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# <center> 🌟 Bling - Utilities for the AwesomeWM 🌟 </center>
# <center> 🌟 Bling - Utilities for AwesomeWM 🌟 </center>
## Why
## Why
AwesomeWM is literally that - an awesome window manager.
[AwesomeWM](https://awesomewm.org/) is literally what it stands for, an awesome window manager.
It's unique selling point has always been the widget system allowing for fancy buttons, sliders, bars, dashboards and everything you can imagine. But that feature might also be a curse. Most modules focus on the widget side of things which left the actual window managing part of awesomeWM a little underdeveloped compared to for example xmonad even though it's probably just as powerfull in that regard.
Its unique selling point has always been the widget system, which allows for fancy buttons, sliders, bars, dashboards and anything you can imagine. But that feature can be a curse. Most modules focus on the widget side of things which leave the actual window managing part of AwesomeWM underdeveloped compared to, for example, [xmonad](https://xmonad.org/) even though it's probably just as powerfull in that area.
This module is trying to fix exactly that: Adding new layouts and modules that - while making use of the widget system - don't focus on it but on new window managing features.
This project focuses on that problem - adding new layouts and modules that make use of the widget system, but primarily focus on the new window managing features.
## 🧭 Installation and configuration
- `git clone` this repo into your `~/.config/awesome` folder
- Put ``local bling = require("bling")`` somewhere in your ``rc.lua`` (remember to put it under ``beautiful.init...``)
##### 📎 Layouts
Choose layouts from the list below and add them to to your `awful.layouts` list in your `rc.lua`.
Everyone of them supports multiple master clients and master width factor making them as easily useable as the default layouts.
```Lua
bling.layout.mstab
bling.layout.centered
bling.layout.vertical
bling.layout.horizontal
```
##### 😋 Window swallowing
To activate and deactivate window swallowing there are the following functions. If you want to activate it, just call the `start` function once in your `rc.lua`.
```lua
bling.module.window_swallowing.start() -- activates window swallowing
bling.module.window_swallowing.stop() -- deactivates window swallowing
bling.module.window_swallowing.toggle() -- toggles window swallowing
```
##### 🏬 Tiled Wallpaper
The function to set an automatically created tiled wallpaper can be called the follwing way (you don't need to set every option in the table of the last argument since there are reasonable defaults):
```lua
awful.screen.connect_for_each_screen(function(s) -- that way the wallpaper is applied to every screen
bling.module.tiled_wallpaper("x", s, { -- call the actual function ("x" is the string that will be tiled)
fg = "#ff0000", -- define the foreground color
bg = "#00ffff", -- define the background color
offset_y = 25, -- set a y offset
offset_x = 25, -- set a x offset
font = "Hack", -- set the font (without the size)
font_size = 14, -- set the font size
padding = 100, -- set padding (default is 100)
zickzack = true -- rectangular pattern or criss cross
})
end)
```
##### 🎇 Wallpaper easy setup
This is a simple-to-use, extensible, declarative wallpaper manager.
###### Practical examples
## Installation
- clone this repo into your `~/.config/awesome` folder
- `git clone https://github.com/Nooo37/bling.git ~/.config/awesome/bling`
- require the module in your `rc.lua`, and make sure it's under the beautiful module initialization
```lua
-- A default Awesome wallpaper
bling.module.wallpaper.setup()
-- other imports
-- A slideshow with pictures from different sources changing every 30 minutes
bling.module.wallpaper.setup {
wallpaper = {"/images/my_dog.jpg", "/images/my_cat.jpg"},
change_timer = 1800
}
local beautiful = require("beautiful")
-- A random wallpaper with images from multiple folders
bling.module.wallpaper.setup {
set_function = bling.module.wallpaper.setters.random
wallpaper = {"/path/to/a/folder", "/path/to/another/folder"},
change_timer = 631, -- prime numbers are better for timers
position = "fit",
background = "#424242"
}
-- other configuration stuff here
-- wallpapers based on a schedule, like awesome-glorious-widgets dynamic wallpaper
-- https://github.com/manilarome/awesome-glorious-widgets/tree/master/dynamic-wallpaper
bling.module.wallpaper.setup {
set_function = wallpaper.setters.simple_schedule,
wallpaper = {
["06:22:00"] = "morning-wallpaper.jpg",
["12:00:00"] = "noon-wallpaper.jpg",
["17:58:00"] = "night-wallpaper.jpg",
["24:00:00"] = "midnight-wallpaper.jpg",
},
position = "maximized",
}
-- random wallpapers, from different folder depending on time of the day
bling.module.wallpaper.setup {
set_function = bling.module.wallpaper.setters.simple_schedule,
wallpaper = {
["09:00:00"] = "~/Pictures/safe_for_work",
["18:00:00"] = "~/Pictures/personal",
},
schedule_set_function = bling.module.wallpaper.setters.random
position = "maximized",
recursive = false,
change_timer = 600
}
beautiful.init("some_theme.lua")
local bling = require("bling")
```
###### Details
The setup function will do 2 things: call the set-function when awesome requests a wallpaper, and manage a timer to call `set_function` periodically.
