lain/layout/centerworkd.lua

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--[[
Licensed under GNU General Public License v2
* (c) 2016, Henrik Antonsson
* (c) 2014, projektile
* (c) 2013, Luke Bonham
* (c) 2010-2012, Peter Hofmann
Based on centerwork.lua
--]]
local awful = require("awful")
local beautiful = require("beautiful")
local tonumber = tonumber
local math = { floor = math.floor }
local centerworkd =
{
name = "centerworkd",
}
function centerworkd.arrange(p)
-- A useless gap (like the dwm patch) can be defined with
-- beautiful.useless_gap_width .
local useless_gap = tonumber(beautiful.useless_gap_width) or 0
-- A global border can be defined with
-- beautiful.global_border_width
local global_border = tonumber(beautiful.global_border_width) or 0
if global_border < 0 then global_border = 0 end
-- Screen.
local wa = p.workarea
local cls = p.clients
-- Borders are factored in.
wa.height = wa.height - (global_border * 2)
wa.width = wa.width - (global_border * 2)
wa.x = wa.x + global_border
wa.y = wa.y + global_border
-- Width of main column?
local t = awful.tag.selected(p.screen)
local mwfact = awful.tag.getmwfact(t)
if #cls > 0
then
-- Main column, fixed width and height.
local c = cls[1]
local g = {}
local mainwid = math.floor(wa.width * mwfact)
local slavewid = wa.width - mainwid
local slaveLwid = math.floor(slavewid / 2)
local slaveRwid = slavewid - slaveLwid
local nbrLeftSlaves = math.floor(#cls / 2)
local nbrRightSlaves = math.floor((#cls - 1) / 2)
local slaveLeftHeight = 0
if nbrLeftSlaves > 0 then slaveLeftHeight = math.floor(wa.height / nbrLeftSlaves) end
if nbrRightSlaves > 0 then slaveRightHeight = math.floor(wa.height / nbrRightSlaves) end
g.height = wa.height - 2*useless_gap - 2*c.border_width
g.width = mainwid - 2*c.border_width
g.x = wa.x + slaveLwid
g.y = wa.y + useless_gap
if g.width < 1 then g.width = 1 end
if g.height < 1 then g.height = 1 end
c:geometry(g)
-- Auxiliary windows.
if #cls > 1
then
for i = 2,#cls
do
c = cls[i]
g = {}
local rowIndex = math.floor(i/2)
-- If i is even it should be placed on the left side
if i % 2 == 0
then
-- left slave
g.x = wa.x + useless_gap
g.y = wa.y + useless_gap + (rowIndex-1)*slaveLeftHeight
g.width = slaveLwid - 2*useless_gap - 2*c.border_width
-- if last slave in left row use remaining space for that slave
if rowIndex == nbrLeftSlaves
then
g.height = wa.y + wa.height - g.y - useless_gap - 2*c.border_width
else
g.height = slaveLeftHeight - useless_gap - 2*c.border_width
end
else
-- right slave
g.x = wa.x + slaveLwid + mainwid + useless_gap
g.y = wa.y + useless_gap + (rowIndex-1)*slaveRightHeight
g.width = slaveRwid - 2*useless_gap - 2*c.border_width
-- if last slave in right row use remaining space for that slave
if rowIndex == nbrRightSlaves
then
g.height = wa.y + wa.height - g.y - useless_gap - 2*c.border_width
else
g.height = slaveRightHeight - useless_gap - 2*c.border_width
end
end
if g.width < 1 then g.width = 1 end
if g.height < 1 then g.height = 1 end
c:geometry(g)
end
end
end
end
return centerworkd