Playerctl signals backend rewritten with playerctl library (#43)
* Playerctl signals backend rewritten with playerctl library * Removed collectgarbage() calls and updated docs * All docs updated
This commit is contained in:
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@ -19,20 +19,25 @@ This module relies on `playerctl` and `curl`. If you have this module disabled,
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To enable: `bling.signal.playerctl.enable()`
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To enable: `bling.signal.playerctl.enable()`
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To disable: `bling.signal.playerctl.disable()`
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Here are the signals available:
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Here are the signals available:
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```lua
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```lua
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-- bling::playerctl::status -- first line is the signal
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-- bling::playerctl::status -- first line is the signal
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-- playing (boolean) -- indented lines are function parameters
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-- playing (boolean) -- indented lines are function parameters
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-- player_name (string)
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-- bling::playerctl::title_artist_album
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-- bling::playerctl::title_artist_album
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-- title (string)
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-- title (string)
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-- artist (string)
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-- artist (string)
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-- album_path (string)
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-- album_path (string)
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-- player_name (string)
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-- bling::playerctl::position
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-- bling::playerctl::position
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-- interval_sec (number)
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-- interval_sec (number)
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-- length_sec (number)
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-- length_sec (number)
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-- bling::playerctl::player_stopped
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-- player_name (string)
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-- (No params)
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-- bling::playerctl::no_players
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-- (No parameters)
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```
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```
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### Example Implementation
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### Example Implementation
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@ -47,6 +52,13 @@ local art = wibox.widget {
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widget = wibox.widget.imagebox
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widget = wibox.widget.imagebox
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}
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}
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local name_widget = wibox.widget {
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markup = 'No players',
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align = 'center',
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valign = 'center',
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widget = wibox.widget.textbox
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}
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local title_widget = wibox.widget {
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local title_widget = wibox.widget {
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markup = 'Nothing Playing',
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markup = 'Nothing Playing',
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align = 'center',
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align = 'center',
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@ -63,11 +75,12 @@ local artist_widget = wibox.widget {
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-- Get Song Info
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-- Get Song Info
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awesome.connect_signal("bling::playerctl::title_artist_album",
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awesome.connect_signal("bling::playerctl::title_artist_album",
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function(title, artist, art_path)
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function(title, artist, art_path, player_name)
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-- Set art widget
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-- Set art widget
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art:set_image(gears.surface.load_uncached(art_path))
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art:set_image(gears.surface.load_uncached(art_path))
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-- Set title and artist widgets
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-- Set player name, title and artist widgets
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name_widget:set_markup_silently(player_name)
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title_widget:set_markup_silently(title)
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title_widget:set_markup_silently(title)
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artist_widget:set_markup_silently(artist)
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artist_widget:set_markup_silently(artist)
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end)
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end)
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@ -80,12 +93,46 @@ Here's another example in which you get a notification with the album art, title
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local naughty = require("naughty")
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local naughty = require("naughty")
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awesome.connect_signal("bling::playerctl::title_artist_album",
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awesome.connect_signal("bling::playerctl::title_artist_album",
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function(title, artist, art_path)
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function(title, artist, art_path, player_name)
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naughty.notify({title = title, text = artist, image = art_path})
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naughty.notify({title = title, text = artist, image = art_path})
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end)
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end)
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```
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```
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### Theme Variables
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### Theme Variables and Configuration
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By default, this module will output signals from the most recently active player. If you wish to customize the behavior furthur, the following configuration options are available.
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- `ignore`: This option is either a string with a single name or a table of strings containing names of players that will be ignored by this module. It is empty by default.
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- `player`: This option is either a string with a single name or a table of strings containing names of players this module will emit signals for. It also acts as a way to prioritize certain players over others with players listed earlier in the table being preferred over players listed later. The special name `%any` can be used once to match any player not found in the list. It is empty by default.