Its argument is a args table that is passed to ohter functions (setters and wallpaper functions), so you define everything with setup.
The `set_function` is a function called every times a wallpaper is needed.
The module provides some setters:
* `bling.module.wallpaper.setters.awesome_wallpaper`: beautiful.theme_assets.wallpaper with defaults from beautiful.
* `bling.module.wallpaper.setters.simple`: slideshow from the `wallpaper` argument.
* `bling.module.wallpaper.setters.random`: same as simple but in a random way.
* `bling.module.wallpaper.setters.simple_schedule`: takes a table of `["HH:MM:SS"] = wallpaper` arguments, where wallpaper is the `wallpaper` argument used by `schedule_set_function`.
A wallpaper is one of the following elements:
* a color
* an image
* a folder containing images
* a function that sets a wallpaper
* everything gears.wallpaper functions can manage (cairo surface, cairo pattern string)
* a list containing any of the elements above
```lua
-- This is a valid wallpaper definition
bling.module.wallpaper.setup {
wallpaper = { -- a list
"black", "#112233", -- colors
"wall1.jpg", "wall2.png", -- files
"/path/to/wallpapers", -- folders
-- cairo patterns
"radial:600,50,100:105,550,900:0,#2200ff:0.5,#00ff00:1,#101010",
-- or functions that set a wallpaper
function(args) bling.module.tiled_wallpaper("\\o/", args.screen) end,
bling.module.wallpaper.setters.awesome_wallpaper,
},
change_timer = 10,
}
```
The provided setters `simple` and `random` will use 2 internal functions that you can use to write your own setter:
* `bling.module.wallpaper.prepare_list`: return a list of wallpapers directly usable by `apply` (for now, it just explores folders)
* `bling.module.wallpaper.apply`: a wrapper for gears.wallpaper functions, using the args table of setup
Here are the defaults:
```lua
-- Default parameters
bling.module.wallpaper.setup {
screen = nil, -- the screen to apply the wallpaper, as seen in gears.wallpaper functions
change_timer = nil, -- the timer in seconds. If set, call the set_function every change_timer seconds
set_function = nil, -- the setter function
-- parameters used by bling.module.wallpaper.prepare_list
wallpaper = nil, -- the wallpaper object, see simple or simple_schedule documentation
image_formats = {"jpg", "jpeg", "png", "bmp"}, -- when searching in folder, consider these files only
recursive = true, -- when searching in folder, search also in subfolders
-- parameters used by bling.module.wallpaper.apply
position = nil, -- use a function of gears.wallpaper when applicable ("centered", "fit", "maximized", "tiled")
background = beautiful.bg_normal or "black", -- see gears.wallpaper functions
ignore_aspect = false, -- see gears.wallpaper.maximized
offset = {x = 0, y = 0}, -- see gears.wallpaper functions
scale = 1, -- see gears.wallpaper.centered
-- parameters that only apply to bling.module.wallpaper.setter.awesome (as a setter or as a wallpaper function)
colors = { -- see beautiful.theme_assets.wallpaper
bg = beautiful.bg_color, -- the actual default is this color but darkened or lightned
fg = beautiful.fg_color,
alt_fg = beautiful.fg_focus
}
}
```
Check documentation in [module/wallpaper.lua](module/wallpaper.lua) for more details.
