mirror of https://github.com/lcpz/lain.git
fix border offset
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@ -28,10 +28,11 @@ local function tile_group(cls, wa, orientation, fact, group)
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-- A global border can be defined with
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-- beautiful.global_border_width
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global_border = tonumber(beautiful.global_border_width) or 0
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local global_border = tonumber(beautiful.global_border_width) or 0
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if global_border < 0 then global_border = 0 end
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-- BW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
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-- Themes border width requires an offset
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local bw = tonumber(beautiful.border_width) or 0
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-- get our orientation right
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local height = "height"
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@ -78,8 +79,8 @@ local function tile_group(cls, wa, orientation, fact, group)
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--stat_coord = size
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for c = group.first,group.last do
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local i = c - group.first +1
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geom[width] = size - global_border
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geom[height] = math.floor(unused * fact[i] / total_fact)
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geom[width] = size - global_border - (bw * 2)
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geom[height] = math.floor(unused * fact[i] / total_fact) - (bw * 2)
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geom[x] = group.coord + global_border + (useless_gap / 2)
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geom[y] = coord + global_border + (useless_gap / 2)
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@ -144,11 +145,6 @@ local function tile(param, orientation)
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y = "x"
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end
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-- A global border can be defined with
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-- beautiful.global_border_width
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global_border = tonumber(beautiful.global_border_width) or 0
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if global_border < 0 then global_border = 0 end
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local cls = param.clients
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local nmaster = math.min(tag.getnmaster(t), #cls)
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local nother = math.max(#cls - nmaster,0)
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