mirror of https://github.com/lcpz/lain.git
small code fixes
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c179b24619
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4ca808f3e3
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@ -43,11 +43,7 @@ function cascadetile.arrange(p)
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-- A useless gap (like the dwm patch) can be defined with
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-- beautiful.useless_gap_width.
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local useless_gap = tonumber(beautiful.useless_gap_width)
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if useless_gap == nil
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then
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useless_gap = 0
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end
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local useless_gap = tonumber(beautiful.useless_gap_width) or 0
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-- Screen.
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local wa = p.workarea
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@ -24,11 +24,7 @@ local centerwork =
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function centerwork.arrange(p)
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-- A useless gap (like the dwm patch) can be defined with
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-- beautiful.useless_gap_width .
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local useless_gap = tonumber(beautiful.useless_gap_width)
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if useless_gap == nil
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then
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useless_gap = 0
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end
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local useless_gap = tonumber(beautiful.useless_gap_width) or 0
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-- Screen.
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local wa = p.workarea
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@ -14,15 +14,7 @@ local math = { ceil = math.ceil,
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max = math.max }
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local tonumber = tonumber
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local termfair =
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{
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name = "termfair",
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-- You can set the number of columns and rows,
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-- -- otherwise they are read from awful.tag
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nmaster = 0, -- columns
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ncol = 0 -- rows
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}
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local termfair = { name = "termfair" }
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function termfair.arrange(p)
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-- Layout with fixed number of vertical columns (read from nmaster).
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@ -45,11 +37,7 @@ function termfair.arrange(p)
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-- A useless gap (like the dwm patch) can be defined with
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-- beautiful.useless_gap_width.
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local useless_gap = tonumber(beautiful.useless_gap_width)
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if useless_gap == nil
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then
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useless_gap = 0
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end
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local useless_gap = tonumber(beautiful.useless_gap_width) or 0
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-- Screen.
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local wa = p.workarea
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@ -57,22 +45,10 @@ function termfair.arrange(p)
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-- How many vertical columns?
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local t = tag.selected(p.screen)
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local num_x
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if termfair.nmaster ~= 0
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then
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num_x = termfair.nmaster
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else
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num_x = tag.getnmaster(t)
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end
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local num_x = termfair.nmaster or tag.getnmaster(t)
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-- Do at least "desired_y" rows.
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local desired_y
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if termfair.ncol ~= 0
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then
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desired_y = termfair.ncol
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else
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desired_y = tag.getncol(t)
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end
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local desired_y = termfair.ncol or tag.getncol(t)
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if #cls > 0
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then
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@ -18,11 +18,7 @@ local uselessfair = {}
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local function fair(p, orientation)
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-- A useless gap (like the dwm patch) can be defined with
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-- beautiful.useless_gap_width.
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local useless_gap = tonumber(beautiful.useless_gap_width)
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if useless_gap == nil
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then
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useless_gap = 0
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end
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local useless_gap = tonumber(beautiful.useless_gap_width) or 0
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local wa = p.workarea
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local cls = p.clients
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@ -88,7 +84,7 @@ local function fair(p, orientation)
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g.height = g.height - 2 * useless_gap
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g.y = g.y + useless_gap
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else
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g.height = g.height - useless_gap
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g.height = g.height - useless_gap
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end
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end
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-- End of useless gap.
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@ -17,11 +17,7 @@ local uselesspiral = {}
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local function spiral(p, spiral)
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-- A useless gap (like the dwm patch) can be defined with
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-- beautiful.useless_gap_width.
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local useless_gap = tonumber(beautiful.useless_gap_width)
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if useless_gap == nil
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then
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useless_gap = 0
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end
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local useless_gap = tonumber(beautiful.useless_gap_width) or 0
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local wa = p.workarea
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local cls = p.clients
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@ -69,26 +65,26 @@ local function spiral(p, spiral)
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left = false
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if wa2.y == static_wa.y then
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top = true
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top = true
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end
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if wa2.x == static_wa.x then
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left = true
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left = true
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end
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if top then
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wa2.height = wa2.height - 2 * useless_gap
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wa2.y = wa2.y + useless_gap
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if top then
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wa2.height = wa2.height - 2 * useless_gap
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wa2.y = wa2.y + useless_gap
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else
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wa2.height = wa2.height - useless_gap
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end
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wa2.height = wa2.height - useless_gap
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end
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if left then
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wa2.width = wa2.width - 2 * useless_gap
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wa2.x = wa2.x + useless_gap
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else
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wa2.width = wa2.width - useless_gap
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end
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if left then
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wa2.width = wa2.width - 2 * useless_gap
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wa2.x = wa2.x + useless_gap
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else
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wa2.width = wa2.width - useless_gap
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end
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end
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-- End of useless gap.
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@ -21,11 +21,7 @@ local uselesstile = {}
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local function tile_group(cls, wa, orientation, fact, group)
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-- A useless gap (like the dwm patch) can be defined with
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-- beautiful.useless_gap_width .
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local useless_gap = tonumber(beautiful.useless_gap_width)
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if useless_gap == nil
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then
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useless_gap = 0
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end
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local useless_gap = tonumber(beautiful.useless_gap_width) or 0
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-- get our orientation right
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local height = "height"
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