##### 🔦 Flash Focus
There are two ways you can use this module. You can just enable it by calling the `enable()` function:
```lua
bling.module.flash_focus.enable()
```
This connects to the focus signal of a client, which means that the flash focus will activate however you focus the client.
The other way is to call the function itself like this: `bling.module.flash_focus.flashfocus(someclient)`. This allows you to just activate on certain keybinds:
```lua
awful.key({modkey}, "Up",
function()
awful.client.focus.bydirection("up")
bling.module.flash_focus.flashfocus(client.focus)
end, {description = "focus up", group = "client"})
```
##### 📑 Tabbing
You should bind these functions to keys in oder to use the tabbed module effectively:
```lua
bling.module.tabbed.pick() -- picks a client with your cursor to add to the tabbing group
bling.module.tabbed.pop() -- removes the focused client from the tabbing group
bling.module.tabbed.iter() -- iterates through the currently focused tabbing group
bling.module.tabbed.pick_with_dmenu() -- picks a client with a dmenu application (defaults to rofi, other options can be set with a string parameter like "dmenu")
```
### 🌈 Theme variables
You will find a list of all theme variables that are used in bling and comments on what they do in the `theme-var-template.lua` file - ready for you to copy them into your `theme.lua`. Theme variables are not only used to change the appearance of some features but also to adjust the functionality of some modules. So it is worth it to take a look at them.
## 😲 Preview
### Tabbing
![](https://imgur.com/08AlNhQ.png)
screenshot by [javacafe](https://github.com/JavaCafe01)
### Mstab (dynamic tabbing layout)
![](https://imgur.com/HZRgApE.png)
screenshot by [javacafe](https://github.com/JavaCafe01)
### Centered
![](https://media.discordapp.net/attachments/769673106842845194/780095998239834142/unknown.png)
screenshot by [branwright](https://github.com/branwright1)
### Tiled Wallpaper
![](https://media.discordapp.net/attachments/702548913999314964/773887721294135296/tiled-wallpapers.png?width=1920&height=1080)
screenshots by me
### Flash Focus
![](https://imgur.com/5txYrlV.gif)
gif by [javacafe](https://github.com/JavaCafe01)
### Wind swallowing
![](https://media.discordapp.net/attachments/635625813143978012/769180910683684864/20-10-23-14-40-32.gif)
gif by me :)
## TODO
- [ ] Add external sources management for the wallpaper module (URLs, RSS feeds, NASA picture of the day, ...)
- [ ] Scratchpad module
- [x] Some more documentation on the tabbed module
- [x] Add a cool alternative tabbar style
- [x] Add another cool tabbar style (we need more styles)
- [x] Make the mstab layout compatible with vertical tabbars (left and right)
- [x] Add option to mstab layout to not shrink windows down when they are in the tabbed pane and unfocused (for example for people using transparent terminals)
- [x] Keyboard based option to add windows to a tabbing object
All naming credit goes to javacafe.
Contributions are welcomed 💛

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- [Home](/)
- [Layouts](layouts/layout.md)
- Modules
- [Flash Focus](module/flash.md)
- [Tabbed](module/tabbed.md)
- [Tiled Wallpaper](module/twall.md)
- [Wallpaper Easy Setup](module/wall.md)
- [Window Swallowing](module/swal.md)
- Signals
- [Playerctl](signals/pctl.md)
- Extra
- [Theme Variable Template](theme.md)

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<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1" />
<meta name="description" content="Description">
<meta name="viewport" content="width=device-width, initial-scale=1.0, minimum-scale=1.0">
<link rel="stylesheet" href="//cdn.jsdelivr.net/npm/docsify@4/lib/themes/vue.css">
<link rel="stylesheet" href="//unpkg.com/docsify/themes/vue.css">
</head>
<body>
<div id="app"></div>
<script>
window.$docsify = {
name: '',
repo: ''
name: 'bling',
repo: 'https://github.com/Nooo37/bling',
loadSidebar: true,
subMaxLevel: 3
}
</script>
<!-- Docsify v4 -->
<script src="//cdn.jsdelivr.net/npm/docsify@4"></script>
<script src="//unpkg.com/prismjs/components/prism-lua.js"></script>
</body>
</html>

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## 📎 Layouts <!-- {docsify-ignore} -->
Choose layouts from the list below and add them to to your `awful.layouts` list in your `rc.lua`.
