316 lines
8.9 KiB
Lua
316 lines
8.9 KiB
Lua
-- Playerctl signals
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--
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-- Provides:
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-- bling::playerctl::status
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-- playing (boolean)
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-- player_name (string)
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-- bling::playerctl::title_artist_album
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-- title (string)
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-- artist (string)
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-- album_path (string)
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-- player_name (string)
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-- bling::playerctl::position
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-- interval_sec (number)
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-- length_sec (number)
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-- player_name (string)
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-- bling::playerctl::no_players
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-- (No parameters)
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local gears = require("gears")
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local awful = require("awful")
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local beautiful = require("beautiful")
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local Playerctl = nil
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local manager = nil
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local position_timer = nil
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local ignore = {}
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local priority = {}
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local update_on_activity = true
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local interval = 1
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-- Track position callback
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local last_position = -1
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local last_length = -1
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local function position_cb()
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local player = manager.players[1]
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if player then
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local position = player:get_position() / 1000000
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local length = player.metadata.value["mpris:length"] / 1000000
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if position ~= last_position or length ~= last_length then
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awesome.emit_signal("bling::playerctl::position",
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position,
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length,
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player.player_name)
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last_position = position
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last_length = length
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end
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end
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end
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local function get_album_art(url)
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return awful.util.shell .. [[ -c '
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tmp_dir="$XDG_CACHE_HOME/awesome/"
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if [ -z "$XDG_CACHE_HOME" ]; then
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tmp_dir="$HOME/.cache/awesome/"
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fi
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tmp_cover_path="${tmp_dir}cover.png"
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if [ ! -d "$tmp_dir" ]; then
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mkdir -p $tmp_dir
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fi
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curl -s ']] .. url .. [[' --output $tmp_cover_path
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echo "$tmp_cover_path"
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']]
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end
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-- Metadata callback for title, artist, and album art
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local last_player = nil
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local last_title = ""
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local last_artist = ""
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local last_artUrl = ""
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local index = 0
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local function metadata_cb(player, metadata)
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if update_on_activity then
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manager:move_player_to_top(player)
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end
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local data = metadata.value
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local title = data["xesam:title"] or ""
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local artist = data["xesam:artist"][1] or ""
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for i = 2, #data["xesam:artist"] do
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artist = artist .. ", " .. data["xesam:artist"][i]
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end
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local artUrl = data["mpris:artUrl"] or ""
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-- Spotify client doesn't report its art URL's correctly...
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if player.player_name == "spotify" then
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artUrl = artUrl:gsub("open.spotify.com", "i.scdn.co")
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end
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if player == manager.players[1] then
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-- Callback can be called even though values we care about haven't
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-- changed, so check to see if they have
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index = index + 1
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if (player ~= last_player or title ~= last_title or
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artist ~= last_artist) and (artUrl ~= "" or index >= 2)
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then
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if (title == "" and artist == "" and artUrl == "") then return end
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index = 0
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if artUrl ~= "" then
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awful.spawn.with_line_callback(get_album_art(artUrl), {
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stdout = function(line)
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awesome.emit_signal(
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"bling::playerctl::title_artist_album",
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title,
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artist,
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line,
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player.player_name
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)
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end
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})
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else
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awesome.emit_signal(
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"bling::playerctl::title_artist_album",
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title,
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artist,
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"",
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player.player_name
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)
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end
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-- Re-sync with position timer when track changes
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position_timer:again()
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last_player = player
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last_title = title
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last_artist = artist
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last_artUrl = artUrl
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end
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end
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end
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-- Playback status callback
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-- Reported as PLAYING, PAUSED, or STOPPED
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local function playback_status_cb(player, status)
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if update_on_activity then
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manager:move_player_to_top(player)
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end
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if player == manager.players[1] then
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if status == "PLAYING" then
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awesome.emit_signal("bling::playerctl::status", true, player.player_name)
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else
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awesome.emit_signal("bling::playerctl::status", false, player.player_name)
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end
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end
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end
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-- Determine if player should be managed
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local function name_is_selected(name)
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if ignore[name.name] then
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return false
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end
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if #priority > 0 then
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for _, arg in pairs(priority) do
