_y = self.awestore.y
-- Subscribe
if anim_x then
anim_x:subscribe(function(x)
if c and c.valid then c.x = x end
in_anim = true
end)
end
if anim_y then
anim_y:subscribe(function(y)
if c and c.valid then c.y = y end
in_anim = true
end)
end
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helpers.client.turn_on(c)
-- Unsubscribe
if anim_x then
anim_x:set(new_x)
local unsub_x
unsub_x = anim_x.ended:subscribe(
function()
in_anim = false
unsub_x()
end)
end
if anim_y then
anim_y:set(new_y)
local unsub_y
unsub_y = anim_y.ended:subscribe(
function()
in_anim = false
unsub_y()
end)
end
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return
else
-- if no client was found, spawn one, find the corresponding window,
-- apply the properties only once (until the next closing)
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local pid = awful.spawn.with_shell(self.command)
local function inital_apply(c)
if helpers.client.is_child_of(c, pid) then self:apply(c) end
client.disconnect_signal("manage", inital_apply)
end
client.connect_signal("manage", inital_apply)
return
end
end
--- Turns the scratchpad off
function Scratchpad:turn_off()
local matches = self:find()
local c = matches[1]
if c and not in_anim then
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c.sticky = false
-- Get the tweens
local anim_x = self.awestore.x
local anim_y = self.awestore.y
-- Subscribe
if anim_x then
anim_x:subscribe(function(x)
if c and c.valid then c.x = x end
in_anim = true
end)
end
if anim_y then
anim_y:subscribe(function(y)
if c and c.valid then c.y = y end
in_anim = true
end)
end
-- Unsubscribe
if anim_x then
anim_x:set(anim_x:initial())
local unsub
unsub = anim_x.ended:subscribe(
function()
in_anim = false
helpers.client.turn_off(c)
unsub()
end)
end
if anim_y then
anim_y:set(anim_y:initial())
local unsub
unsub = anim_y.ended:subscribe(
function()
in_anim = false
helpers.client.turn_off(c)
unsub()
end)
end
if not anim_x and not anim_y then helpers.client.turn_off(c) end
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end
end
--- Turns the scratchpad off if it is focused otherwise it raises the scratchpad
function Scratchpad:toggle()
local is_turn_off = false
local matches = self:find()
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if self.dont_focus_before_close then
if matches[1] then
local current_tag = matches[1].screen.selected_tag
for k, tag in pairs(matches[1]:tags()) do
if tag == current_tag then
is_turn_off = true
break
else
is_turn_off = false
end
end
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end
else
is_turn_off = client.focus and
awful.rules.match(client.focus, self.rule)
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end
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if is_turn_off then
if self.disable_floating_on_close and matches[1].floating == true then
matches[1].floating = false
end
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self:turn_off()
else
self:turn_on()
end
end
return Scratchpad