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- `update_on_activity`: This option is a boolean that, when true, will cause the module to output signals from the most recently active player while still adhering to the player priority specified with the `player` option. If `false`, the module will output signals from the player that started first, again, while still adhering to the player priority. It is `true` by default.
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- `interval`: This option is a number specifying the update interval for fetching the player position. It is 1 by default.
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These options can be set through a call to `bling.signal.playerctl.enable()` or these theme variables:
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```lua
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```lua
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theme.playerctl_position_update_interval = 1 -- the update interval for fetching the position from playerctl
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theme.playerctl_ignore = {}
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theme.playerctl_player = {}
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theme.playerctl_update_on_activity = true
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theme.playerctl_position_update_interval = 1
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```
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#### Example Configurations
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```lua
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-- Prioritize ncspot over all other players and ignore firefox players (e.g. YouTube and Twitch tabs) completely
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bling.signal.playerctl.enable {
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ignore = "firefox",
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player = {"ncspot", "%any"}
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}
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-- OR in your theme file:
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-- Same config as above but with theme variables
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theme.playerctl_ignore = "firefox"
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theme.playerctl_player = {"ncspot", "%any"}
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-- Prioritize vlc over all other players and deprioritize spotify
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theme.playerctl_player = {"vlc", "%any", "spotify"}
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-- Disable priority of most recently active players
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theme.playerctl_update_on_activity = false
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```
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```
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@ -15,6 +15,9 @@ theme.flash_focus_start_opacity = 0.6 -- the starting opacity
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theme.flash_focus_step = 0.01 -- the step of animation
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theme.flash_focus_step = 0.01 -- the step of animation
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-- playerctl signal
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-- playerctl signal
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theme.playerctl_ignore = {} -- list of players to be ignored
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theme.playerctl_player = {} -- list of players to be used in priority order
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theme.playerctl_update_on_activity = true -- whether to prioritize the most recently active players or not
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theme.playerctl_position_update_interval = 1 -- the update interval for fetching the position from playerctl
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theme.playerctl_position_update_interval = 1 -- the update interval for fetching the position from playerctl
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-- tabbed
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-- tabbed
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@ -1,132 +1,297 @@
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-- Playerctl signals
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--
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--
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-- Provides:
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-- Provides:
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-- bling::playerctl::status
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-- bling::playerctl::status
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-- playing (boolean)
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-- playing (boolean)
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-- player_name (string)
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-- bling::playerctl::title_artist_album
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-- bling::playerctl::title_artist_album
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-- title (string)
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-- title (string)
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-- artist (string)
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-- artist (string)
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-- album_path (string)
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-- album_path (string)
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-- player_name (string)
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-- bling::playerctl::position
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-- bling::playerctl::position
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-- interval_sec (number)
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-- interval_sec (number)
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-- length_sec (number)
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-- length_sec (number)
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-- bling::playerctl::player_stopped
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-- player_name (string)
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--
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-- bling::playerctl::no_players
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-- (No parameters)
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local gears = require("gears")
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local awful = require("awful")
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local awful = require("awful")
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local beautiful = require("beautiful")
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local beautiful = require("beautiful")
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local Playerctl = require("lgi").Playerctl
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local interval = beautiful.playerctl_position_update_interval or 1
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local manager = nil
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local position_timer = nil
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local function emit_player_status()
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local ignore = {}
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local status_cmd = "playerctl status -F"
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local priority = {}
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local update_on_activity = true