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if arg == name.name or arg == "%any" then
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return true
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end
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end
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return false
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end
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return true
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end
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-- Create new player and connect it to callbacks
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local function init_player(name)
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if name_is_selected(name) then
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local player = Playerctl.Player.new_from_name(name)
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manager:manage_player(player)
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player.on_playback_status = playback_status_cb
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player.on_metadata = metadata_cb
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-- Start position timer if its not already running
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if not position_timer.started then
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position_timer:again()
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end
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end
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end
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-- Determine if a player name comes before or after another according to the
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-- priority order
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local function player_compare_name(name_a, name_b)
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local any_index = math.huge
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local a_match_index = nil
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local b_match_index = nil
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if name_a == name_b then
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return 0
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end
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for index, name in ipairs(priority) do
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if name == "%any" then
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any_index = (any_index == math.huge) and index or any_index
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elseif name == name_a then
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a_match_index = a_match_index or index
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elseif name == name_b then
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b_match_index = b_match_index or index
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end
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end
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if not a_match_index and not b_match_index then
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return 0
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elseif not a_match_index then
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return (b_match_index < any_index) and 1 or -1
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elseif not b_match_index then
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return (a_match_index < any_index) and -1 or 1
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elseif a_match_index == b_match_index then
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return 0
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else
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return (a_match_index < b_match_index) and -1 or 1
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end
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end
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-- Sorting function used by manager if a priority order is specified
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local function player_compare(a, b)
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local player_a = Playerctl.Player(a)
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local player_b = Playerctl.Player(b)
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return player_compare_name(player_a.player_name, player_b.player_name)
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end
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local function start_manager()
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manager = Playerctl.PlayerManager()
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if #priority > 0 then
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manager:set_sort_func(player_compare)
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end
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-- Timer to update track position at specified interval
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position_timer = gears.timer {
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timeout = interval,
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callback = position_cb
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}
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-- Manage existing players on startup
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for _, name in ipairs(manager.player_names) do
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init_player(name)
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end
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-- Callback to manage new players
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function manager:on_name_appeared(name)
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init_player(name)
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end
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-- Callback to check if all players have exited
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function manager:on_name_vanished(name)
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if #manager.players == 0 then
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position_timer:stop()
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awesome.emit_signal("bling::playerctl::no_players")
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end
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end
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end
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-- Parse arguments
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local function parse_args(args)
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if args then
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update_on_activity = args.update_on_activity or update_on_activity
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interval = args.interval or interval
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if type(args.ignore) == "string" then
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ignore[args.ignore] = true
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elseif type(args.ignore) == "table" then
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for _, name in pairs(args.ignore) do
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ignore[name] = true
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end
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end
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if type(args.player) == "string" then
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priority[1] = args.player
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elseif type(args.player) == "table" then
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priority = args.player
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end
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end
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end
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local function playerctl_enable(args)
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args = args or {}
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-- Grab settings from beautiful variables if not set explicitly
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args.ignore = args.ignore or beautiful.playerctl_ignore
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args.player = args.player or beautiful.playerctl_player
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args.update_on_activity = args.update_on_activity or
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beautiful.playerctl_update_on_activity
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args.interval = args.interval or beautiful.playerctl_position_update_interval
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parse_args(args)
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-- Grab playerctl library
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Playerctl = require("lgi").Playerctl
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-- Ensure main event loop has started before starting player manager
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gears.timer.delayed_call(start_manager)
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end
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local function playerctl_disable()
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-- Remove manager and timer
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manager = nil
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position_timer:stop()
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position_timer = nil
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-- Restore default settings
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ignore = {}
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priority = {}
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update_on_activity = true
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interval = 1
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-- Reset default values
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last_position = -1
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last_length = -1
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last_player = nil
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last_title = ""
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last_artist = ""
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last_artUrl = ""
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end
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return {enable = playerctl_enable, disable = playerctl_disable}
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