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quake: avoid calling compute_size whenever possible
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@ -66,7 +66,7 @@ function quake:display()
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client.floating = true
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client.border_width = self.border
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client.size_hints_honor = false
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client:geometry(self:compute_size())
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client:geometry(self.geometry[self.screen] or self:compute_size())
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-- Set not sticky and on top
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client.sticky = false
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