commit
3a4f29daa6
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@ -7,6 +7,7 @@ local mylayout = {}
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mylayout.name = "mstab"
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mylayout.name = "mstab"
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local tabbar_padding = beautiful.mstab_bar_padding or 0
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local tabbar_height = beautiful.mstab_bar_height or 40
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local tabbar_height = beautiful.mstab_bar_height or 40
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local corner_radius = beautiful.mstab_corner_width or beautiful.corner_radius or 0
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local corner_radius = beautiful.mstab_corner_width or beautiful.corner_radius or 0
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local tabbar_font = beautiful.mstab_font or beautiful.font or "Monospace 8"
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local tabbar_font = beautiful.mstab_font or beautiful.font or "Monospace 8"
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@ -87,10 +88,10 @@ function update_tabbar(clients, t, top_idx, area, master_area_width, slave_area_
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s.tabbar.x = area.x + master_area_width + t.gap
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s.tabbar.x = area.x + master_area_width + t.gap
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s.tabbar.y = area.y + t.gap
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s.tabbar.y = area.y + t.gap
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s.tabbar.width = slave_area_width - 2*t.gap
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s.tabbar.width = slave_area_width - 2*t.gap
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s.tabbar.height = tabbar_height - 2*t.gap
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s.tabbar.height = tabbar_height
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if tabbar_orientation == "bottom" then
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if tabbar_orientation == "bottom" then
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s.tabbar.y = area.y + area.height - tabbar_height + t.gap
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s.tabbar.y = area.y + area.height - tabbar_height - t.gap
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end
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end
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-- update clientlist
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-- update clientlist
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@ -161,15 +162,15 @@ function mylayout.arrange(p)
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x = area.x + master_area_width + slave_area_width/4,
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x = area.x + master_area_width + slave_area_width/4,
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y = area.y + tabbar_height + area.height/4,
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y = area.y + tabbar_height + area.height/4,
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width = slave_area_width/2,
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width = slave_area_width/2,
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height = area.height/4 - tabbar_height,
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height = area.height/4 - tabbar_height
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}
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}
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if idx == t.top_idx then
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if idx == t.top_idx then
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g.width = slave_area_width
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g.width = slave_area_width
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g.height = area.height - tabbar_height
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g.height = area.height - tabbar_height - tabbar_padding
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g.x = area.x + master_area_width
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g.x = area.x + master_area_width
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g.y = area.y
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g.y = area.y
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if tabbar_orientation == "top" then
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if tabbar_orientation == "top" then
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g.y = g.y + tabbar_height
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g.y = g.y + tabbar_height + tabbar_padding
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else
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else
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g.y = g.y
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g.y = g.y
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end
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end
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