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local interval = 1
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-- Follow status
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-- Track position callback
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awful.spawn.easy_async({
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local last_position = -1
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"pkill", "--full", "--uid", os.getenv("USER"), "^playerctl status"
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local last_length = -1
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}, function()
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function position_cb()
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awful.spawn.with_line_callback(status_cmd, {
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local player = manager.players[1]
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stdout = function(line)
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if player then
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local playing = false
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local position = player:get_position() / 1000000
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if line:find("Playing") then
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local length = player.metadata.value["mpris:length"] / 1000000
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playing = true
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if position ~= last_position or length ~= last_length then
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else
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awesome.emit_signal("bling::playerctl::position",
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playing = false
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position,
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end
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length,
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awesome.emit_signal("bling::playerctl::status", playing)
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player.player_name)
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end
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last_position = position
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})
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last_length = length
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collectgarbage("collect")
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end
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end)
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end
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end
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end
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local function emit_player_info()
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local function get_album_art(url)
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local art_script = [[
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return awful.util.shell .. [[ -c '
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sh -c '
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tmp_dir="$XDG_CACHE_HOME/awesome/"
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tmp_dir="$XDG_CACHE_HOME/awesome/"
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if [ -z ${XDG_CACHE_HOME} ]; then
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if [ -z "$XDG_CACHE_HOME" ]; then
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tmp_dir="$HOME/.cache/awesome/"
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tmp_dir="$HOME/.cache/awesome/"
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fi
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fi
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tmp_cover_path=${tmp_dir}"cover.png"
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tmp_cover_path="${tmp_dir}cover.png"
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if [ ! -d $tmp_dir ]; then
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if [ ! -d "$tmp_dir" ]; then
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mkdir -p $tmp_dir
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mkdir -p $tmp_dir
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fi
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fi
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link="$(playerctl metadata mpris:artUrl)"
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curl -s ']] .. url .. [[' --output $tmp_cover_path
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curl -s "$link" --output $tmp_cover_path
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echo "$tmp_cover_path"
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echo "$tmp_cover_path"
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']]
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']]
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end
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-- Command that lists artist and title in a format to find and follow
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-- Metadata callback for title, artist, and album art
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local song_follow_cmd =
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local last_player = nil
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"playerctl metadata --format 'artist_{{artist}}title_{{title}}' -F"
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local last_title = ""
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local last_artist = ""
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local last_artUrl = ""
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function metadata_cb(player, metadata)
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if update_on_activity then
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manager:move_player_to_top(player)
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end
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-- Progress Cmds
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local data = metadata.value
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local prog_cmd = "playerctl position"
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local length_cmd = "playerctl metadata mpris:length"
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awful.widget.watch(prog_cmd, interval, function(_, interval)
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local title = data["xesam:title"] or ""
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awful.spawn.easy_async_with_shell(length_cmd, function(length)
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local artist = data["xesam:artist"][1] or ""
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local length_sec = tonumber(length) -- in microseconds
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for i = 2, #data["xesam:artist"] do
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local interval_sec = tonumber(interval) -- in seconds
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artist = artist .. ", " .. data["xesam:artist"][i]
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if length_sec and interval_sec then
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end
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if interval_sec >= 0 and length_sec > 0 then
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local artUrl = data["mpris:artUrl"] or ""
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awesome.emit_signal("bling::playerctl::position",
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-- Spotify client doesn't report its art URL's correctly...