Everyone of them supports multiple master clients and master width factor making them easy to use.
The mstab layout uses the tab theme from the tabbed module.
```Lua
bling.layout.mstab
bling.layout.centered
bling.layout.vertical
bling.layout.horizontal
```
### Theme Variables
```lua
-- mstab
theme.mstab_bar_ontop = false -- whether you want to allow the bar to be ontop of clients
theme.mstab_dont_resize_slaves = false -- whether the tabbed stack windows should be smaller than the
-- currently focused stack window (set it to true if you use
-- transparent terminals. False if you use shadows on solid ones
theme.mstab_bar_padding = "default" -- how much padding there should be between clients and your tabbar
-- by default it will adjust based on your useless gaps.
-- If you want a custom value. Set it to the number of pixels (int)
theme.mstab_border_radius = 0 -- border radius of the tabbar
theme.mstab_bar_height = 40 -- height of the tabbar
theme.mstab_tabbar_position = "top" -- position of the tabbar (mstab currently does not support left,right)
theme.mstab_tabbar_style = "default" -- style of the tabbar ("default", "boxes" or "modern")
-- defaults to the tabbar_style so only change if you want a
-- different style for mstab and tabbed
```
### Previews
#### Mstab (dynamic tabbing layout)
![](https://imgur.com/HZRgApE.png)
*screenshot by [javacafe](https://github.com/JavaCafe01)*
#### Centered
![](https://media.discordapp.net/attachments/769673106842845194/780095998239834142/unknown.png)
*screenshot by [branwright](https://github.com/branwright1)*

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## 🔦 Flash Focus <!-- {docsify-ignore} -->
Flash focus does an opacity animation effect on a client when it is focused.
![](https://imgur.com/5txYrlV.gif)
*gif by [JavaCafe01](https://github.com/JavaCafe01)*
### Usage
There are two ways in which you can use this module. You can enable it by calling the `enable()` function:
```lua
bling.module.flash_focus.enable()
```
This connects to the focus signal of a client, which means that the flash focus will activate however you focus the client.
The other way is to call the function itself like this: `bling.module.flash_focus.flashfocus(someclient)`. This allows you to activate on certain keybinds like so:
```lua
awful.key({modkey}, "Up",
function()
awful.client.focus.bydirection("up")
bling.module.flash_focus.flashfocus(client.focus)
end, {description = "focus up", group = "client"})
```
### Theme Variables
```lua
theme.flash_focus_start_opacity = 0.6 -- the starting opacity
theme.flash_focus_step = 0.01 -- the step of animation
```

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## 😋 Window Swallowing <!-- {docsify-ignore} -->
Can your window manager swallow? It probably can...
![](https://media.discordapp.net/attachments/635625813143978012/769180910683684864/20-10-23-14-40-32.gif)
*gif by [Nooo37](https://github.com/Nooo37)*
### Usage
To activate and deactivate window swallowing here are the following functions. If you want to activate it, just call the `start` function once in your `rc.lua`.
