local capi = { client = client , mouse = mouse, screen = screen } local util = require( "awful.util" ) local client = require( "awful.client" ) local col_utils = require( "collision.util" ) local grect = require( "gears.geometry" ).rectangle local placement = require( "awful.placement") local focus_arrow = require( "collision.widgets.focus_arrow" ) local module = {} local wiboxes,delta = nil,100 local edge = nil local function init() wiboxes = {} for _,dir in ipairs({"up","right","down","left","center"}) do wiboxes[dir] = focus_arrow(dir) end end local function emulate_client(screen) return {is_screen = true, screen=screen, geometry=function() return capi.screen[screen].workarea end} end local function display_wiboxes(cltbl,geomtbl,swap,c) if not wiboxes then init() end local fc = capi.client.focus or emulate_client(capi.mouse.screen) for k,v in ipairs({"left","right","up","down","center"}) do local next_clients = swap and c or cltbl[grect.get_in_direction(v , geomtbl, fc:geometry())] if next_clients or k==5 then local parent = k==5 and fc or next_clients wiboxes[v].visible = true placement.centered(wiboxes[v], {parent = parent}) else wiboxes[v].visible = false end end end ---------------- Position ----------------------- local function float_move(dir,c) return ({ left = {x=c:geometry().x-delta}, right = {x=c:geometry().x+delta}, up = {y=c:geometry().y-delta}, down = {y=c:geometry().y+delta}, })[dir] end local function float_move_max(dir,c) local wa = capi.screen[c.screen].workarea return ({ left = { x= wa.x }, right = { x=wa.width+wa.x-c:geometry().width }, up = { y=wa.y }, down = { y=wa.y+wa.height-c:geometry().height } })[dir] end local function floating_clients() local ret = {} for v in util.table.iterate(client.visible(),function(c) return c.floating end) do ret[#ret+1] = v end return ret end local function bydirection(dir, c, swap,max) if not c then c = emulate_client(capi.mouse.screen) end -- Move the client if floating, swaping wont work anyway if swap then c:geometry((max and float_move_max or float_move)(dir,c)) display_wiboxes(nil,nil,swap,c) else if not edge then local scrs =col_utils.get_ordered_screens() local last_geo =capi.screen[scrs[#scrs]].geometry edge = last_geo.x + last_geo.width end -- Get all clients rectangle local cltbl,geomtbl,scrs,roundr,roundl = floating_clients(),{},{},{},{} for i,cl in ipairs(cltbl) do local geo = cl:geometry() geomtbl[i] = geo scrs[capi.screen[cl.screen or 1]] = true if geo.x == 0 then roundr[#roundr+1] = cl elseif geo.x + geo.width >= edge -2 then roundl[#roundl+1] = cl end end --Add first client at the end to be able to rotate selection for _,c in ipairs(roundr) do local geo = c:geometry() geomtbl[#geomtbl+1] = {x=edge,width=geo.width,y=geo.y,height=geo.height} cltbl[#geomtbl] = c end for _,c in ipairs(roundl) do local geo = c:geometry() geomtbl[#geomtbl+1] = {x=-geo.width,width=geo.width,y=geo.y,height=geo.height} cltbl[#geomtbl] = c end -- Add rectangles for empty screens too for i = 1, capi.screen.count() do if not scrs[capi.screen[i]] then geomtbl[#geomtbl+1] = capi.screen[i].workarea cltbl[#geomtbl] = emulate_client(i) end end local target = grect.get_in_direction(dir, geomtbl, c:geometry()) if swap ~= true then -- If we found a client to focus, then do it. if target then local cl = cltbl[target] if cl and cl.is_screen then capi.client.focus = nil --TODO Fix upstream fix capi.mouse.screen = capi.screen[cl.screen] else local old_src = capi.client.focus and capi.client.focus.screen capi.client.focus = cltbl[((not cl and #cltbl == 1) and 1 or target)] capi.client.focus:raise() if old_src and capi.client.focus.screen ~= capi.screen[old_src] then capi.mouse.coords(capi.client.focus:geometry()) end end end else if target then -- We found a client to swap local other = cltbl[((not cltbl[target] and #cltbl == 1) and 1 or target)] if capi.screen[other.screen] == capi.screen[c.screen] or col_utils.settings.swap_across_screen then --BUG swap doesn't work if the screen is not the same c:swap(other) else local t = capi.screen[other.screen].selected_tag --TODO get index c.screen = capi.screen[ other.screen] c:tags({t}) end -- Geometries have changed by swapping, so refresh. cltbl,geomtbl = floating_clients(),{} for i,cl in ipairs(cltbl) do geomtbl[i] = cl:geometry() end else -- No client to swap, try to find a screen. local screen_geom = {} for i = 1, capi.screen.count() do screen_geom[i] = capi.screen[i].workarea end target = grect.get_in_direction(dir, screen_geom, c:geometry()) if target and target ~= c.screen then local t = target.selected_tag c.screen = target c:tags({t}) c:raise() end end end display_wiboxes(cltbl,geomtbl,swap,c) end end function module.global_bydirection(dir, c,swap,max) bydirection(dir, c or capi.client.focus, swap,max) end function module._global_bydirection_key(mod,key,event,direction,is_swap,is_max) bydirection(direction,capi.client.focus,is_swap,is_max) return true end function module.display(mod,key,event,direction,is_swap,is_max) local c = capi.client.focus local cltbl,geomtbl = floating_clients(),{} for i,cl in ipairs(cltbl) do geomtbl[i] = cl:geometry() end -- Sometime, there is no focussed clients if not c then c = geomtbl[1] or cltbl[1] end -- If there is still no accessible clients, there is nothing to display if not c then return end display_wiboxes(cltbl,geomtbl,is_swap,c) end function module._quit() if not wiboxes then return end for _,v in ipairs({"left","right","up","down","center"}) do wiboxes[v].visible = false end end return module -- kate: space-indent on; indent-width 4; replace-tabs on;