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interval_sec, length_sec / 1000000)
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if player.player_name == "spotify" then
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artUrl = artUrl:gsub("open.spotify.com", "i.scdn.co")
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end
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if player == manager.players[1] then
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-- Callback can be called even though values we care about haven't
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-- changed, so check to see if they have
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if player ~= last_player or title ~= last_title or
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artist ~= last_artist or artUrl ~= last_artUrl
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then
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awful.spawn.easy_async_with_shell(get_album_art(artUrl),
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function(stdout)
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art_path = stdout:gsub('%\n', '')
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awesome.emit_signal("bling::playerctl::title_artist_album",
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title,
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artist,
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art_path,
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player.player_name)
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end
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end
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)
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-- Re-sync with position timer when track changes
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position_timer:again()
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last_player = player
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last_title = title
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last_artist = artist
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last_artUrl = artUrl
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end
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end
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end
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-- Playback status callback
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-- Reported as PLAYING, PAUSED, or STOPPED
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function playback_status_cb(player, status)
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if update_on_activity then
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manager:move_player_to_top(player)
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end
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if player == manager.players[1] then
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if status == "PLAYING" then
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awesome.emit_signal("bling::playerctl::status", true, player.player_name)
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else
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awesome.emit_signal("bling::playerctl::status", false, player.player_name)
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end
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end
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end
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-- Determine if player should be managed
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function name_is_selected(name)
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if ignore[name.name] then
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return false
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end
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if #priority > 0 then
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for _, arg in pairs(priority) do
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if arg == name.name or arg == "%any" then
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return true
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end
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end
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end)
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end
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collectgarbage("collect")
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return false
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end)
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end
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-- Follow title
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return true
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awful.spawn.easy_async({
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end
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"pkill", "--full", "--uid", os.getenv("USER"), "^playerctl metadata"
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}, function()
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-- Create new player and connect it to callbacks
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awful.spawn.with_line_callback(song_follow_cmd, {
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local function init_player(name)
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stdout = function(line)
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if name_is_selected(name) then
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local album_path = ""
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local player = Playerctl.Player.new_from_name(name)
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awful.spawn.easy_async_with_shell(art_script, function(out)
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manager:manage_player(player)
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-- Get album path
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player.on_playback_status = playback_status_cb
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album_path = out:gsub('%\n', '')
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player.on_metadata = metadata_cb
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-- Get title and artist
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local artist = line:match('artist_(.*)title_')
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-- Start position timer if its not already running
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local title = line:match('title_(.*)')
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if not position_timer.started then
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-- If the title is nil or empty then the players stopped
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position_timer:again()
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if title and title ~= "" then
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end
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awesome.emit_signal(
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end
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"bling::playerctl::title_artist_album", title,
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end
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artist, album_path)
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else
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-- Determine if a player name comes before or after another according to the
