This commit is contained in:
copycat-killer 2017-01-12 12:43:29 +01:00
parent 25af54505b
commit 7072b08058
1 changed files with 7 additions and 7 deletions

View File

@ -98,16 +98,16 @@ end
function quake:compute_size()
local geom = screen[self.screen].workarea
local width, height
if self.width <= 1 then width = math.floor(geom.width * self.width) - 2 * self.border end
if self.height <= 1 then height = math.floor(geom.height * self.height) end
local width, height = self.width, self.height
if width <= 1 then width = math.floor(geom.width * width) - 2 * self.border end
if height <= 1 then height = math.floor(geom.height * height) end
local x, y
if self.horiz == "left" then x = geom.x
elseif self.horiz == "right" then x = geom.width + geom.x - self.width
else x = geom.x + (geom.width - self.width)/2 end
elseif self.horiz == "right" then x = geom.width + geom.x - width
else x = geom.x + (geom.width - width)/2 end
if self.vert == "top" then y = geom.y
elseif self.vert == "bottom" then y = geom.height + geom.y - self.height
else y = geom.y + (geom.height - self.height)/2 end
elseif self.vert == "bottom" then y = geom.height + geom.y - height
else y = geom.y + (geom.height - height)/2 end
self.geometry = { x = x, y = y, width = width, height = height }
end