WIP tabbed module
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--[[
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WORK IN PROGRESS
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This module currently works by adding a new property to each client that is tabbed.
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That new property is called bling_tabbed.
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So each client in a tabbed state has the property "bling_tabbed" which is a table.
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Each client that is not tabbed doesn't have that property.
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In the function themselves, the same object is refered to as "tabobj" which is why
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you will often see something like: "local tabobj = some_client.bling_tabbed" at the beginning
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of a function.
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The tabobj (or the bling_tabbed property - essentially two names for the same thing)
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is a table with two entries: clients (a list of clients that are tabbed) and
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focused_idx (the index of the client in the tabobj.clients list that is currently focused).
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(New properties might be added as needed)
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To "make clients disappear and reappear" this module uses the functions in the helper module.
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There are the following functions:
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tabbed.init: Initalizes a tabobj (or a client.bling_tabbed) on the currently focused client
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tabbed.add: Adds a new client to an existing focused tabbed client via xprop selection (calls tabbed.init if there is no tabobj)
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tabbed.remove: Removes the currently focused client from it's tabbed accumulation
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tabbed.switch_to: Switches focus of a given tabobj by a given difference
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tabbed.update: Takes a tabobj, updates all bling_tabbed properties and calls update_tabbar
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tabbed.update_tabbar: updates the tabbar of the tabobj that is given as an arg
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tabbed.iter: Iterate though all tabs analogous to awful.focus.byidx(1)
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copy_size: Should copy the size, position and so on onto another client
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To use that module you would have to add the tabbed.add and the tabbed.remove function as keybindings
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TODO
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The following features have to be implemented:
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- consitent layout: When using a tiled layout and switching between different tabs, the place of the whole
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tabbed thingy changes
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- maybe for easy extensability, split functions like tabbed.remove, tabbed.add etc into two: one which
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takes a client as an argument and another which just calls the function with client.focus as an argument. Might
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be important for adding better tab bar support later on (for example closing windows from the tabbar)
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--]]
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local awful = require("awful")
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local wibox = require("wibox")
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local gears = require("gears")
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local beautiful = require("beautiful")
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local helpers = require(tostring(...):match(".*bling.module") .. ".helpers")
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local bg_normal = beautiful.tabbed_bg_normal or beautiful.bg_normal or "#ffffff"
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local fg_normal = beautiful.tabbed_fg_focus or beautiful.fg_normal or "#000000"
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local bg_focus = beautiful.tabbed_bg_focus or beautiful.bg_focus or "#000000"
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local fg_focus = beautiful.tabbed_fg_focus or beautiful.fg_focus or "#ffffff"
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local font = beautiful.tabbed_font or beautiful.font or "Hack 15"
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local function copy_size(c, parent_client)
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if not c or not parent_client then
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return
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end
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if not c.valid or not parent_client.valid then
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return
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end
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c.floating = parent_client.floating
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c.x = parent_client.x
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c.y = parent_client.y
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c.width = parent_client.width
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c.height = parent_client.height
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end
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tabbed = {}
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tabbed.iter = function(idx)
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if not client.focus.bling_tabbed then return end
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local tabobj = client.focus.bling_tabbed
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local new_idx = (tabobj.focused_idx + idx) % #tabobj.clients
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if new_idx == 0 then
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new_idx = #tabobj.clients
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end
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tabbed.switch_to(tabobj, new_idx)
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end
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tabbed.remove = function()
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if not client.focus.bling_tabbed then return end
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local tabobj = client.focus.bling_tabbed
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table.remove(client.focus.bling_tabbed.clients, tabobj.focused_idx)
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awful.titlebar.hide(client.focus)
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client.focus.bling_tabbed = nil
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tabbed.switch_to(tabobj, 1)
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end
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tabbed.add = function()
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if not client.focus.bling_tabbed then tabbed.init() end
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local tabobj = client.focus.bling_tabbed
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-- this function uses xprop to grab a client pid which is then
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-- compared to all other client process ids
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-- io.popen is normally discouraged. Works fine for now
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local handle = io.popen("xprop _NET_WM_PID | cut -d' ' -f3")
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local output = handle:read("*a")
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handle:close()
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for _,c in ipairs(client.get()) do
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if tonumber(c.pid) == tonumber(output) then
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if c.bling_tabbed then return end
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tabobj.clients[#tabobj.clients+1] = c
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tabobj.focused_idx = #tabobj.clients
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copy_size(c, client.focus)
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end
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end
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tabbed.switch_to(tabobj, #tabobj.clients)
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end
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tabbed.update = function(tabobj)
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local currently_focused_c = tabobj.clients[tabobj.focused_idx]
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for idx,c in ipairs(tabobj.clients) do
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c.bling_tabbed = tabobj
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copy_size(c, currently_focused_c)
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end
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tabbed.update_tabbar(tabobj)
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end
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tabbed.switch_to = function(tabobj, new_idx)
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local old_focused_c = tabobj.clients[tabobj.focused_idx]
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tabobj.focused_idx = new_idx
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for idx,c in ipairs(tabobj.clients) do
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if idx ~= new_idx then
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helpers.turn_off(c)
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else
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helpers.turn_on(c)
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c:raise()
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copy_size(c, old_focused_c)
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end
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end
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tabbed.update(tabobj)
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end
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tabbed.update_tabbar = function(tabobj)
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local flexlist = wibox.layout.flex.horizontal()
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-- itearte over all tabbed clients to create the widget tabbed list
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for idx,c in ipairs(tabobj.clients) do
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local title_temp = c.name or c.class
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local bg_temp = bg_normal
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local fg_temp = fg_normal
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if idx == tabobj.focused_idx then
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bg_temp = bg_focus
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fg_temp = fg_focus
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end
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local buttons = gears.table.join(awful.button({}, 1, function()
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tabbed.switch_to(tabobj, idx)
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end))
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local text_temp = wibox.widget.textbox()
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text_temp.align = "center"
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text_temp.valign = "center"
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text_temp.font = font
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text_temp.markup = "<span foreground='" .. fg_temp .. "'>" .. title_temp.. "</span>"
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local wid_temp = wibox.widget({
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text_temp,
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buttons = buttons,
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bg = bg_temp,
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widget = wibox.container.background()
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})
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flexlist:add(wid_temp)
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end
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-- add tabbar to each tabbed client (clients will be hided anyway)
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for _,c in ipairs(tabobj.clients) do
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local titlebar = awful.titlebar(c, {
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height = 20,
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position = "top"
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})
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titlebar:setup {
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layout = wibox.layout.flex.horizontal,
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flexlist,
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}
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end
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end
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tabbed.init = function(c)
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if not client.focus.bling_tabbed then
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local tabobj = {}
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tabobj.clients = {client.focus}
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tabobj.focused_idx = 1
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tabbed.switch_to(tabobj, 1)
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end
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end
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return tabbed
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