```lua
bling.module.window_swallowing.start() -- activates window swallowing
bling.module.window_swallowing.stop() -- deactivates window swallowing
bling.module.window_swallowing.toggle() -- toggles window swallowing
```
### Theme Variables
```lua
theme.dont_swallow_classname_list = {"firefox", "Gimp"} -- list of class names that should not be swallowed
theme.dont_swallow_filter_activated = true -- whether the filter above should be active
```

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## 📑 Tabbed <!-- {docsify-ignore} -->
Tabbed implements a tab container. There are also different themes for the tabs. This is the modern theme:
![](https://imgur.com/omowmIQ.png)
*screenshot by [javacafe](https://github.com/JavaCafe01)*
### Usage
You should bind these functions to keys in order to use the tabbed module effectively:
```lua
bling.module.tabbed.pick() -- picks a client with your cursor to add to the tabbing group
bling.module.tabbed.pop() -- removes the focused client from the tabbing group
bling.module.tabbed.iter() -- iterates through the currently focused tabbing group
bling.module.tabbed.pick_with_dmenu() -- picks a client with a dmenu application (defaults to rofi, other options can be set with a string parameter like "dmenu")
```
### Theme Variables
```lua
-- For tabbed only
theme.tabbed_spawn_in_tab = false -- whether a new client should spawn into the focused tabbing container
-- For tabbar in general
theme.tabbar_ontop = false
theme.tabbar_radius = 0 -- border radius of the tabbar
theme.tabbar_style = "default" -- style of the tabbar ("default", "boxes" or "modern")
theme.tabbar_font = "Sans 11" -- font of the tabbar
theme.tabbar_size = 40 -- size of the tabbar
theme.tabbar_position = "top" -- position of the tabbar
theme.tabbar_bg_normal = "#000000" -- background color of the focused client on the tabbar
theme.tabbar_fg_normal = "#ffffff" -- foreground color of the focused client on the tabbar
theme.tabbar_bg_focus = "#1A2026" -- background color of unfocused clients on the tabbar
theme.tabbar_fg_focus = "#ff0000" -- foreground color of unfocused clients on the tabbar
-- the following variables are currently only for the "modern" tabbar style
theme.tabbar_color_close = "#f9929b" -- chnges the color of the close button
theme.tabbar_color_min = "#fbdf90" -- chnges the color of the minimize button
theme.tabbar_color_float = "#ccaced" -- chnges the color of the float button
```

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## 🏬 Tiled Wallpaper <!-- {docsify-ignore} -->
![](https://media.discordapp.net/attachments/702548913999314964/773887721294135296/tiled-wallpapers.png?width=1920&height=1080)
*screenshots by [Nooo37](https://github.com/Nooo37)*
### Usage
The function to set an automatically created tiled wallpaper can be called the following way (you don't need to set every option in the table):
```lua
awful.screen.connect_for_each_screen(function(s) -- that way the wallpaper is applied to every screen
bling.module.tiled_wallpaper("x", s, { -- call the actual function ("x" is the string that will be tiled)
fg = "#ff0000", -- define the foreground color
bg = "#00ffff", -- define the background color
offset_y = 25, -- set a y offset
offset_x = 25, -- set a x offset
font = "Hack", -- set the font (without the size)
font_size = 14, -- set the font size
padding = 100, -- set padding (default is 100)
zickzack = true -- rectangular pattern or criss cross
})
end)
```

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## 🎇 Wallpaper Easy Setup <!-- {docsify-ignore} -->
This is a simple-to-use, extensible, declarative wallpaper manager.
### Practical Examples
```lua
-- A default Awesome wallpaper
bling.module.wallpaper.setup()
-- A slideshow with pictures from different sources changing every 30 minutes
bling.module.wallpaper.setup {
wallpaper = {"/images/my_dog.jpg", "/images/my_cat.jpg"},
change_timer = 1800
}
-- A random wallpaper with images from multiple folders
bling.module.wallpaper.setup {
set_function = bling.module.wallpaper.setters.random
wallpaper = {"/path/to/a/folder", "/path/to/another/folder"},
change_timer = 631, -- prime numbers are better for timers
position = "fit",
background = "#424242"
}
-- wallpapers based on a schedule, like awesome-glorious-widgets dynamic wallpaper
-- https://github.com/manilarome/awesome-glorious-widgets/tree/master/dynamic-wallpaper
bling.module.wallpaper.setup {
set_function = wallpaper.setters.simple_schedule,
wallpaper = {
["06:22:00"] = "morning-wallpaper.jpg",
["12:00:00"] = "noon-wallpaper.jpg",
["17:58:00"] = "night-wallpaper.jpg",
["24:00:00"] = "midnight-wallpaper.jpg",
},
position = "maximized",
}
-- random wallpapers, from different folder depending on time of the day
bling.module.wallpaper.setup {
set_function = bling.module.wallpaper.setters.simple_schedule,
wallpaper = {
["09:00:00"] = "~/Pictures/safe_for_work",
["18:00:00"] = "~/Pictures/personal",
},
schedule_set_function = bling.module.wallpaper.setters.random
position = "maximized",
recursive = false,
change_timer = 600
}
```
### Details
The setup function will do 2 things: call the set-function when awesome requests a wallpaper, and manage a timer to call `set_function` periodically.
