Add support to wallpaper module for multiple screens (#125)

* Add support for multiple screens

* Add documentation

* Update wallpaper module to use single argument for screen

* Update docs for wallpaper module

* Fix arguments
This commit is contained in:
Anirudh Haritas Murali 2022-01-04 16:21:44 +05:30 committed by GitHub
parent 7542251b72
commit 298a6e6c8d
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2 changed files with 51 additions and 13 deletions

View File

@ -48,6 +48,15 @@ bling.module.wallpaper.setup {
recursive = false,
change_timer = 600
}
-- setup for multiple screens at once
-- the 'screen' argument can be a table of screen objects
bling.module.wallpaper.setup {
set_function = bling.module.wallpaper.setters.random,
screen = screen, -- The awesome 'screen' variable is an array of all screen objects
wallpaper = {"/path/to/a/folder", "/path/to/another/folder"},
change_timer = 631
}
```
### Details
@ -73,6 +82,11 @@ A wallpaper is one of the following elements:
* everything gears.wallpaper functions can manage (cairo surface, cairo pattern string)
* a list containing any of the elements above
To set up for multiple screens, two possible methods are:
* Call the `setup` function for each screen, passing the appropriate configuration and `screen` arg
* Call the `setup` function once, passing a table of screens as the `screen` arg. This applies the same configuration to all screens in the table
_Note_: Multiple screen setup only works for the `simple` and `random` setters
```lua
-- This is a valid wallpaper definition
bling.module.wallpaper.setup {
@ -100,6 +114,7 @@ Here are the defaults:
-- Default parameters
bling.module.wallpaper.setup {
screen = nil, -- the screen to apply the wallpaper, as seen in gears.wallpaper functions
screens = nil, -- an array of screens to apply the wallpaper on. If 'screen' is also provided, this is overridden
change_timer = nil, -- the timer in seconds. If set, call the set_function every change_timer seconds
set_function = nil, -- the setter function

View File

@ -53,36 +53,37 @@ function apply(wallpaper_object, args)
args.offset = args.offset or { x = 0, y = 0 }
args.scale = args.scale or 1
local positions = {
["centered"] = function()
["centered"] = function(s)
gears.wallpaper.centered(
wallpaper_object,
args.screen,
s,
args.background,
args.scale
)
end,
["tiled"] = function()
gears.wallpaper.tiled(wallpaper_object, args.screen, args.offset)
["tiled"] = function(s)
gears.wallpaper.tiled(wallpaper_object, s, args.offset)
end,
["maximized"] = function()
["maximized"] = function(s)
gears.wallpaper.maximized(
wallpaper_object,
args.screen,
s,
args.ignore_aspect,
args.offset
)
end,
["fit"] = function()
gears.wallpaper.fit(wallpaper_object, args.screen, args.background)
["fit"] = function(s)
gears.wallpaper.fit(wallpaper_object, s, args.background)
end,
}
local call_func = nil
if
type(wallpaper_object) == "string"
and gears.filesystem.file_readable(wallpaper_object)
then
-- path of an image file, we use a position function
local p = args.position or "centered"
positions[p]()
call_func = positions[p]
elseif type(wallpaper_object) == "function" then
-- function
wallpaper_object(args)
@ -91,10 +92,13 @@ function apply(wallpaper_object, args)
and args.position
then
-- if the user sets a position function, wallpaper_object should be a cairo surface
positions[args.position]()
call_func = positions[args.position]
else
gears.wallpaper.set(wallpaper_object)
end
if call_func then
call_func(args.screen)
end
end
--- Converts `args.wallpaper` to a list of `wallpaper_objects` readable by `apply` function).
@ -154,7 +158,15 @@ local simple_index = 0
function setters.simple(args)
local wallpapers = prepare_list(args)
simple_index = (simple_index % #wallpapers) + 1
if type(args.screen) == 'table' then
for _,v in ipairs(args.screen) do
args.screen = v
apply(wallpapers[simple_index], args)
args.screen = nil
end
else
apply(wallpapers[simple_index], args)
end
end
--- Set a random wallpaper from a list.
@ -164,7 +176,15 @@ end
-- @see prepare_list
function setters.random(args)
local wallpapers = prepare_list(args)
if type(args.screen) == 'table' then
for _,v in ipairs(args.screen) do
args.screen = v
apply(wallpapers[math.random(#wallpapers)], args)
args.screen = nil
end
else
apply(wallpapers[math.random(#wallpapers)], args)
end
end
local simple_schedule_object = nil
@ -310,7 +330,10 @@ function setup(args)
config.set_function = config.set_function
or (config.wallpaper and setters.simple or setters.awesome_wallpaper)
local function set_wallpaper(s)
if type(config.screen) ~= 'table' then
if config.screen and s and config.screen ~= s then return end
config.screen = s or config.screen
end
config.set_function(config)
end