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awesome.emit_signal("bling::playerctl::player_stopped")
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-- priority order
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end
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local function player_compare_name(name_a, name_b)
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end)
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local any_index = math.huge
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collectgarbage("collect")
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local a_match_index = nil
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local b_match_index = nil
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if name_a == name_b then
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return 0
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end
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for index, name in ipairs(priority) do
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if name == "%any" then
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any_index = (any_index == math.huge) and index or any_index
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elseif name == name_a then
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a_match_index = a_match_index or index
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elseif name == name_b then
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b_match_index = b_match_index or index
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end
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end
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if not a_match_index and not b_match_index then
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return 0
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elseif not a_match_index then
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return (b_match_index < any_index) and 1 or -1
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elseif not b_match_index then
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return (a_match_index < any_index) and -1 or 1
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elseif a_match_index == b_match_index then
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return 0
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else
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return (a_match_index < b_match_index) and -1 or 1
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end
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end
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-- Sorting function used by manager if a priority order is specified
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local function player_compare(a, b)
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local player_a = Playerctl.Player(a)
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local player_b = Playerctl.Player(b)
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return player_compare_name(player_a.player_name, player_b.player_name)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function start_manager()
|
||||||
|
manager = Playerctl.PlayerManager()
|
||||||
|
if #priority > 0 then
|
||||||
|
manager:set_sort_func(player_compare)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Timer to update track position at specified interval
|
||||||
|
position_timer = gears.timer {
|
||||||
|
timeout = interval,
|
||||||
|
callback = position_cb
|
||||||
|
}
|
||||||
|
|
||||||
|
-- Manage existing players on startup
|
||||||
|
for _, name in ipairs(manager.player_names) do
|
||||||
|
init_player(name)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Callback to manage new players
|
||||||
|
function manager:on_name_appeared(name)
|
||||||
|
init_player(name)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Callback to check if all players have exited
|
||||||
|
function manager:on_name_vanished(name)
|
||||||
|
if #manager.players == 0 then
|
||||||
|
position_timer:stop()
|
||||||
|
awesome.emit_signal("bling::playerctl::no_players")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Parse arguments
|
||||||
|
local function parse_args(args)
|
||||||
|
if args then
|
||||||
|
update_on_activity = args.update_on_activity or update_on_activity
|
||||||
|
interval = args.interval or interval
|
||||||
|
|
||||||
|
if type(args.ignore) == "string" then
|
||||||
|
ignore[args.ignore] = true
|
||||||
|
elseif type(args.ignore) == "table" then
|
||||||
|
for _, name in pairs(args.ignore) do
|
||||||
|
ignore[name] = true
|
||||||
end
|
end
|
||||||
})
|
end
|
||||||
collectgarbage("collect")
|
|
||||||
end)
|
if type(args.player) == "string" then
|
||||||
|
priority[1] = args.player
|
||||||
|
elseif type(args.player) == "table" then
|
||||||
|
priority = args.player
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Emit info
|
local function playerctl_enable(args)
|
||||||
-- emit_player_status()
|
args = args or {}
|
||||||
-- emit_player_info()
|
-- Grab settings from beautiful variables if not set explicitly
|
||||||
|
args.ignore = args.ignore or beautiful.playerctl_ignore
|
||||||
|
args.player = args.player or beautiful.playerctl_player
|
||||||
|
args.update_on_activity = args.update_on_activity or
|
||||||
|
beautiful.playerctl_update_on_activity
|
||||||
|
args.interval = args.interval or beautiful.playerctl_position_update_interval
|
||||||
|
parse_args(args)
|
||||||
|
|
||||||
local enable = function()
|
-- Ensure main event loop has started before starting player manager
|
||||||
emit_player_status()
|
gears.timer.delayed_call(start_manager)
|
||||||
emit_player_info()
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local disable = function()
|
local function playerctl_disable()
|
||||||
awful.spawn.with_shell("pkill --full --uid " .. os.getenv("USER") ..
|
-- Remove manager and timer
|
||||||
" '^playerctl status -F'")
|
manager = nil
|
||||||
|
position_timer:stop()
|
||||||
awful.spawn.with_shell("pkill --full --uid " .. os.getenv("USER") ..
|
position_timer = nil
|
||||||
" '^playerctl metadata --format'")
|
-- Restore default settings
|
||||||
|
ignore = {}
|
||||||
|
priority = {}
|
||||||
|
update_on_activity = true
|
||||||
|
interval = 1
|
||||||
|
-- Reset default values
|
||||||
|
last_position = -1
|
||||||
|
last_length = -1
|
||||||
|
last_player = nil
|
||||||
|
last_title = ""
|
||||||
|
last_artist = ""
|
||||||
|
last_artUrl = ""
|
||||||
end
|
end
|
||||||
|
|
||||||
return {enable = enable, disable = disable}
|
return {enable = playerctl_enable, disable = playerctl_disable}
|
||||||
|
|
|
@ -15,6 +15,9 @@ theme.flash_focus_start_opacity = 0.6 -- the starting opacity
|
||||||
theme.flash_focus_step = 0.01 -- the step of animation
|
theme.flash_focus_step = 0.01 -- the step of animation
|
||||||
|
|
||||||
-- playerctl signal
|
-- playerctl signal
|
||||||
|
theme.playerctl_ignore = {} -- list of players to be ignored
|
||||||
|
theme.playerctl_player = {} -- list of players to be used in priority order
|
||||||
|
theme.playerctl_update_on_activity = true -- whether to prioritize the most recently active players or not
|
||||||
theme.playerctl_position_update_interval = 1 -- the update interval for fetching the position from playerctl
|
theme.playerctl_position_update_interval = 1 -- the update interval for fetching the position from playerctl
|
||||||
|
|
||||||
-- tabbed
|
-- tabbed
|
||||||
|
|
Loading…
Reference in New Issue