Its argument is a args table that is passed to ohter functions (setters and wallpaper functions), so you define everything with setup.
The `set_function` is a function called every times a wallpaper is needed.
The module provides some setters:
* `bling.module.wallpaper.setters.awesome_wallpaper`: beautiful.theme_assets.wallpaper with defaults from beautiful.
* `bling.module.wallpaper.setters.simple`: slideshow from the `wallpaper` argument.
* `bling.module.wallpaper.setters.random`: same as simple but in a random way.
* `bling.module.wallpaper.setters.simple_schedule`: takes a table of `["HH:MM:SS"] = wallpaper` arguments, where wallpaper is the `wallpaper` argument used by `schedule_set_function`.
A wallpaper is one of the following elements:
* a color
* an image
* a folder containing images
* a function that sets a wallpaper
* everything gears.wallpaper functions can manage (cairo surface, cairo pattern string)
* a list containing any of the elements above
```lua
-- This is a valid wallpaper definition
bling.module.wallpaper.setup {
wallpaper = { -- a list
"black", "#112233", -- colors
"wall1.jpg", "wall2.png", -- files
"/path/to/wallpapers", -- folders
-- cairo patterns
"radial:600,50,100:105,550,900:0,#2200ff:0.5,#00ff00:1,#101010",
-- or functions that set a wallpaper
function(args) bling.module.tiled_wallpaper("\\o/", args.screen) end,
bling.module.wallpaper.setters.awesome_wallpaper,
},
change_timer = 10,
}
```
The provided setters `simple` and `random` will use 2 internal functions that you can use to write your own setter:
* `bling.module.wallpaper.prepare_list`: return a list of wallpapers directly usable by `apply` (for now, it just explores folders)
* `bling.module.wallpaper.apply`: a wrapper for gears.wallpaper functions, using the args table of setup
Here are the defaults:
```lua
-- Default parameters
bling.module.wallpaper.setup {
screen = nil, -- the screen to apply the wallpaper, as seen in gears.wallpaper functions
change_timer = nil, -- the timer in seconds. If set, call the set_function every change_timer seconds
set_function = nil, -- the setter function
-- parameters used by bling.module.wallpaper.prepare_list
wallpaper = nil, -- the wallpaper object, see simple or simple_schedule documentation
image_formats = {"jpg", "jpeg", "png", "bmp"}, -- when searching in folder, consider these files only
recursive = true, -- when searching in folder, search also in subfolders
-- parameters used by bling.module.wallpaper.apply
position = nil, -- use a function of gears.wallpaper when applicable ("centered", "fit", "maximized", "tiled")
background = beautiful.bg_normal or "black", -- see gears.wallpaper functions
ignore_aspect = false, -- see gears.wallpaper.maximized
offset = {x = 0, y = 0}, -- see gears.wallpaper functions
scale = 1, -- see gears.wallpaper.centered
-- parameters that only apply to bling.module.wallpaper.setter.awesome (as a setter or as a wallpaper function)
colors = { -- see beautiful.theme_assets.wallpaper
bg = beautiful.bg_color, -- the actual default is this color but darkened or lightned
fg = beautiful.fg_color,
alt_fg = beautiful.fg_focus
}
}
```
Check documentation in [module/wallpaper.lua](module/wallpaper.lua) for more details.

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## 🎵 Playerctl <!-- {docsify-ignore} -->
This is a signal module in which you can connect to certain bling signals to grab playerctl info. Currently, this is what it supports:
- Song title and artist
- Album art (the path this module downloaded the art to)
- If playing or not
- Position
- Song length
This module relies on `playerctl` and `curl`. If you have this module disabled, you won't need those programs. With this module, you can create a widget like below without worrying about the backend.
![](https://user-images.githubusercontent.com/33443763/107377569-fa807900-6a9f-11eb-93c1-174c58eb7bf1.png)
*screenshot by [javacafe](https://github.com/JavaCafe01)*
### Usage
To enable: `bling.signal.playerctl.enable()`
Here are the signals available:
```lua
-- bling::playerctl::status -- first line is the signal
-- playing (boolean) -- indented lines are function parameters
-- bling::playerctl::album
-- album_art (string)
-- bling::playerctl::title_artist
-- title (string)
-- artist (string)
-- bling::playerctl::position
-- interval_sec (number)
-- length_sec (number)
```
### Example Implementation
Lets say we have an imagebox. If I wanted to set the imagebox to show the album art, all I have to do is this:
```lua
local art = wibox.widget {
image = "default_image.png",
resize = true,
forced_height = dpi(80),
forced_width = dpi(80),
widget = wibox.widget.imagebox
}
awesome.connect_signal("bling::playerctl::album", function(path)
art:set_image(gears.surface.load_uncached(path))
end)
```
Thats all! You don't even have to worry about updating the imagebox, the signals will handle that for you.
### Theme Variables
```lua
theme.playerctl_position_update_interval = 1 -- the update interval for fetching the position from playerctl
```

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```lua
--[[ Bling theme variables template
This file has all theme variables of the bling module.
Every variable has a small comment on what it does.
You might just want to copy that whole part into your theme.lua and start adjusting from there.
--]]
-- window swallowing
theme.dont_swallow_classname_list = {"firefox", "Gimp"} -- list of class names that should not be swallowed
theme.dont_swallow_filter_activated = true -- whether the filter above should be active
-- flash focus
theme.flash_focus_start_opacity = 0.6 -- the starting opacity
theme.flash_focus_step = 0.01 -- the step of animation
-- playerctl signal
theme.playerctl_position_update_interval = 1 -- the update interval for fetching the position from playerctl
-- tabbed
theme.tabbed_spawn_in_tab = false -- whether a new client should spawn into the focused tabbing container
-- tabbar general
theme.tabbar_ontop = false
theme.tabbar_radius = 0 -- border radius of the tabbar
theme.tabbar_style = "default" -- style of the tabbar ("default", "boxes" or "modern")
theme.tabbar_font = "Sans 11" -- font of the tabbar
theme.tabbar_size = 40 -- size of the tabbar
theme.tabbar_position = "top" -- position of the tabbar
theme.tabbar_bg_normal = "#000000" -- background color of the focused client on the tabbar
theme.tabbar_fg_normal = "#ffffff" -- foreground color of the focused client on the tabbar
theme.tabbar_bg_focus = "#1A2026" -- background color of unfocused clients on the tabbar
theme.tabbar_fg_focus = "#ff0000" -- foreground color of unfocused clients on the tabbar
-- mstab
theme.mstab_bar_ontop = false -- whether you want to allow the bar to be ontop of clients
theme.mstab_dont_resize_slaves = false -- whether the tabbed stack windows should be smaller than the
-- currently focused stack window (set it to true if you use
-- transparent terminals. False if you use shadows on solid ones
theme.mstab_bar_padding = "default" -- how much padding there should be between clients and your tabbar
-- by default it will adjust based on your useless gaps.
-- If you want a custom value. Set it to the number of pixels (int)
theme.mstab_border_radius = 0 -- border radius of the tabbar
theme.mstab_bar_height = 40 -- height of the tabbar
theme.mstab_tabbar_position = "top" -- position of the tabbar (mstab currently does not support left,right)
theme.mstab_tabbar_style = "default" -- style of the tabbar ("default", "boxes" or "modern")
-- defaults to the tabbar_style so only change if you want a
-- different style for mstab and tabbed
-- the following variables are currently only for the "modern" tabbar style
theme.tabbar_color_close = "#f9929b" -- chnges the color of the close button
theme.tabbar_color_min = "#fbdf90" -- chnges the color of the minimize button
theme.tabbar_color_float = "#ccaced" -- chnges the color of the float button
```